Mix Node

Access: NodesMathMix

The Mix node linearly interpolates between two color inputs based on an input blend value. If the Blend Factor is 0, color A is output. If the Blend Factor is 1, color B is output. A Blend Factor value between 0 and 1 outputs a relative mix between A and B.

A blend happening between two inputs in the Mix node.

Mix Node Inputs

A: The color to use as A. Defaults to Default Input A when no node is connected.

B: The color to use as B. Defaults to Default Input B when no node is connected.

Blend: The value to be use as the Blend Factor. Defaults to the value defined in Blend Factor when no node is connected.

Mix Node Properties

Default Input A

swatch

The default color to be used as color A.

Default Input B

swatch

The default color to be used as color B.

Blend Factor

entry box, slider

The blend value between color A and color B.

R

checkbox

Specify whether to blend the red channel. When unchecked, the value from A is used.

G

checkbox

Specify whether to blend the green channel. When unchecked, the value from A is used.

B

checkbox

Specify whether to blend the blue channel. When unchecked, the value from A is used.

A

checkbox

Specify whether to blend the alpha channel. When unchecked, the value from A is used.

Related Nodes

Tiled node

Color node