Package nuke :: Module overrides
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Module overrides

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Functions [hide private]
 
dependencies(nodes, what=7)
List all nodes referred to by the nodes argument.
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dependentNodes(what=7, nodes=[], evaluateAll=True)
List all nodes referred to by the nodes argument.
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pluginAddPath(args, addToSysPath=True)
Adds all the paths to the beginning of the Nuke plugin path.
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pluginAppendPath(args, addToSysPath=True)
Add a filepath to the end of the Nuke plugin path.
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selectConnectedNodes()
Selects all nodes in the tree of the selected node.
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Variables [hide private]
  __package__ = 'nuke'
Function Details [hide private]

dependencies(nodes, what=7)

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List all nodes referred to by the nodes argument. 'what' is an optional integer (see below).
  You can use the following constants or'ed together to select the types of dependencies that are looked for:
         nuke.EXPRESSIONS = expressions
         nuke.INPUTS = visible input pipes
         nuke.HIDDEN_INPUTS = hidden input pipes.
  The default is to look for all types of connections.
  
Example:
  n1 = nuke.nodes.Blur()
  n2 = nuke.nodes.Merge()
  n2.setInput(0, n1)
  deps = nuke.dependencies([n2], nuke.INPUTS | nuke.HIDDEN_INPUTS | nuke.EXPRESSIONS)

dependentNodes(what=7, nodes=[], evaluateAll=True)

source code 
List all nodes referred to by the nodes argument. 'what' is an optional integer (see below).
  You can use the following constants or'ed together to select what types of dependent nodes are looked for:
         nuke.EXPRESSIONS = expressions
         nuke.INPUTS = visible input pipes
         nuke.HIDDEN_INPUTS = hidden input pipes.
  The default is to look for all types of connections.
  
Example:
  n1 = nuke.nodes.Blur()
  n2 = nuke.nodes.Merge()
  n2.setInput(0, n1)
  ndeps = nuke.dependentNodes(nuke.INPUTS | nuke.HIDDEN_INPUTS | nuke.EXPRESSIONS, [n1])

pluginAddPath(args, addToSysPath=True)

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Adds all the paths to the beginning of the Nuke plugin path. If the path already exists in the list of plugin paths, it is moved to the start. If this command is executed inside an init.py then the init.py in the path will be executed. It also adds the paths to the sys.path, if addToSysPath is True.

pluginAppendPath(args, addToSysPath=True)

source code 

Add a filepath to the end of the Nuke plugin path. If the path already exists in the list of plugin paths, it will remain at its current position. It also appends the paths to the sys.path, if addToSysPath is True.