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Custom Plug-ins

The Nuke developer’s kit (NDK) allows developers to create and compile their own binary plug-ins.

To Source a Custom Plug-in

1.   Place the plug-in file in the plug-in path directory. Its name should include a .dll (on Windows), .so (on Linux) or .dylib (on Mac) extension.

For more information on plug-in path directories, see Loading Gizmos, NDK Plug-ins, and Python and TCL Scripts.

2.   Create a menu option referencing the plug-in file (see Defining Custom Menus and Toolbars).

Or instruct artists to invoke the plug-in by opening the Script Editor and entering nuke.load ("plug-in name") where plug-in name stands for the name of the plug-in without the extension.