Quick Start

To get started with BlinkScript:

1.   Connect the BlinkScript node to your sequence or image. See Connecting the BlinkScript Node for more information.
2.   Edit the default SwirlomaticKernel, load an example kernel, or write your own from scratch. See Using and Writing Kernels for more information.
3.   Set the standard Kernel Parameters, those that are present in all kernels, such as Use GPU if available and format. See Setting Kernel Parameters for more information.
4.   Publish your kernel and create a gizmo, if required. See Baking and Protecting Your Kernels for more information.