Inherits DD::Image::AxisOp.
Inherited by DD::Image::DefaultCamera, and DD::Image::LightOp.
Public Types | |
enum | { LENS_PERSPECTIVE, LENS_ORTHOGRAPHIC, LENS_UV, LENS_SPHERICAL, LENS_RENDER_CAMERA, LENS_USER_CAMERA } |
typedef void( | LensFunc) (Scene *, CameraOp *, MatrixArray *transforms, const VArray &v, Vector4 &out, void *data) |
typedef void( | LensNFunc) (Scene *, CameraOp *, MatrixArray *transforms, VArray *vert_array, int n, void *data) |
Public Types inherited from DD::Image::Op | |
enum | HandlesMode { eNoHandles, eHandlesUncooked, eHandlesCooked, eHandlesMax } |
enum | PrevalidateResult { eFinished, eCancelled, eAbandoned } |
This is a tribool return value. Do not extend. | |
enum | HandleType { eNone, eMouseLeftClick, eMouseRightClick, eMouseMove, eMouseDrag, eMouseRelease, eSelectionChanged, eSelectionChangeFinished, eHandleDragTranslate, eHandleDragRotate, eHandleDragScale, eHandleDragPivot, eAllHandles } |
enum | ViewableModes { eViewableMode2D, eViewableMode3D, eViewableMode3D_2DReference } |
enum | GenerateType { OUTPUT_OP, ANY_CONTEXT, INPUT_OP, INPUT_OP_PEEK, EXECUTABLE, EXECUTABLE_SKIP, EXECUTABLE_INPUT, UICONTEXT_ONLY } |
enum | NodeContext { eNodeGraph, eTimeline, eOpGraph } |
enum | StatusFlags { StatusNone, StatusModal, StatusUseCallback } |
enum | PopUpScheme { ePU_Never, ePU_Done, ePU_Once, ePU_Default, ePU_Always } |
Pop-up schemes determine when pop-up messages are displayed for op errors. More... | |
typedef std::pair< int, DD::Image::Op * > | Output |
Combination of input number and pointer to Op. | |
typedef std::set< Output > | OutputSet |
Set of all outputs from this Op. | |
typedef std::map< Hash, std::vector< unsigned int > > | ItemSelectionList |
typedef bool( | EventCallback) (Op *op, EventContext eventCtx) |
Public Member Functions | |
CameraOp (Node *node) | |
void | _validate (bool for_real) |
void | knobs (Knob_Callback) |
virtual void | projection_knobs (Knob_Callback) |
virtual void | lens_knobs (Knob_Callback) |
unsigned | node_color () const |
void | draw_handle (ViewerContext *) |
void | hfov (double v) |
double | film_width () const |
void | film_width (double v) |
double | film_height () const |
void | film_height (double v) |
double | focal_length () const |
void | focal_length (double v) |
double | Near () const |
void | Near (double v) |
double | Far () const |
void | Far (double v) |
double | focal_point () const |
void | focal_point (double v) |
double | fstop () const |
void | fstop (double v) |
int | projection_mode () const |
void | projection_mode (int i) |
virtual bool | projection_is_linear (int mode) const |
virtual LensFunc * | lens_function (int mode) const |
virtual LensNFunc * | lensNfunction (int mode) const |
double | lens_distort_a () const |
double | lens_distort_b () const |
double | lens_distort_c () const |
double | lens_distort_D () const |
double | lens_distortion () const |
double | lens_power () const |
bool | lens_distort_enabled () const |
const Vector2 & | win_translate () const |
const Vector2 & | win_scale () const |
double | win_roll () const |
const Matrix4 & | projection () const |
virtual Matrix4 | projection (int mode) const |
virtual Matrix4 | projectionAt (const DD::Image::OutputContext &) |
const char * | Class () const |
const char * | node_help () const |
HandlesMode | doAnyHandles (ViewerContext *ctx) |
void | build_handles (ViewerContext *) |
Public Member Functions inherited from DD::Image::AxisOp | |
AxisOp (Node *, int defaultLookAtAxis=kAxisZPlus) | |
int | minimum_inputs () const |
int | maximum_inputs () const |
virtual const char * | input_label (int input, char *) const |
virtual Op * | lookat_input () const |
override from LookAt to add the look at pipe to input 1 | |
virtual bool | lookAtEnabled () const |
by default all the axis look at pipe is disabled | |
bool | test_input (int, Op *) const |
AxisOp * | input0 () const |
int | display3d () const |
bool | selectable () const |
void | display3d (int v) |
void | selectable (bool v) |
virtual bool | isGuiInteractive (Axis_KnobI::Transformation knob) const |
return true if a particular knob transformation is modifiable by user interaction in gui | |
Axis_KnobI * | getAxis () |
const char * | node_shape () const |
int | display3d () |
const Matrix4 & | local () const |
void | matrix (const Matrix4 &m) |
const Matrix4 & | matrix () const |
const Matrix4 & | imatrix () |
virtual void | matrixAt (const DD::Image::OutputContext &context, DD::Image::Matrix4 &matrix) const |
virtual void | print_info (std::ostream &o) const |
Public Member Functions inherited from DD::Image::Op | |
PrevalidateResult | preValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Op * | rootOp () const |
bool | preValidateAborted (int treeStartingVersion, PrevalidateResult &result) const |
const OutputSet & | getOutputs () const |
return all the outputs of this node | |
virtual void | setInputsValid (bool nowValid) |
set whether the input ops are valid (are for the right context) | |
bool | inputsValid () const |
return whether the input ops are valid (are for the right context) | |
virtual bool | can_clone () const |
returns whether or not an op can be cloned in the dag | |
bool | haveHash () const |
return true if the hash() value is meaningful and globally unique | |
virtual std::vector< DD::Image::OutputContext > | getPrevVersionsWanted () const |
virtual const MetaData::Bundle & | _fetchMetaData (const char *keyname) |
const MetaData::Bundle & | fetchMetaData (const char *keyname) |
Node * | node () const |
DD::Image::NodeI * | getNode () const |
void | node (Node *v) |
Op * | firstOp () const |
void | firstOp (Op *v) |
Op * | parent () const |
void | parent (Op *lpOp) |
virtual void | detach () |
node has been deleted in DAG | |
virtual void | attach () |
node has been created in DAG | |
virtual void | pre_write_knobs () |
int | replace_knobs (Knob *afterthis, int n, void(*f)(void *, Knob_Callback), void *, const char *fileExt=nullptr) |
int | add_knobs (void(*f)(void *, Knob_Callback), void *, Knob_Callback) |
void | set_unlicensed () |
Knob * | knob (const char *name) const |
Knob * | knob (int) const |
bool | pushed () const |
bool | panel_visible () const |
bool | node_disabled () const |
bool | node_selected () const |
unsigned | node_gl_color () const |
void * | field (const char *name) |
void * | field (const char *name, int &type) |
void * | set_field (const char *name, const void *source, int size) |
void * | get_field (const char *name, void *dest, int size) |
void | beginHandle (HandleType command, ViewerContext *ctx, EventCallback *cb, int index, float x=0, float y=0, float z=0, ViewerContext::Cursor cursor=ViewerContext::kNoCursor) |
void | endHandle (ViewerContext *ctx) |
virtual int | knob_changed (Knob *) |
virtual int | knob_change_finished (Knob *knob, bool changedByUser=true) |
void | addTime (OpTimer::Category category, long long microsecondsCPU, long long microsecondsWall, bool isTopLevel=true) |
void | getPerformanceInfo (OpTimer::Category category, OpTimer::PerformanceInfo &info) const |
return the amount of CPU time taken by this op | |
virtual bool | inputs_clockwise () const |
whether unconnected inputs on the DAG should be arranged clockwise or anticlockwise (default) | |
virtual std::vector< int > | input_order () const |
virtual int | inputArrows (int nodeInputs) const |
bool | script_command (const char *command, bool py=true, bool eval=true) const |
bool | script_expand (const char *str) const |
HandlesMode | anyHandles (ViewerContext *ctx) |
void | add_draw_handle (ViewerContext *) |
virtual void | add_input_handle (int input, ViewerContext *) |
void | add_op_handle (ViewerContext *ctx) |
void | add_knob_handle (Knob *, ViewerContext *) |
virtual int | getViewableModes () const |
virtual int | optional_input () const |
int | inputs () const |
int | node_inputs () const |
Op * | node_input (int, GenerateType=OUTPUT_OP) const |
Op * | node_input (int, GenerateType, const DD::Image::OutputContext *outputContext) const |
Op * | input_op (int n=0) const |
virtual void | inputs (int n) |
Op * | input (int) const |
int | inputNumber (int input, int offset) const |
Op * | input (int input, int offset) const |
Op * | input0 () const |
return the primary input More... | |
Op * | input1 () const |
return the second input, if it exists More... | |
const std::vector< Op * > & | getInputs () const |
const std::vector< Op * > & | getChildren () const |
virtual void | set_input (int i, Op *op, int input, int offset) |
void | set_input0 (Op *op) |
void | set_input (int i, Op *op) |
void | set_input (int i, Op &op) |
void | set_input (int input, int offset, Op *op) |
const OutputContext & | outputContext () const |
virtual void | setOutputContext (const OutputContext &c) |
virtual void | append (Hash &) |
virtual float | uses_input (int) const |
virtual void | build_splits () |
virtual int | split_input (int) const |
virtual const OutputContext & | inputContext (int n, int offset, OutputContext &) const |
virtual const OutputContext * | inputUIContext (int n, OutputContext &) const |
virtual Op * | default_input (int) const |
const Hash & | hash () const |
virtual bool | frameTransformImplemented () const |
virtual bool | frameTransformDownstream (const OutputContext &context, unsigned int input, float inFrame, float &outFrame) const |
virtual bool | frameTransformUpstream (const OutputContext &context, unsigned int input, float outFrame, float &inFrame) const |
virtual DopeItemFlags::Mask | getDopeItemFlags () const |
virtual bool | shouldHideInDopeSheet (Knob *knob) const |
virtual DD::Image::Knob * | getDopeItemKnob () const |
virtual ViewSet | viewsProduced () const |
virtual ViewSet | viewsWantOn (int i) const |
virtual ViewSet | splitForViews () const |
bool | requested () const |
void | setRequested () |
void | forgetRequestShallow () |
void | forget_request () |
void | forget_request (std::set< Op * > &forgotten) |
DD::Image::Hash | curveHash () const |
bool | opCurrent () const |
virtual std::string | input_longlabel (int) const |
void | node_redraw () |
void | print_name (std::ostream &o) const |
NodeContext | nodeContext () const |
std::string | node_name () const |
void | invalidateSameHash () |
bool | invalidate () |
bool | invalidate (const Hash &hash) |
bool | update (const Box *=nullptr) |
void | asapUpdate () |
void | asapUpdate (const Box &box, int direction=0) |
void | validate (bool for_real=true) |
virtual void | force_validate (bool for_real=true) |
void | update_handles () const |
bool | valid () const |
Returns true if it has been validated - including if there was an error. More... | |
bool | real_valid () const |
Returns true if it has been real-validated - including if there was an error. More... | |
bool | inErrorState () const |
bool | inInvalidState () const |
bool | opened () const |
void | open () |
void | unopen () |
bool | running () const |
void | running (bool v) |
bool | not_closed () const |
void | close () |
void | callCloseAfter (double seconds) |
void | copyState (Op *input) |
bool | cached () const |
void | cached (bool b) |
virtual bool | inUse () const |
virtual Executable * | executable () |
void | setKnobsToContext (const OutputContext &) |
void | gotoContext (const OutputContext &, bool update) |
void | progressFraction (double fraction, StatusFlags flags=StatusNone) |
void | progressFraction (int a, int b, StatusFlags flags=StatusNone) |
void | progressMessage (const char *fmt,...) |
void | progressModalMessage (const char *fmt,...) |
void | progressDismiss () |
int | slowness () const |
void | slowness (int newval) |
virtual bool | firstEngineRendersWholeRequest () const |
virtual bool | updateUI (const OutputContext &context) |
const Format & | input_format () const |
const OutputContext & | uiContext () const |
void | error (const char *fmt,...) |
void | warning (const char *fmt,...) |
void | critical (const char *fmt,...) |
void | debug (const char *fmt,...) |
void | abort () const |
Abort all trees the op is in. | |
bool | aborted () const |
True if one of the trees the op is in was aborted; ops should check this while processing and return quickly when true. | |
void | cancel () const |
Cancel all trees the op is in. Make sure you also call abort() to stop processing. | |
bool | cancelled () const |
True if one of the trees the op is in was cancelled (by user interaction) | |
bool | addToTree (OpTree *lpTree) |
Returns true if the op was added to the tree, or false if its reference count increased. | |
bool | removeFromTree (OpTree *lpTree) |
Returns false if the op was removed from the tree, or true if its reference count decreased. | |
bool | isInTree (OpTree *lpTree) const |
Checks if an op is in a particular tree, for debugging purposes. | |
bool | isInAnyTree () const |
Checks if an op is in any tree at all. | |
OpTreeHandler * | getTreeHandler () const |
Returns the treeHandler for a given Op. | |
bool | hasError () const |
bool | opOrChildHasError () const |
const Op * | getErroredOp () const |
void | setPopUpScheme (PopUpScheme lScheme) |
PopUpScheme | getPopUpScheme () const |
bool | arePopUpsEnabled () |
Returns whether a pop-up should be enabled for the next message, modifying internal data when necessary. | |
OpMessageHandler & | getMsgHandler () |
const OpMessageHandler & | getMsgHandler () const |
std::string | getDebugInfo () const |
Returns a string of debug information about the op. For internal use. | |
std::string | getDetailedDebugInfo () const |
bool | tryValidate (bool for_real=true) |
virtual Iop * | iop () |
Cast to an Iop. This is much cheaper and safer than using dynamic_cast. | |
virtual const Iop * | iop () const |
virtual GeoOp * | geoOp () |
Cast to a GeoOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const GeoOp * | geoOp () const |
virtual ParticleOp * | particleOp () |
Cast to a ParticleOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const ParticleOp * | particleOp () const |
virtual DeepOnlyOp * | deepOnlyOp () |
Cast to a DeepOnlyOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const DeepOnlyOp * | deepOnlyOp () const |
virtual const char * | displayName () const |
virtual std::string | docsPath () const |
virtual bool | onAction (const ViewerContext *c, const DD::Image::Flags f, void *d) |
Op * | get (const Description *description) |
Public Member Functions inherited from DD::Image::LookAt | |
LookAt (int defaultLookAxis=kAxisZPlus) | |
void | knobs (Knob_Callback f) |
Adds the 'Look' tab and knobs for all the look at options. | |
int | knobChanged (Op *parent, Knob *k) |
disables the look at input is not present | |
void | lookAt (Matrix4 &matrix) |
performs the look at on the incoming matrix | |
void | lookMatrixAt (const OutputContext &oc, Matrix4 &concatMatrix) |
performs the look at on the incoming matrix for a given context | |
Static Public Member Functions | |
static void | to_format (Matrix4 &, const Format *) |
static void | from_format (Matrix4 &, const Format *) |
static CameraOp * | default_camera () |
Static Public Member Functions inherited from DD::Image::Op | |
static int | treeVersion () |
get the current tree version | |
static bool | nukeBusy () |
is nuke processing something on a parallel thread? | |
static Op * | create (Node *node, const char *name, Op *p_op) |
static Op * | create (const char *name, Op *p_op) |
static void | resetTimers () |
reset all the performance timers | |
static void | setTimingEnabled (bool enabled) |
turn performance timing on or off | |
static bool | isTimingEnabled () |
return whether performance timing is on or not | |
static const char * | script_result (bool py=false) |
static void | script_unlock () |
static void | all_forget_request () |
static void | new_request_pass () |
static double | callPendingClose (double seconds) |
static void | clearPendingClose () |
static Op * | error_op () |
static const char * | error_message () |
static void | clearAbortAndError () |
To be removed. | |
static void | SetDefaultPopUpEnable (bool lEnable) |
This is used by Nuke to indicate when ops using the default pop-up scheme should show pop-ups. Not recommended for customisation. | |
static const Description * | find_description (const char *name, const Op *op_) |
static int | message_f (char t, const char *,...) |
static int | message_vf (char t, const char *, va_list) |
static void | add_timeout (float t, TimeoutHandler, void *v=nullptr) |
static void | repeat_timeout (float t, TimeoutHandler, void *=nullptr) |
static bool | has_timeout (TimeoutHandler, void *=nullptr) |
static void | remove_timeout (TimeoutHandler, void *=nullptr) |
Static Public Attributes | |
static const char * | projection_modes [] |
static const char * | projection_modes_renderer [] |
static const Description | description |
Static Public Attributes inherited from DD::Image::AxisOp | |
static const Description | description |
Static Public Attributes inherited from DD::Image::Op | |
static unsigned | current_request_pass |
static void(* | node_redraw_cb )(const Op *) |
static void(* | print_name_cb )(std::ostream &, const Op *) |
static void(* | status_callback )(const Op *, float, float, const char *, StatusFlags) |
Protected Attributes | |
double | focal_length_ |
double | haperture_ |
double | vaperture_ |
double | near_ |
double | far_ |
Near and far Z clipping planes. | |
Vector2 | win_translate_ |
Window coords translate XY. | |
Vector2 | win_scale_ |
Window coords scale XY. | |
double | win_roll_ |
Window coords rotate Z. | |
Matrix4 | projection_ |
Camera's projection matrix. | |
int | projection_mode_ |
Camera lens projection mode. | |
double | focal_point_ |
Focal point of camera. | |
double | fstop_ |
camera fstop | |
bool | use_vertical_lock_ |
double | lens_distort_a_ |
double | lens_distort_b_ |
double | lens_distort_c_ |
double | lens_distort_D_ |
double | lens_distortion_ |
double | lens_power_ |
bool | lens_distort_enabled_ |
Protected Attributes inherited from DD::Image::AxisOp | |
Matrix4 | localtransform_ |
Local matrix that Axis_Knob fills in. | |
Matrix4 | local_ |
Matrix4 | matrix_ |
Local matrix after look at performed. More... | |
Matrix4 | imatrix_ |
Inverse object matrix. | |
bool | inversion_updated |
Whether imatrix_ is valid. | |
Axis_KnobI * | axis_knob |
reference to the transformation knob | |
WorldMatrixProvider * | _worldMatrixProvider |
int | display3d_ |
GUI display setting. | |
bool | selectable_ |
GUI selectable checkmark. | |
Protected Attributes inherited from DD::Image::Op | |
bool | _haveHash |
whether the _hash actually has been set by a call to invalidate(Hash) ever. | |
Protected Attributes inherited from DD::Image::LookAt | |
Matrix4 | lookat_matrix_ |
Matrix for rotating to look at the look input. | |
Matrix4 | my_local |
For the Axis_Knob to store into. | |
bool | my_transform_normals |
int | my_lookat_axis |
bool | my_rotate_x |
bool | my_rotate_y |
bool | my_rotate_z |
bool | my_lookat_use_quat |
double | my_lookat_strength |
Additional Inherited Members | |
Public Attributes inherited from DD::Image::Op | |
const MetaData::Bundle * | metaCache |
Hash | metaCacheHash |
Protected Types inherited from DD::Image::LookAt | |
enum | { kAxisZPlus, kAxisZMinus, kAxisYPlus, kAxisYMinus, kAxisXPlus, kAxisXMinus } |
Protected Member Functions inherited from DD::Image::Op | |
Op (Node *node) | |
The constructor is protected so only subclasses can create the base class. | |
virtual void | _invalidate () |
virtual void | _open () |
virtual void | _close () |
Op * | create (Node *node, const char *name) |
Op * | create (const char *name) |
HandlesMode | anyInputHandles (ViewerContext *) |
return if any of the inputs (recursively) wish to draw handles More... | |
HandlesMode | anyKnobHandles (ViewerContext *) |
return if any of the knobs on this node wish to draw handles More... | |
void | build_input_handles (ViewerContext *) |
void | build_knob_handles (ViewerContext *) |
void | disallowNoTrees () |
Call this to tell the op that it should always have op trees for normal behaviour (for internal use) | |
virtual PrevalidateResult | doPreValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Protected Member Functions inherited from DD::Image::LookAt | |
void | perform_lookat (Matrix4 &concatMatrix, const Matrix4 &axisMatrix) |
Static Protected Attributes inherited from DD::Image::LookAt | |
static const char *const | ms_lookat_axis_choices [] |
Op that defines a 3D camera.
typedef void( DD::Image::CameraOp::LensFunc) (Scene *, CameraOp *, MatrixArray *transforms, const VArray &v, Vector4 &out, void *data) |
Lens Projection/Distortion Function Type
anonymous enum |
|
virtual |
Draws a lovely camera, I think it is a Mitchell.
Reimplemented from DD::Image::AxisOp.
Reimplemented in DD::Image::LightOp, and DD::Image::ComplexLightOp.
References DD::Image::Matrix4::array(), DD::Image::ViewerContext::display3d(), DD::Image::AxisOp::display3d_, DD::Image::Vector4::divide_w(), DD::Image::ViewerContext::draw_hidden_lines(), DD::Image::ViewerContext::draw_lines(), DD::Image::ViewerContext::draw_solid(), DD::Image::ViewerContext::fg_color(), focal_point_, DD::Image::gl_cylinderf(), DD::Image::gl_text(), DD::Image::glColor(), DD::Image::ViewerContext::hit_detect(), DD::Image::ViewerContext::icon_size(), DD::Image::Matrix4::inverse(), LENS_PERSPECTIVE, LENS_UV, DD::Image::ViewerContext::modelmatrix, DD::Image::ViewerContext::node_color(), DD::Image::Op::node_selected(), DD::Image::Op::print_name(), projection(), projection_, projection_mode_, DD::Image::AxisOp::selectable_, DD::Image::style_needs_wireframe(), DD::Image::Matrix4::transform(), DD::Image::ViewerContext::viewer_mode(), and DD::Image::VIEWER_PERSP.
|
virtual |
Returns true if current projection mode can be described linearly. This only true for perspective and orthographic modes if no lens distortion in being done.
References LENS_ORTHOGRAPHIC, LENS_PERSPECTIVE, LENS_SPHERICAL, and LENS_UV.
Referenced by DD::Image::rTriangle::add_to_render().
|
virtual |
Returns the current lens function used to distort vertices during software rendering. Single VArray version returns a Vector4.
References LENS_ORTHOGRAPHIC, LENS_PERSPECTIVE, LENS_SPHERICAL, and LENS_UV.
|
virtual |
Returns the current lens function used to distort vertices during software rendering. Array function version that accepts a pointer to an array of VArray structures and thier number.
References LENS_ORTHOGRAPHIC, LENS_PERSPECTIVE, LENS_SPHERICAL, and LENS_UV.
Referenced by DD::Image::Render::_validate().
Multiply the passed matrix by the necessary transformation to put x=-1 at the left edge of the format, +1 at the right, and to center it vertically, and compensate for any pixel aspect. The output z and w are left unchanged.
Most Iops will need to do this using their output format to get the actual transformation from input space to output space. You would do this first, then multiply by the projection*local*parent.
References DD::Image::Format::pixel_aspect(), DD::Image::Box::r(), DD::Image::Matrix4::scale(), DD::Image::Box::t(), DD::Image::Matrix4::translate(), DD::Image::Box::w(), DD::Image::Box::x(), and DD::Image::Box::y().
Opposite transformation of to_format(). Multiplies the passed matrix by a transformation that scales the input format to go from x = -1 to x = 1 and to center it vertically around y = 0, and to remove any pixel aspect ratio. You multiply by this matrix last.
The 3DCard iop scales further so the image covers a range so that if the camera lens and "taking lens" are equal the image fills the field of view.
References DD::Image::Format::pixel_aspect(), DD::Image::Box::r(), DD::Image::Matrix4::scale(), DD::Image::Box::t(), DD::Image::Matrix4::translate(), DD::Image::Box::w(), DD::Image::Box::x(), and DD::Image::Box::y().
Referenced by DD::Image::GeoOp::build_matrix_handles().
|
inline |
Returns a transformation to an output image due to the camera lens. This will transform points at the left edge of the film to an x value of -1, and points at the right to an x value of +1. Vertically it will produce a square transform, ie for most film shapes the +/-1 value for y is outside the top or bottom of the rectangular frame.
The z output of this transformation is set to match the OpenGL near/far clipping planes at -1 and +1. These planes may be chosen by Nuke to make a nice display with OpenGL, and you should avoid having them have any effect on the output image. If you want the actual distance to an object from the camera, the w output of this transformation will give you that.
For most uses you want to multiply projection()*xform() and pass the result through to_format() to get the transformation from world space to output pixels.
Referenced by draw_handle(), and projection().
|
virtual |
Return camera projection matrix for a particular projection mode. It needs to be overridden if subclasses implement a different logic to calculate the projection matrix.
References far_, LENS_PERSPECTIVE, projection(), DD::Image::Matrix4::projection(), radians(), DD::Image::Matrix4::rotateZ(), DD::Image::Matrix4::scale(), DD::Image::Matrix4::translate(), win_roll_, win_scale_, and win_translate_.
|
static |
Return a default camera that can be used when the there is no camera attached to your renderer. This camera is at the origin, looking along -z, and has a lens ratio focal_length/film_width of 1.
Referenced by DD::Image::Render::_validate(), DD::Image::RenderScene::build_handles(), and DD::Image::RenderScene::render_camera().
©2020 The Foundry Visionmongers, Ltd. All Rights Reserved. |