|
None
|
activateInput(self,
input,
secondary=False)
Set the given viewer input to be active - i. |
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|
int
|
activeInput(self,
secondary=False)
Returns the currently active input of the viewer - i. |
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|
True
|
frameControl(self,
i)
i is an integer indicating viewer frame control 'button' to execute: |
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Matrix4
|
getGLCameraMatrix(self)
Return the world transformations of the current GL viewer camera. |
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|
|
None
|
getGeometryNodes(self)
Returns the a list of geometry nodes attached with this viewer |
|
|
|
switch to next view in settings Views list.
|
|
|
Node
|
node(self)
Returns the Viewer node currently associated with this window. |
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|
|
|
play(...)
Play forward (1) or reverse (0). |
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|
|
switch to previous view in settings Views list.
|
|
|
set 'current' multi-view view to 's'.
|
|
|
|
|
|
string name of 'current' multi-view view.
|
|
|
Inherited from object:
__delattr__,
__format__,
__getattribute__,
__hash__,
__init__,
__new__,
__reduce__,
__reduce_ex__,
__repr__,
__setattr__,
__sizeof__,
__str__,
__subclasshook__
|