fBm Node
Access: Nodes > Procedural > Fractal > fBm
The fBm (Fractal Brownian Motion) node generates a procedural, fractal pattern. This can be used in the same way as any other procedural node to make masks or height maps to create various textures and effects.
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fBm Generated and Used as Base Color |
fBm Used as a Mask and Height Map |
fBm Node Inputs
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Input |
Description |
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Position |
The position for the fBm to be generated at. |
fBm Node Outputs
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Output |
Description |
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Output |
This outputs the fBm effect. |
fBm Node Properties
Color
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Color A color select |
This defines the base color. |
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Color B color select |
This defines the color of the fBm pattern. |
Related Nodes
• Oil Node