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Importing Geometry from OBJ Files
You can import into a Nuke scene 3D objects from other software programs that have been saved out in the OBJ (Wavefront) format. You cannot manipulate OBJ objects at the vertex level from inside Nuke, but you can texture and transform them.
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An imported OBJ object. |
To import an OBJ object
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1.
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Click 3D > Geometry > ReadGeo to insert a ReadGeo node. |
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2.
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In the ReadGeo parameters, click the file field’s folder icon. The file navigation dialog appears. |
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3.
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Navigate to the OBJ file, then click Open. Nuke reads in the OBJ file. |
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4.
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Drag the ReadGeo node’s img pipe to the Read node containing the clip you want to use as a texture. |
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5.
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Drag one of the Scene node’s numbered pipes to the ReadGeo node to place the OBJ object in the scene. |