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Transforming Elements

This chapter explains how to perform a range of 2D and 2.5D spatial transformations. You learn how to apply geometric transformations (including translations, rotations, scales, and skews) to elements, and how to add motion blur using the nodes in the Transform menu.

 

Transforming in 2D

Choosing a Filtering Algorithm

How Your Nodes Concatenate

Translating Elements

Rotating Elements

Scaling Elements

Skewing Elements

Applying Core Transformations in 2.5D

Adding a Card3D Node

Specifying the Order of Operations

Choosing a Filtering Algorithm

Using the 3D Transformation Handles

Translating Elements

Rotating Elements

Scaling Elements

Skewing Elements

Adding Motion Blur

Replicating the Input Image Across the Output