There are two similar nodes in Nuke for rotoscoping, Roto and RotoPaint. The main difference between these two is that you can only create and edit Bezier and B-spline shapes with Roto, while RotoPaint allows you to draw paint strokes too with various brushes. So the Roto node is an optimal choice if you’re doing rotoscoping only, whereas RotoPaint gives you a broader scale of tools to use.
All tools and controls in the Roto node work the same way as they do in RotoPaint, so you can learn about using them in the RotoPaint instructions in this chapter. For instance, see:
• Working with the Toolbars for information about the toolbars in Roto.
• Working with the Stroke/Shape List for information about the shape list in the Roto properties panel.
• Drawing Shapes for information about using the Bezier and B-Spline Tools.
• Selecting Existing Strokes/Shapes for Editing for information about selecting shapes.
• Editing Shape-Specific Attributes for information about editing Bezier and B-Spline attributes.
• Editing Existing Stroke/Shape Timing for information about changing the timing of your shape.
• Animating Strokes/Shapes for information about editing your shapes.