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fBm Node
Access: Nodes > Procedural > Fractal > fBm
The fBm (Fractal Brownian Motion) node generates a procedural, fractal pattern. This can be used in the same way as any other procedural node to make masks or height maps to create various textures and effects.
fBm Generated and Used as Base Color |
fBm Used as a Mask and Height Map |
fBm Node Inputs
Input |
Description |
Position |
The position for the fBm to be generated at. |
fBm Node Outputs
Output |
Description |
Output |
This outputs the fBm effect. |
fBm Node Properties
Color
Color A color select |
This defines the base color. |
Color B color select |
This defines the color of the fBm pattern. |
Related Nodes
• Oil Node
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