Whereas the Transform node lets you rotate pixel columns only around the z axis, Card3D permits you to so around all three axes.
1. | Position the pivot point as necessary by incrementing or decrementing the pivot x, y, and z fields to move the axis in any direction. |
Alternatively, you can position the pivot point by pressing Ctrl/Cmd+Alt while dragging.
2. | Increment or decrement the skew x, y, and z fields to rotate the pixel columns around the corresponding axes. |