Movie: Server basics¶
A Movie is a plug-in server that can write a series of frames as a file in movie format.
Overview¶
When rendering animations in modo the user has the option to save as a movie. The dialog presents some of these servers for the choices, and as images are produced they are sent to the server to be saved.
Headers¶
- ‘’’image (lx-image.hpp)’’’
‘’CLxImpl_Movie’’
‘’CLxUser_Image’’
LXsMOVIE_SAVESTEREO – if set, this server acutally saves pairs of images as stereo pairs.
LXsSAV_DOSTYPE – the three-character file extension to be used by default (e.g. ‘’MP4’’).
The plug-in server class derives from CLxImpl_Movie, and exports the ILxMovie interface.
Movie::BeginMovie()¶
The BeginMovie() method is called to initiate saving. The path and size of the frame are given.
1 2 3 4 5 6 7 8 9 10 11 12 | LxResult
mov_BeginMovie (
const char *fname,
int w,
int h,
int flags) LXx_OVERRIDE
{
if (open_output_file (fname, w, h))
return LXe_OK;
else
return LXe_FAILED;
}
|
Movie::SetFramerate()¶
Default framerate is defined to be 15 FPS. That can be overridden with this method.
1 2 3 4 5 6 7 | LxResult
mov_SetFramerate (
int fps)
{
rate = fps;
return LXe_OK;
}
|
Movie::AddImage()¶
The AddImage() method is called sequentially to append frames to the growing movie.
1 2 3 4 5 | LxResult
mov_AddImage (
ILxUnknownID frame)
{
CLxUser_Image image (frame);
|
1 2 3 | add_frame_at_end (image);
return LXe_OK;
}
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Movie::EndMovie()¶
When complete, or aborted, the movie file is closed.
1 2 3 4 5 | LxResult
mov_EndMovie (void)
{
close_file ();
}
|