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object --+ | nuke.ViewerWindow
ViewerWindow
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None |
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int |
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True |
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Matrix4 |
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None |
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switch to next view in settings Views list. |
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Node |
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switch to previous view in settings Views list. |
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set 'current' multi-view view to 's'. |
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string name of 'current' multi-view view. |
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Inherited from |
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Inherited from |
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Set the given viewer input to be active - i. e. show its image in the output window.
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Returns the currently active input of the viewer - i. e. the one with its image in the output window.
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i is an integer indicating viewer frame control 'button' to execute: -6 go to start -5 play reverse -4 go to previous keyframe -3 step back by increment -2 go back previous keyframe or increment, whichever is closer -1 step back one frame 0 stop +1 step forward one frame +2 go to next keyframe or increment, whichever is closer +3 step forward by increment +4 go to next keyframe +5 play forward +6 go to end
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Return the world transformations of the current GL viewer camera.
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Returns the a list of geometry nodes attached with this viewer
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Returns the Viewer node currently associated with this window.
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