A 3D object consisting of vertices and primitives built out of
them.
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__setattr__(...)
x.__setattr__('name', value) <==> x.name = value |
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AttribContext
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attribContext(self,
name,
group,
type)
Gets an attribute context for the named attribute of this object. |
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list of (x,y,z) tuples
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normals(self)
Gets the list of vertex normals for this object. |
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PointList
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points(self)
Gets the point list for this object. |
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list of point index lists
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primitives(self)
Gets the list of primitives which make up this object. |
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4x4 tuple of floats
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transform(self)
Gets the transform matrix from the objects local coordinate system to
world coordinates. |
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Inherited from object :
__format__ ,
__hash__ ,
__init__ ,
__new__ ,
__reduce__ ,
__reduce_ex__ ,
__repr__ ,
__sizeof__ ,
__str__ ,
__subclasshook__
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