The transform handles (see Using the Transform Handles) are a convenient way to move objects around in the 3D workspace, but when you want more precision, you should enter values directly into the object’s node panel. The panel also includes transform and rotation order options, which are not available within the 3D Viewer.
The following assumes you’ve already loaded the object’s parameters into the Properties Bin.
• From the transform order dropdown menu, select an option to define the order by which transformations are executed (s signifies scale, r, rotation; and t, translation).
• From the rotation order dropdown menu, select an option to define the axial order by which rotations are executed.
• To move the object along one or more axes, increment or decrement the translate x, y, and z fields.
• To rotate the object, increment or decrement the rotate x, y, and z fields.
• To scale the object on all axes simultaneously, increment or decrement the uniform scale field.
• To scale the object asymmetrically (on x, y, or z), increment or decrement the scale x, y, and z fields.
• To skew the object (warp it by rotating its local axes), increment or decrement the skew x, y, and z fields to rotate the corresponding axis (and associated object vertices).