VelocityApply

Creates extra time samples on the P or Pw attribute of a shape using the V or v attribute describing velocity in units per second.

Connection Type

Connection Name

Function

Input

input

The place in the node graph where you want to create time samples.

 

Control (UI)

Default Value

Function

CEL

N/A

The scene graph locations are specified using the Collection Expression Language (CEL). The CEL parameter options are available by clicking Add Statements.

For more information, refer to the CEL Reference document found on the documentation HTML page (accessed through Help > Documentation) or the CEL Statement Widget Type in Common Parameter Widgets.

velocityAttribute

N/A

The name of the attribute representing the velocity information to be used by the node. If the parameter is not set, the following attributes are checked:

geometry.point.V

geometry.point.v

geometry.arbitrary.v

velocityUnits

units / second

Units to be used to interpret the values stored in the velocity attribute, with the following options:

units / second

units / frame

velocityScale

1

Defines a multiplier on the velocity attribute, where 1 = no change.

fps

24

Defines frames per second. Used to determine the amount of the velocity, which is defined in units per second, to apply to the geometry attributes.