Namespaces | |
Application | |
Contains information about the application that is using DDImage. | |
HashFile | |
Includes functions to generate and check a hash for a given file. | |
Classes | |
class | AllocationTracker |
A class for checkpoint tracking of memory allocations allocated by the HeapAllocator. More... | |
struct | AllocTrackingInfo |
A structure holding information about a tracked object's memory allocation. More... | |
class | AttribContext |
class | Attribute |
General Attribute class. More... | |
class | AutoProfileEvent |
class | AxisOp |
AxisOp is the base class for all the 3D objects. It simply contains a transform matrix. More... | |
class | BaseHandle |
class | BaseLockGuard |
class | BaseReadWriteGuard |
Base class for Read/Write Guard classes. More... | |
class | BasicGrid |
class | Black |
class | BlockAllocator |
class | Blur |
class | Box |
Describes a rectangle with integer boundaries. More... | |
class | Box2f |
class | Box3 |
3D Box More... | |
class | BufferIop |
Base class for Iops which buffer the output of another Iop into an image plane. More... | |
class | BufferIopTile |
class | CameraOp |
class | ChannelMap |
class | ChannelSet |
class | ChannelSetIterator |
class | CodecHandler |
class | CodecOp |
class | ColorLookup |
class | Colorspace_KnobI |
class | ComplexLightOp |
class | ConvertibleToIop |
Helper class for converting non Iop based classes to Iop. More... | |
class | Convolve |
struct | ConvolveArray |
struct | CurveDescription |
class | DataInfo |
Class that provides information about component types. More... | |
class | DeepAccumPixelOp |
class | DeepFilterOp |
class | DeepInfo |
class | DeepInPlaceOutputPlane |
class | DeepLightSample |
helper class representing a small float vector, one for each channel in a set More... | |
class | DeepOnlyOp |
class | DeepOp |
class | DeepOutPixel |
class | DeepOutputPixel |
class | DeepOutputPlane |
class | DeepPixel |
class | DeepPixelOp |
DeepPixelOp is a base class that provides similar functionality to the combination of NukeWrapper and PixelOp. More... | |
class | DeepPlane |
class | DeepReader |
class | DeepSample |
helper class representing a small float vector, one for each channel in a set More... | |
class | DeepSampleVector |
class | DeepWriter |
class | DeepWriterOwner |
class | DepthMapRender |
Depth map rendering for a shadow buffer. More... | |
class | Description |
class | DirectGeneralTile |
class | DownRez |
struct | Draw_Handle_Callback |
class | DrawIop |
class | EngineContext |
class | Enumeration_KnobI |
class | Executable |
Class to wrap up node graph execution. More... | |
class | Execute |
class | File_KnobI |
class | FileOp |
class | FileRead |
class | FileReader |
class | FileSet |
class | FileWriter |
class | Filter |
class | Format |
Describes the size and shape of an image. More... | |
class | FrameExtentProviderI |
class | FrameRangeControls |
Class used to standardise frame range controls throughout NUKE. More... | |
class | GeneralInfo |
Base class for defining a time bounded region. More... | |
class | GeneralTile |
class | GenericImagePlane |
Class to wrap up an image plane of arbitrary type. This is used by the readers to return image data with the minimal amount of conversion needed. More... | |
class | GenericImagePlaneDescriptor |
class | GeoDescription |
class | GeoInfo |
Contains a list of points and geometric primitives. More... | |
struct | GeoInfoRenderState |
class | GeometryList |
class | GeoOp |
class | GeoReader |
class | GeoWriter |
class | GPUContext |
class | Guard |
class | Handle |
Standard handle, which allocates via DD Images memory pool. More... | |
class | Hash |
class | HConvolve |
class | HeapAllocator |
class | Histogram_Data |
class | IAllocator |
Allocator interface. More... | |
class | IllumShader |
This subclass of Material provides some convienence functions so that it is easier to write a lighting surface shader. More... | |
class | Image_Cache |
class | ImageCacheReadI |
Holder of temporary data to read files from cache: More... | |
class | ImageCacheWriteI |
Holder of temporary data to write files to cache: More... | |
class | ImagePlane |
class | ImagePlaneDescriptor |
class | Info2D |
class | Interest |
class | InterestRatchet |
class | InternalOCIOOp |
Helper class to enable Readers and Writers to use internal OCIOColorpace Ops. More... | |
class | Iop |
Iop is the base class for all the image operators. More... | |
class | IopInfo |
class | IopInfoOwner |
IopInfo holder. More... | |
struct | IRange |
class | Knob |
class | KnobChangedObserverI |
class | KnobChangeGroup |
class | License |
class | LightContext |
class | LightOp |
LightOp defines a 3D light. More... | |
class | Linear |
class | LinkableI |
class | LinkableKnobInfo |
class | Lock |
class | LookAt |
Helper class that adds LookAt functionality. More... | |
class | LookupCurves |
class | LookupCurves_KnobI |
class | LUT |
class | LUTInfo |
class | Material |
class | Matrix3 |
A 3x3 transformation matrix. More... | |
class | Matrix4 |
A 4x4 transformation matrix. More... | |
class | MatrixArray |
class | MBParticleSpriteGenerator |
class | MBSceneSpriteGenerator |
class | Memory |
class | MemoryHolder |
class | Menu |
class | Mesh |
class | ModifyGeo |
class | MultiArray_KnobI |
class | MultiTileIop |
class | NoIop |
class | NukeWrapper |
class | NullGeo |
struct | ObjectCell |
class | Op |
Base class of all the things that can be created by Nuke nodes. More... | |
class | OpMessage |
This class encapsulates a text message to the user produced by an op. More... | |
class | OpMessageHandler |
This component of an op handles its messages to the user. More... | |
class | OpMessageObserver |
class | OpTimer |
class | OpTree |
class | OpTreeHandler |
This component of an op handles the manipulations of its trees: adding to, removing from, checking statuses, etc. More... | |
class | OrderedMap |
class | OutputContext |
class | ParticleBehaviour |
class | ParticleNodeState |
class | ParticleNodeStateFactory |
class | ParticleOp |
class | ParticleRender |
class | Particles |
class | ParticlesSprite |
class | ParticleSystem |
class | Pixel |
class | PixelIop |
class | PlanarI |
class | PlanarIop |
class | PlanarReadInfo |
Information about a generic image plane, as opposed to a scan line, and how it can be read and decoded. More... | |
class | Plane |
class | Point |
class | Polygon |
class | PolygonPrimitive |
class | PolyMesh |
PolyMesh is a connected series of polygons comprising a contiguous surface. More... | |
class | PositionVector_KnobI |
The interface for position vector knobs. More... | |
class | PreValidateContext |
class | Primitive |
class | PrimitiveContext |
class | PrimitiveTestCache |
class | ProfileEvent |
class | ProxyContext |
class | Quadtree |
struct | QuadtreeNode |
class | Quaternion |
A implementation of a way of representing rotations that avoid a lot of the problems that the standard rotation about the axis methods have. More... | |
class | Radio_KnobI |
class | Random |
A random number generator for the use of ParticleOps. More... | |
class | RandomBoxes |
Vector of boxes with member functions. More... | |
class | RawGeneralTile |
struct | Ray |
class | Read |
class | Reader |
class | ReaderDescription |
Base class for Reader plugin descriptions. More... | |
class | ReaderImpl |
Private, hidden implementation for DD::Image::Reader objects. More... | |
class | ReadFileKnobOwner |
class | ReadGeo |
class | ReadGuard |
class | ReadImpl |
Private, hidden implementation for DD::Image::Read objects. More... | |
class | ReadWriteLock |
class | RecursiveLock |
class | RefCountedFloatBuffer |
class | RefCountedObject |
class | RefCountedPtr |
class | Render |
Base class for rendering a 3D scene to an image. More... | |
class | RenderScene |
3D image renderer parent class More... | |
class | RequestOutput |
class | Row |
class | RowCacheTile |
class | rPoint |
class | rPrimitive |
This is the base class of anything renderable! We use this class to handle renderable objects that can have simple geometry such as triangles, spheres, etc. More... | |
class | rTriangle |
class | Scene |
class | SceneGraph_KnobI |
class | SceneView_KnobI |
class | ShapeKnob |
class | ShutdownBroadcaster |
class | ShutDownListener |
class | ShutterControls |
class | SignalLock |
class | SmallBlockDefinition |
class | SolidShader |
Default solid vertex shader. More... | |
class | SourceGeo |
class | SpinGuard |
struct | Sprite |
class | SpriteGenerator |
class | Text_KnobI |
class | TextureFilter |
class | Thread |
class | ThreadProfileEvent |
class | TimelineRead |
Sub-class of DD::Image::Read used by NukeStudio/Hiero for timeline reads. More... | |
class | TimelineReadInternals |
A used by TimelineRead to hide internal implementations that we don't want to expose in the public DDImage API. More... | |
class | ToBuffer |
Takes the output of an image tree and put it into an 8-bit buffer. More... | |
class | Transform |
class | TransformGeo |
Operator that transforms geometric points. More... | |
class | TransformJack_ClientI |
class | TransformReceiverI |
class | Triangle |
class | TryWriteGuard |
class | UpRez |
class | ValueStuffI |
Container for values. More... | |
class | VArray |
class | VConvolve |
class | Vector2 |
class | Vector3 |
class | Vector4 |
class | Version |
class | VertexContext |
class | ViewerCache |
Image cache for the viewer. More... | |
class | ViewerContext |
class | ViewFrustum |
class | WireframeShader |
Default wireframe shader. More... | |
class | Write |
class | WriteGeo |
class | WriteGuard |
class | Writer |
class | WriterImpl |
Private, hidden implementation for DD::Image::Writer objects. More... | |
Typedefs | |
typedef Knob_Closure & | Knob_Callback |
typedef RefCountedPtr< Attribute > | AttributePtr |
using | CombineFunc = DeepSample(*)(const DD::Image::ChannelMap &channels, DeepSample sampleA, DeepSample sampleB) |
using | CombineOperation = DeepLightSample(*)(const DD::Image::ChannelMap &channels, const DeepLightSample &sampleA, const DeepLightSample &sampleB) |
typedef void(* | callback_change_knobs) (void *v, Knob_Callback f) |
typedef int | FrameRange[2] |
typedef RefCountedPtr< PointList > | PointListPtr |
typedef RefCountedPtr< PrimitiveList > | PrimitiveListPtr |
typedef unsigned | GeometryMask |
typedef std::vector< AttribContext > | AttribContextList |
using | ObjectSelections = std::vector< float > |
using | SelectionWeights = std::vector< float > |
using | VertexSelection = ObjectSelections |
using | FaceSelection = ObjectSelections |
using | VertexWeights = SelectionWeights |
using | FaceWeights = SelectionWeights |
typedef std::map< DD::Image::Hash, Image_Cache_Entry > | Cache_Entry_Map |
using | ImageTilePtr = PtrStridedIterator< float > |
using | ImageTileReadOnlyPtr = PtrStridedIterator< const float > |
typedef void(* | TimeoutHandler) (void *) |
typedef unsigned long long | Flags |
typedef unsigned int | ParticleChannelSet |
using | Quaternion = TQuaternion< double > |
using | Quaternion4d = TQuaternion< double > |
using | Quaternion4f = TQuaternion< float > |
using | ClipTestFunc = bool(*)(const Box &box) |
typedef Read | ReaderOwner |
typedef RefCountedPtr< BaseHandle > | HandlePtr |
typedef std::pair< std::string, int > | StlStringIntPair |
typedef pthread_t | ThreadId |
typedef SignalLock | SlowSignalLock |
typedef DD::Image::RawGeneralTile | Tile |
typedef for our preferred Tele type | |
typedef void(* | DrawHandleCallbackFunc) (void *, ViewerContext *) |
typedef unsigned int | DrawHandleTypeMask |
typedef Foundry::Base::ThreadLocalStorage< int, kMaxThreadGrowth > | ThreadLocalRequestCount |
typedef PlanarI::PlaneID | PlaneID |
template<SampleFunction function> | |
using | ReturnType = typename std::conditional< function==SampleFunction::eDoSampleShadowMap, float, void >::type |
template<SampleFunction function> | |
using | ArgType = typename std::conditional< function==SampleFunction::eDoEngine, TransformI, Iop >::type |
typedef RefCountedPtr< ObjectGrid > | ObjectGridPtr |
typedef bool(* | plugin_interpret_callback) (const char *name) |
typedef pthread_t | ThreadID |
Enumerations | |
enum | AttribType { INVALID_ATTRIB, FLOAT_ATTRIB, VECTOR2_ATTRIB, VECTOR3_ATTRIB, VECTOR4_ATTRIB, NORMAL_ATTRIB, INT_ATTRIB, STRING_ATTRIB, STD_STRING_ATTRIB, POINTER_ATTRIB, MATRIX3_ATTRIB, MATRIX4_ATTRIB } |
enum | Channel { Chan_Black, Chan_Red, Chan_Green, Chan_Blue, Chan_Alpha, Chan_Z, Chan_U, Chan_V, Chan_Backward_U, Chan_Backward_V, Chan_Stereo_Disp_Left_X, Chan_Stereo_Disp_Left_Y, Chan_Stereo_Disp_Right_X, Chan_Stereo_Disp_Right_Y, Chan_Mask, Chan_RotoPaint_Mask, Chan_DeepFront, Chan_DeepBack, Chan_Mask_PlanarTrack, Chan_Mask_SplineWarp, Chan_Unused } |
enum | ChannelSetInit { Mask_None, Mask_Red, Mask_Green, Mask_Blue, Mask_Alpha, Mask_Z, Mask_DeepBack, Mask_DeepFront, Mask_Deep, Mask_U, Mask_V, Mask_Backward_U, Mask_Backward_V, Mask_Stereo_Disp_Left_X, Mask_Stereo_Disp_Left_Y, Mask_Stereo_Disp_Right_X, Mask_Stereo_Disp_Right_Y, Mask_RGB, Mask_RGBA, Mask_UV, Mask_MoVecForward, Mask_MoVecBackward, Mask_MoVec, Mask_Stereo_Disp_Left, Mask_Stereo_Disp_Right, Mask_Stereo_Disp, Mask_Mask, Mask_RotoPaint_Mask, Mask_PlanarTrack, Mask_SplineWarp, Mask_Builtin, Mask_All } |
enum | { Chan_Px, Chan_Py, Chan_Pz, Chan_Pw, Chan_UVx, Chan_UVy, Chan_UVz, Chan_UVw, Chan_Nx, Chan_Ny, Chan_Nz, Chan_PLx, Chan_PLy, Chan_PLz, Chan_PWx, Chan_PWy, Chan_PWz, Chan_MBx, Chan_MBy, Chan_MBz, Chan_VELx, Chan_VELy, Chan_VELz, Chan_P_, Chan_UV_, Chan_N_, Chan_PL_, Chan_PW_, Chan_MB_, Chan_VEL_ } |
enum | ChannelSet3DInit { Mask_Px, Mask_Py, Mask_Pz, Mask_Pw, Mask_UVx, Mask_UVy, Mask_UVz, Mask_UVw, Mask_Nx, Mask_Ny, Mask_Nz, Mask_PLx, Mask_PLy, Mask_PLz, Mask_PWx, Mask_PWy, Mask_PWz, Mask_MBx, Mask_MBy, Mask_MBz, Mask_VELx, Mask_VELy, Mask_VELz, Mask_CF_, Mask_P_, Mask_UV_, Mask_N_, Mask_PL_, Mask_PW_, Mask_MB_, Mask_VEL_ } |
enum | GroupType { Group_None, Group_Primitives, Group_Vertices, Group_Points, Group_Object, Group_Matrix, Group_Attributes, Group_Last } |
enum | { Mask_No_Geometry, Mask_Primitives, Mask_Vertices, Mask_Points, Mask_Geometry, Mask_Object, Mask_Matrix, Mask_Attributes, Mask_All_Geometry } |
enum | RenderMode { RENDER_OFF, RENDER_WIREFRAME, RENDER_SOLID, RENDER_SOLID_LINES, RENDER_TEXTURED, RENDER_TEXTURED_LINES, RENDER_UNCHANGED } |
enum | Display3DMode |
enum | { XY, XZ, YZ, YX, ZX, ZY } |
enum | FileKnob_Type { Normal_File, Read_File_Proxy, Write_File_Proxy, Geo_File, Write_File_Normal, Script_File, Read_File_Cached, Read_File_NoProxy, OCIO_File, Particle_Cache_File, Cube_File } |
enum | { TRANSFORM, POSITIONER, TO_PROXY, NO_SCALE, NO_UNIFORM_SCALE, NO_SKEW, NO_CENTER, T2D_GAUGE, T2D_INVERT } |
enum | LookupCurvesType { eLookupCurvesTypeTime, eLookupCurvesTypePlot, eLookupCurvesTypeRGBLut, eLookupCurvesTypeYLut, eLookupCurvesTypeALut, eLookupCurvesTypeHue1, eLookupCurvesTypeHue2 } |
enum | { LOCAL_SPACE, WORLD_SPACE, EYE_SPACE, CLIP_SPACE, SCREEN_SPACE } |
enum | { OBJECT_MATRIX, OBJECT_iMATRIX, CAMERA_MATRIX, CAMERA_iMATRIX, PROJECTION_MATRIX, PROJECTION_iMATRIX, FORMAT_MATRIX, FORMAT_iMATRIX } |
enum | { PLANE_XY, PLANE_YZ, PLANE_ZX } |
enum | MeshSubdivisionMethod { ROWS, COLUMNS, ROWS_COLUMNS, QUADS, TRIANGLES_A, TRIANGLES_B, ALT_TRIANGLES } |
enum | ViewerWorldCoordinate { eViewerWorldCoordinateYUp, eViewerWorldCoordinateZUp, eViewerWorldCoordinateCount } |
enum | { eAlignNone, eAlignSpin, eAlignVelocity } |
enum | { eBlendNone, eBlendModulate } |
enum | FrameAdvance : unsigned char { eFrameAdvanceConstant, eFrameAdvanceStep, eFrameAdvanceRandom } |
enum | PrimitiveType { eUnknownPrimitive, eTriangle, ePolygon, eMesh, ePoint, eParticles, eParticlesSprite, ePolyMesh, ePrimitiveTypeCount } |
enum | ColorCurveEnum { eColorCurveLinear, eColorCurveSRGB, eColorCurveRec709, eColorCurveLog, eColorCurveGamma18, eColorCurveGamma22, eColorCurveGamma24, eColorCurveGamma26, eColorCurvePanalog, eColorCurveREDLog, eColorCurveViperLog, eColorCurveAlexaV3LogC, eColorCurvePLogLin, eColorCurveSLog, eColorCurveSLog1, eColorCurveSLog2, eColorCurveSLog3, eColorCurveCLog, eColorCurveLog3G10, eColorCurveLog3G12, eColorCurveHybridLogGamma, eColorCurveProtune, eColorCurveBT1886, eColorCurveHDR2084, eColorCurveST2084, eColorCurveUnknown } |
Enum to label standard lookup curves applied to colours. | |
enum | DataTypeEnum { eDataTypeNone, eDataTypeUInt8, eDataTypeUInt16, eDataTypeUInt32, eDataTypeFloat16, eDataTypeFloat32, eDataTypeUInt32_10bit } |
Enumeration for data types that DataInfo supports. | |
enum | ImageDirection { eIncreasingY, eDecreasingY } |
enum | RippleType { eRippleOff, eRippleAll, eRippleFromStart, eRippleToEnd, eRippleRange } |
enum | MotionVectorType { eDisableMotionVector, eClassicMotionVector, eVelocityMotionVector, eDistanceMotionVector } |
Scene motion vector types. More... | |
enum | SceneNodeType : unsigned int { eInvalid, eGeometry, eCamera, eAxis } |
enum | StoreType { DoublePtr, FloatPtr, StringPtr, IntPtr, UnsignedIntPtr, BoolPtr, ConvolveArrayPtr, ChannelSetPtr, ChannelPtr, FormatPairPtr, MatrixPtr, LookupCurvesPtr, IntSetPtr, IntIntMapPtr, IntPairPtr, StringVecVecPtr, StlStringPtr, StlStringIntPairPtr, StlStringVecPtr, Custom } |
enum | StringExpandFlags { eStringExpandNoFlags, eStringExpandFilename, eStringExpandFileNumber } |
enum | DrawHandleType { eDrawHandleAlways, eDrawHandleVertexSelection, eDrawHandleEdgeSelection, eDrawHandleFaceSelection, eDrawHandleObjectSelection, eDrawHandleNodeSelection } |
enum | ViewerConnected |
enum | ViewerMode |
enum | ViewerEvent |
enum | CameraLockMode |
enum | SelectionMode3D { eSelect3DNode, eSelect3DVertex, eSelect3DFace, eSelect3DObject, eNumberOfSelectionModes3D } |
enum | SelectionOptions3D { eOptionDisableOcclusionTesting } |
enum | Select3DAction { eSelectReplace, eSelectAdd, eSelectRemove, eSelectDrag } |
enum | |
enum | |
enum | |
enum | |
enum | FrustumPlane { eNear, eFar, eLeft, eRight, eTop, eBottom, eMax } |
Frustum planes enumerations. | |
enum | FrustumVisibility { eNotVisible, eFullVisible, ePartialVisible } |
Frustum visibility result. More... | |
enum | SampleType : unsigned int { eBoth, eFront, eBack } |
enum | SampleFunction { eDoSample, eDoEngine, eDoSampleShadowMap } |
enum | ShowMessagesOption { eSMO_DoNotShowMessages, eSMO_ShowMessages } |
enum | AttributeType { kAttrTypeInvalid, kAttrTypeFloat, kAttrTypeFloat2, kAttrTypeFloat3, kAttrTypeFloat4, kAttrTypeNormal, kAttrTypeInt32, kAttrTypeString, kAttrTypeStdString, kAttrTypePointer, kAttrTypeFloat3x3, kAttrTypeFloat4x4, kAttrTypeBoolean, kAttrTypeDouble, kAttrTypeUInt32, kAttrTypeQuaternion, kAttrTypeSource, kAttrTypeBounceInfo, kAttrTypeFrameAdvance, kAttrTypeChannelSet } |
enum | { eNoDomain, eSphereDomain, eBoxDomain, eHalfSpaceDomain, eCylinderDomain, eMaxDomain } |
Functions | |
mFnCreateGlobalSTLAllocator (STL3DAllocator, Allocators::g3DAllocator) mFnCreateGlobalSTLAllocator(STLNodeAllocator | |
Allocators::gNodeAllocator | mFnCreateGlobalSTLAllocator (STLOpAllocator, Allocators::gOpAllocator) mFnCreateGlobalSTLAllocator(STLKnobAllocator |
void | SetValueProvider (Knob_Callback f, ArrayKnobI::ValueProvider *valueProvider) |
mFnCreateInstanceSTLAllocator (STLBlockAllcoator, BlockAllocator) template< typename T > inline T *BlockAllocator | |
Create STL allocator class using macro. | |
bool | operator== (const DD::Image::Box &b1, const DD::Image::Box &b2) |
equality of boxes | |
bool | operator!= (const DD::Image::Box &b1, const DD::Image::Box &b2) |
inequality of boxes | |
void | incr (Channel &c) |
std::ostream & | operator<< (std::ostream &, Channel) |
Channel | getChannel (const char *name, bool sort=true) |
size_t | getChannelCount () |
Channel | findChannel (const char *name) |
const char * | getName (Channel) |
const char * | getLayerName (Channel) |
unsigned | colourIndex (Channel, const char *layer=nullptr) |
Channel | brother (Channel, unsigned index) |
bool | compareChannels (Channel a, Channel b) |
ChannelSetInit | operator| (ChannelSetInit a, ChannelSetInit b) |
ChannelSetInit | operator& (ChannelSetInit a, ChannelSetInit b) |
ChannelSetInit | operator& (ChannelSetInit a, Channel b) |
bool | intersect (const ChannelSet &m, const ChannelSet &c) |
bool | intersect (const ChannelSet &m, ChannelSetInit c) |
bool | intersect (const ChannelSet &m, Channel z) |
bool | turn_off (const ChannelSet &c, const ChannelSet &m) |
bool | turn_off (ChannelSetInit c, const ChannelSet &m) |
bool | turn_off (Channel c, const ChannelSet &m) |
ChannelSetInit | depth2mask (int d) |
void | mask2array (Channel *array, unsigned n, ChannelMask mask, const char *layer) |
ChannelSet | array2mask (const Channel *array, int n) |
Channel | mask (Channel c) |
ChannelSetIterator | begin (const ChannelSet &channels) |
Implementation of begin() needed to support ranged-for loops. | |
ChannelSetIterator | end (const ChannelSet &channels) |
Implementation of end() needed to support ranged-for loops. | |
const Version & | version () |
const Version & | applicationVersion () |
double | scriptVersion () |
mFnDeprecatedInNuke12Func ("PlusSamples(const ChannelMap&, DeepSample, DeepSample) has been deprecated.\n", DeepSample PlusSamples(const ChannelMap &chanMap, DeepSample sampleA, DeepSample sampleB);) mFnDeprecatedInNuke12Func("MergeSamples( const ChannelMap& | |
DeepSample has been deprecated DeepSample | MergeSamples (const ChannelMap &chanMap, DeepSample sampleA, DeepSample sampleB) |
DeepLightSample | PlusOperation (const ChannelMap &chanMap, const DeepLightSample &sampleA, const DeepLightSample &sampleB) |
DeepLightSample | MergeOperation (const ChannelMap &chanMap, const DeepLightSample &sampleA, const DeepLightSample &sampleB) |
void | CombineOverlappingSamples (const ChannelMap &channels, const DeepPixel &deepPixel, DeepSampleVector &pixels) |
void | CombineOverlappingSamples (const ChannelMap &channels, const DeepSampleVector &deepPixel, DeepSampleVector &pixels) |
void | CombineOverlappingSamples (const ChannelMap &channels, const DeepPixel &deepPixel, DeepOutPixel &pixels) |
bool | RenameTempToFinal (const char *lpTempName, const char *lpFinalName, Op *lpOp) |
std::string | RemapPath (const std::string &path) |
Apply path remapping configured in Nuke's preferences to a path, and return the result. | |
template<class T , class V > | |
bool | IsEqualFloat (T val1, T val2) |
Accepts float or double. | |
bool | IsEqual (float val1, float val2) |
bool | IsEqual (double val1, double val2) |
bool | IsNonZero (float val1) |
bool | IsNonZero (double val1) |
const AttribContext * | GetGeoInfoAttribContext (const GeoInfo *info, const char *attribName, AttribType attribType) |
GeoSelection & | GetGeometrySelection () |
void | glColor (unsigned) |
void | glColor4 (unsigned) |
void | glColor4fvLUT (const float *) |
void | gl_text (const char *str) |
void | gl_text (const char *str, int n) |
void | gl_text (const char *str, float x, float y, float z=0) |
void | gl_text (const char *str, int n, float x, float y, float z=0) |
void | gl_text (const char *str, int x, int y, int z=0) |
void | gl_text (const char *str, int n, int x, int y, int z=0) |
void | gl_text (const char *str, double x, double y, double z=0) |
void | gl_text (const char *str, int n, double x, double y, double z=0) |
void | gl_enable_line_smoothing (float width) |
void | gl_disable_line_smoothing () |
void | gl_circlef (float x, float y, float z, float diam, int plane, bool filled=false, float normal=1.0f) |
void | gl_circlefAsTris (float x, float y, float z, float diam, float lineWidth, int plane, bool filled=false, float normal=1.0f) |
void | gl_cylinderf (float x, float y, float z, float width, float diam1, float diam2, int plane, bool capped=true, bool filled=false) |
void | gl_conef (float x, float y, float z, float length, float diam, int plane) |
void | gl_sphere (float radius=0.5) |
void | gl_planef (float x, float y, float z, float width, float height, int plane) |
void | gl_gridf (float x, float y, float z, int numW, int numH, int plane) |
void | gl_quadi (int x, int y, int r, int t) |
void | gl_rectangle (float x, float y, float r, float t) |
void | gl_rectangle (int x, int y, int r, int t) |
void | gl_circle (float x, float y, float radius, float intervalDegrees) |
void | gl_ellipse (float x, float y, float xradius, float yradius, unsigned nPoints) |
void | gl_bracket (float x, float y, float r, float t, float sx, float sy) |
void | gl_crossf (float x, float y, float z, float size, int plane) |
void | gl_crossi (int x, int y, int z, int size, int plane) |
void | gl_axis () |
void | gl_axis_label () |
void | gl_boxf (float x, float y, float n, float r, float t, float f, bool filled=false) |
void | gl_cubef (float x, float y, float z, float width) |
void | gl_bezierf (float x, float y, float x1, float y1, float x2, float y2, float x3, float y3, float scale=1) |
void | gl_polygon (const DD::Image::Vector2 *points, size_t nPoints, DD::Image::Vector2 offset=DD::Image::Vector2()) |
void | gl_drawTextTopLeftOrthogonal (const std::string &text, DD::Image::ViewerContext *ctx, bool redColour=true) |
const char * | gl_errorstring (int errorcode) |
int | glGetErrors (const char *message=nullptr) |
bool | GLProject (float x, float y, float z, const DD::Image::Matrix4 &m, const DD::Image::Box &vp, float *winx, float *winy, float *winz) |
bool | GLUnproject (float wx, float wy, float wz, const DD::Image::Matrix4 &m, const DD::Image::Box &vp, float *objx, float *objy, float *objz) |
DD::Image::Box | GLProjectCube (const DD::Image::Box3 &cube, const DD::Image::Matrix4 &m, const DD::Image::Box &vp) |
void | GLZOffsetProjection (float offsetAmount) |
void | cacheglBegin (unsigned int mode) |
void | cacheglEnd () |
void | cacheglVertex2f (float x, float y) |
void | cacheglVertex2fv (const float *v) |
void | cacheglVertex2d (double x, double y) |
void | cacheglVertex3f (float x, float y, float z) |
void | cacheglVertex3fv (const float *c) |
void | cacheglNormal3f (float nx, float ny, float nz) |
void | cacheglColor3f (float r, float g, float b) |
void | cacheglColor4fv (const float *c) |
void | cacheglLineWidth (float width) |
void | cacheglLineStipple (int factor, short pattern) |
void | cacheglPushAttrib (unsigned int mask) |
void | cacheglPopAttrib () |
void | cacheglPushMatrix () |
void | cacheglPopMatrix () |
void | cacheglMatrixMode (unsigned int mode) |
void | cacheglLoadIdentity () |
void | cacheglEnable (unsigned int cap) |
void | cacheglDisable (unsigned int cap) |
void | cacheglHint (unsigned int target, unsigned int mode) |
void | cacheglLoadName (unsigned int name) |
void | cacheglLoadMatrixf (const float *m) |
void | cacheglStoreColor (float *c) |
void | cacheglRestoreColor (float *c) |
void | cacheglPointSize (float size) |
void | cacheglTranslatef (float tx, float ty, float tz) |
void | cacheglScaled (double sx, double sy, double sz) |
void | cacheglAlphaFunc (unsigned int func, float ref) |
void | cacheglBlendFunc (unsigned int sfactor, unsigned int dfactor) |
void | cacheglDepthMask (bool flag) |
void | cacheglClear (unsigned long mask) |
void | cacheglDepthFunc (unsigned int func) |
void | cacheglFlush () |
void | cacheglPolygonMode (unsigned int face, unsigned int mode) |
void | cacheglColor4f (float r, float g, float b, float a) |
void | cacheglTexCoord2f (float s, float t) |
void | cacheglVertex2i (int x, int y) |
void | cacheglScalef (float sx, float sy, float sz) |
void | cacheglRectf (float x1, float y1, float x2, float y2) |
void | cacheglOrtho (double left, double right, double bottom, double top, double zNear, double zFar) |
void | cacheglRotatef (float angle, float x, float y, float z) |
void | cacheglRotated (double angle, double x, double y, double z) |
void | cacheuglColor (unsigned int color) |
void | cacheuglText (const char *str, float x, float y, float z=0.0f) |
void | cacheuglZOffsetProjection (float offsetAmount) |
void | cacheuglBezierf (float x, float y, float x1, float y1, float x2, float y2, float x3, float y3, float scale=1.0f) |
void | cacheuglProjectionMatrix () |
void | cacheuglRectangle (float x, float y, float r, float t) |
void | cacheuglEllipse (float center_x, float center_y, float xradius, float yradius, unsigned nPoints) |
void | cacheuglPolygon (const DD::Image::Vector2 *points, size_t nPoints, DD::Image::Vector2 offset=DD::Image::Vector2()) |
template<class T > | |
U64 | getHashValue (const T s) |
mFnCreateInstanceSTLAllocator (STLHeapAllocator, HeapAllocator) template< typename T > inline T *HeapAllocator | |
Create STL allocator class using macro. | |
bool | RGBtoHSV (float r, float g, float b, float &h, float &s, float &v) |
void | HSVtoRGB (float h, float s, float v, float &r, float &g, float &b) |
bool | RGBtoHSL (float r, float g, float b, float &H, float &S, float &L) |
void | HSLtoRGB (float H, float S, float L, float &r, float &g, float &b) |
void | HSVtoHSL (float h, float s, float v, float &H, float &S, float &L) |
void | HSLtoHSV (float H, float S, float L, float &h, float &s, float &v) |
std::ostream & | operator<< (std::ostream &o, const Knob::cstring &c) |
std::ostream & | operator<< (std::ostream &o, const Knob::Indent *) |
std::string | escape (const char *s) |
void | Tooltip (Knob_Callback f, const char *) |
void | Tooltip (Knob_Callback f, const std::string &text) |
void | SetFlags (Knob_Callback f, Knob::FlagMask n) |
void | ClearFlags (Knob_Callback f, Knob::FlagMask n) |
void | SetRange (Knob_Callback f, double minimum, double maximum) |
Knob * | Obsolete_knob (Knob_Callback f, const char *linkto, NAME name, const char *script) |
Knob * | Obsolete_knob (Knob_Callback f, NAME name, const char *script) |
Knob * | Op_knob (Knob_Callback f, Op *op, NAME name) |
Knob * | String_knob (Knob_Callback f, const char **p, NAME n, LABEL l=nullptr) |
Knob * | Password_knob (Knob_Callback f, const char **p, NAME n, LABEL l=nullptr) |
Knob * | String_knob (Knob_Callback f, std::string *p, NAME n, LABEL l=nullptr) |
Knob * | String_knob (Knob_Callback f, NAME n, LABEL l=nullptr) |
Knob * | File_knob (Knob_Callback f, const char **p, NAME n, LABEL l=nullptr, FileKnob_Type type=Normal_File) |
Knob * | Read_File_knob (ReadFileKnobOwner *ptr, Knob_Callback f, const char **p, NAME n, LABEL l=nullptr) |
Knob * | Read_File_knob (ReadFileKnobOwner *ptr, Knob_Callback f, std::string *p, NAME n, LABEL l=nullptr) |
Knob * | Cached_File_knob (Knob_Callback f, const char **p, NAME n, LABEL l=nullptr, FileKnob_Type type=Normal_File) |
Knob * | Write_File_knob (Knob_Callback f, const char **p, NAME n, LABEL l=nullptr) |
Knob * | Write_File_knob (Knob_Callback f, std::string *p, NAME n, LABEL l=nullptr) |
Knob * | Proxyless_Read_File_knob (ReadFileKnobOwner *ptr, Knob_Callback f, const char **p, NAME n, LABEL l=nullptr) |
Knob * | Int_knob (Knob_Callback f, int *p, NAME n, LABEL l=nullptr) |
Knob * | Enumeration_knob (Knob_Callback f, int *p, ENUM_LABELS e, NAME n, LABEL l=nullptr) |
Knob * | CascadingEnumeration_knob (Knob_Callback f, int *p, ENUM_LABELS e, NAME n, LABEL l=nullptr) |
Knob * | Colorspace_knob (Knob_Callback f, int *p, const char *e, NAME n, LABEL l=nullptr) |
Knob * | SceneGraph_knob (Knob_Callback f, int *p, const std::map< std::string, std::vector< std::string >> *e, NAME n, LABEL l=nullptr) |
Knob * | SceneView_knob (Knob_Callback f, int *p, ENUM_LABELS e, NAME n, LABEL l=nullptr) |
Knob * | SceneView_knob (Knob_Callback f, SceneView_KnobI::ItemList *p, NAME n, LABEL l=nullptr) |
Knob * | FreeTypeFont_knob (Knob_Callback f, StlStringIntPair *p, NAME n, LABEL l=nullptr) |
Knob * | OneView_knob (Knob_Callback f, int *p, NAME n, LABEL l=nullptr, const char *defcaption=nullptr) |
Knob * | ViewPair_knob (Knob_Callback f, std::pair< int, int > *p, NAME n, LABEL l=nullptr) |
Knob * | MetaData_knob (Knob_Callback f, NAME n, LABEL l=nullptr) |
Knob * | MultiView_knob (Knob_Callback f, std::set< int > *p, NAME n, LABEL l=nullptr) |
Knob * | ViewView_knob (Knob_Callback f, std::map< int, int > *p, NAME n, std::pair< std::string, std::string > *headings, LABEL l=nullptr) |
Knob * | ParticleChannels_knob (Knob_Callback f, unsigned int *p, NAME n, LABEL l=nullptr) |
Knob * | Bitmask_knob (Knob_Callback f, unsigned int *p, ENUM_LABELS e, NAME n, LABEL l=nullptr) |
Knob * | Dynamic_Bitmask_knob (Knob_Callback f, unsigned int *p, std::map< int, std::string > *e, NAME n, LABEL l=nullptr) |
Knob * | Bool_knob (Knob_Callback f, bool *p, NAME n, LABEL l=nullptr) |
Knob * | Float_knob (Knob_Callback f, double *p, NAME n, LABEL l=nullptr) |
Knob * | Float_knob (Knob_Callback f, float *p, NAME n, LABEL l=nullptr) |
Knob * | Frame_knob (Knob_Callback f, float *p, NAME n, LABEL l=nullptr) |
Knob * | Deep_knob (Knob_Callback f, float *p, NAME n, LABEL l=nullptr) |
Knob * | MultiFloat_knob (Knob_Callback f, double *p, int dim, NAME n, LABEL l=nullptr) |
Knob * | MultiFloat_knob (Knob_Callback f, float *p, int dim, NAME n, LABEL l=nullptr) |
Knob * | MultiInt_knob (Knob_Callback f, int *p, int dim, NAME n, LABEL l=nullptr) |
Knob * | PixelAspect_knob (Knob_Callback f, double *p, NAME n, LABEL l=nullptr) |
Knob * | Array_knob (Knob_Callback f, ConvolveArray *p, int width, int height, NAME n, LABEL l=nullptr, bool defaultData=false) |
Knob * | ResizableArray_knob (Knob_Callback f, ConvolveArray *p, int width, int height, NAME n, LABEL l=nullptr, bool defaultData=false) |
Knob * | ChannelSet_knob (Knob_Callback f, ChannelSet *p, NAME n, LABEL l=nullptr) |
Knob * | Input_ChannelSet_knob (Knob_Callback f, ChannelSet *p, int input, NAME n, LABEL l=nullptr) |
Knob * | InputOnly_ChannelSet_knob (Knob_Callback f, ChannelSet *p, int input, NAME n, LABEL l=nullptr) |
Knob * | Channel_knob (Knob_Callback f, Channel *p, int count, NAME n, LABEL l=nullptr) |
Knob * | Input_Channel_knob (Knob_Callback f, Channel *p, int count, int input, NAME n, LABEL l=nullptr) |
Knob * | InputOnly_Channel_knob (Knob_Callback f, Channel *p, int count, int input, NAME n, LABEL l=nullptr) |
Knob * | XY_knob (Knob_Callback f, double *p, NAME n, LABEL l, Knob *parent=nullptr) |
Knob * | XY_knob (Knob_Callback f, double *p, NAME n, Knob *parent=nullptr) |
Knob * | XY_knob (Knob_Callback f, float *p, NAME n, LABEL l, Knob *parent=nullptr) |
Knob * | XY_knob (Knob_Callback f, float *p, NAME n, Knob *parent=nullptr) |
Knob * | XYZ_knob (Knob_Callback f, float *p, NAME n, LABEL l=nullptr, Knob *parent=nullptr) |
Knob * | UV_knob (Knob_Callback f, double *p, NAME n, LABEL l=nullptr) |
Knob * | UV_knob (Knob_Callback f, float *p, NAME n, LABEL l=nullptr) |
Knob * | CP_knob (Knob_Callback f, float *p, int dim, NAME n, LABEL l=nullptr) |
Knob * | WH_knob (Knob_Callback f, double *p, NAME n, LABEL l=nullptr) |
Knob * | WH_knob (Knob_Callback f, float *p, NAME n, LABEL l=nullptr) |
Knob * | BBox_knob (Knob_Callback f, double *p, NAME n, LABEL l=nullptr, Knob *parent=nullptr) |
Knob * | BBox_knob (Knob_Callback f, float *p, NAME n, LABEL l=nullptr, Knob *parent=nullptr) |
Knob * | Format_knob (Knob_Callback f, FormatPair *p, NAME n, LABEL l=nullptr) |
Knob * | Color_knob (Knob_Callback f, float *p, NAME n, LABEL l=nullptr) |
Knob * | Color_knob (Knob_Callback f, double *p, NAME n, LABEL l=nullptr) |
Knob * | AColor_knob (Knob_Callback f, float *p, NAME n, LABEL l=nullptr) |
Knob * | AColor_knob (Knob_Callback f, double *p, NAME n, LABEL l=nullptr) |
Knob * | Eyedropper_knob (Knob_Callback f, float *p, NAME n, LABEL l=nullptr) |
Knob * | Range_knob (Knob_Callback f, double *p, int np, NAME n, LABEL l=nullptr) |
Knob * | Range_knob (Knob_Callback f, float *p, int np, NAME n, LABEL l=nullptr) |
void | FrameRange_knob (Knob_Callback f, FrameRange p, const std::string &n, LABEL l=nullptr) |
Knob * | Transform2d_knob (Knob_Callback f, Matrix4 *p, NAME n, int type=0) |
Knob * | Transform2d_knob (Knob_Callback f, Matrix4 *p, NAME n, LABEL l, int type=0) |
Knob * | LookupCurves_knob (Knob_Callback f, LookupCurves *p, DD::Image::LookupCurvesType type, NAME n, LABEL l=nullptr) |
Knob * | LookupCurves_knob (Knob_Callback f, LookupCurves *p, NAME n, LABEL l=nullptr) |
Knob * | Axis_knob (Knob_Callback f, Matrix4 *p, NAME n, LABEL l=nullptr) |
Knob * | PositionVector_knob (Knob_Callback f, float *p, NAME n, LABEL l=nullptr) |
Knob * | Box3_knob (Knob_Callback f, float *p, NAME n, LABEL l=nullptr) |
Knob * | Histogram_knob (Knob_Callback f, Histogram_Data *p, NAME n, LABEL l=nullptr) |
Knob * | Keyer_knob (Knob_Callback f, double *p, NAME n, LABEL l=nullptr) |
Knob * | ColorChip_knob (Knob_Callback f, unsigned *p, NAME n, LABEL l=nullptr) |
Knob * | Tab_knob (Knob_Callback f, LABEL label) |
Knob * | MultiArray_knob (Knob_Callback f, NAME n, LABEL l=nullptr) |
Knob * | BeginGroup (Knob_Callback f, NAME name, LABEL label=nullptr) |
Knob * | BeginClosedGroup (Knob_Callback f, NAME name, LABEL label=nullptr) |
Knob * | EndGroup (Knob_Callback f) |
Knob * | BeginToolbar (Knob_Callback f, NAME name, LABEL label=nullptr, int position=Knob::TOOLBAR_TOP) |
Knob * | EndToolbar (Knob_Callback f) |
Knob * | BeginTabGroup (Knob_Callback f, NAME name, LABEL label=nullptr) |
Knob * | EndTabGroup (Knob_Callback f) |
Knob * | BeginExoGroup (Knob_Callback f, NAME name, LABEL label=nullptr) |
Knob * | EndExoGroup (Knob_Callback f) |
Knob * | Text_knob (Knob_Callback f, LABEL text) |
Knob * | Text_knob (Knob_Callback f, LABEL label, LABEL text) |
Knob * | Named_Text_knob (Knob_Callback f, LABEL name, LABEL text) |
Knob * | Named_Text_knob (Knob_Callback f, LABEL name, LABEL label, LABEL text) |
Knob * | Newline (Knob_Callback f, LABEL label=" ") |
Knob * | Divider (Knob_Callback f, LABEL label=nullptr) |
Knob * | Spacer (Knob_Callback f, int spaceInPixels) |
Knob * | VSpacer (Knob_Callback f, int spaceInPixels) |
Knob * | Icon_knob (Knob_Callback f, const char *icon) |
Knob * | Help_knob (Knob_Callback f, LABEL text) |
Knob * | Help_knob (Knob_Callback f, LABEL label, LABEL text) |
Knob * | Button (Knob_Callback f, NAME n, LABEL l=nullptr) |
Knob * | Script_knob (Knob_Callback f, NAME command, NAME n, LABEL l=nullptr) |
Knob * | PyScript_knob (Knob_Callback f, NAME command, NAME n, LABEL l=nullptr) |
Knob * | CancelExecution_knob (Knob_Callback f, NAME n, LABEL l=nullptr) |
Knob * | Menu_knob (Knob_Callback f, const char *menuName, NAME name, LABEL label=nullptr) |
Knob * | Python_knob (Knob_Callback f, NAME command, NAME n, LABEL l=nullptr) |
Knob * | Pulldown_knob (Knob_Callback f, ENUM_LABELS e, NAME n, LABEL l=nullptr) |
Knob * | PyPulldown_knob (Knob_Callback f, ENUM_LABELS e, NAME n, LABEL l=nullptr) |
Knob * | Multiline_String_knob (Knob_Callback f, const char **p, NAME n, LABEL l=nullptr, int lines=5) |
Knob * | RangeStuff (Knob_Callback f, Knob *knob, const IRange &r) |
Knob * | Int_knob (Knob_Callback f, int *p, const IRange &r, NAME n, LABEL l=nullptr) |
Knob * | Double_knob (Knob_Callback f, double *p, NAME n, LABEL l=nullptr) |
Knob * | Double_knob (Knob_Callback f, double *p, const IRange &r, NAME n, LABEL l=nullptr) |
Knob * | Float_knob (Knob_Callback f, double *p, const IRange &r, NAME n, LABEL l=nullptr) |
Knob * | Float_knob (Knob_Callback f, float *p, const IRange &r, NAME n, LABEL l=nullptr) |
Knob * | ChannelMask_knob (Knob_Callback f, ChannelSet *p, NAME n, LABEL l=nullptr) |
Knob * | Input_ChannelMask_knob (Knob_Callback f, ChannelSet *p, int input, NAME n, LABEL l=nullptr) |
Knob * | InputOnly_ChannelMask_knob (Knob_Callback f, ChannelSet *p, int input, NAME n, LABEL l=nullptr) |
Knob * | WH_knob (Knob_Callback f, double *p, const IRange &r, NAME n, LABEL l=nullptr) |
Knob * | Scale_knob (Knob_Callback f, double *p, NAME n, LABEL l=nullptr) |
Knob * | Scale_knob (Knob_Callback f, double *p, const IRange &r, NAME n, LABEL l=nullptr) |
Knob * | Color_knob (Knob_Callback f, float *p, const IRange &r, NAME n, LABEL l=nullptr) |
Knob * | AColor_knob (Knob_Callback f, float *p, const IRange &r, NAME n, LABEL l=nullptr) |
Knob * | List_knob (Knob_Callback f, std::vector< std::vector< std::string > > *p, NAME n, LABEL l=nullptr) |
Knob * | Table_knob (Knob_Callback f, NAME n, LABEL l=nullptr) |
Knob * | Range_knob (Knob_Callback f, double *p, int np, int ixp, NAME n, LABEL l=nullptr, double min=0.0, double max=1.0) |
Knob * | Tab_knob (Knob_Callback f, int level, LABEL label) |
Knob * | Link_knob (Knob_Callback f, const char *linkto, NAME name, LABEL label=nullptr) |
Knob * | Multiline_Eval_String_knob (Knob_Callback f, const char **p, NAME n, LABEL l=nullptr, int lines=5) |
Knob * | Eval_String_knob (Knob_Callback f, const char **p, NAME n, LABEL l=nullptr) |
Knob * | TextEditor_knob (Knob_Callback f, const char **p, NAME n, LABEL l=nullptr, int lines=5) |
Knob * | Toolbox_knob (Knob_Callback f, int *p, bool expanded, ENUM_LABELS e, NAME n, LABEL l=nullptr, bool changeOnClick=false) |
Knob * | GeoSelect_knob (DD::Image::Knob_Callback f, const char *name) |
Knob * | ControlPointCollection_knob (Knob_Callback f, NAME n, LABEL l=nullptr) |
Knob * | MetaKeyFrame_knob (Knob_Callback f, NAME n, LABEL l=nullptr, const DD::Image::MetaKeyFrameOptions &options=DD::Image::MetaKeyFrameOptions()) |
Knob * | TransformJack_knob (Knob_Callback f, NAME n) |
Knob * | Ripple_knob (Knob_Callback f, NAME n, LABEL l=nullptr) |
Knob * | Disable_knob (Knob_Callback f, bool *p, NAME n, LABEL l=nullptr) |
Knob * | FrameExtent_knob (Knob_Callback f, DD::Image::FrameExtentProviderI *prov, NAME n, LABEL l=nullptr) |
Knob * | Radio_knob (Knob_Callback f, int *p, ENUM_LABELS e, NAME n, LABEL l=nullptr) |
std::ostream & | operator<< (std::ostream &o, const Matrix4 &matrix) |
std::vector< double > | Matrix4ToVector (const Matrix4 &matrix) |
Matrix4 | VectorToMatrix4 (const std::vector< double > &matrix) |
void | Matrix4ToArray (Matrix4 &matrix, double *arr) |
void | Matrix3x4ToArray (Matrix4 &matrix, double *arr) |
std::ostream & | operator<< (std::ostream &o, const Memory::bytes &c) |
double | noise (double x) |
double | noise (double x, double y) |
double | noise (double x, double y, double z) |
double | fBm (double x, double y, double z, int octaves, double lacunarity, double gain) |
double | turbulence (double x, double y, double z, int octaves, double lacunarity, double gain) |
double | p_random (int x) |
double | p_random (int x, int y) |
double | p_random (int x, int y, int z) |
double | p_random (double x) |
double | p_random (double x, double y) |
double | p_random (double x, double y, double z) |
template<class T > | |
T | op_cast (Op *op) |
Cast an op to a known subclass. This is cheaper than dynamic_cast, as well as being safer over module boundaries. | |
template<> | |
Iop * | op_cast< Iop * > (Op *op) |
template<> | |
GeoOp * | op_cast< GeoOp * > (Op *op) |
template<> | |
ParticleOp * | op_cast< ParticleOp * > (Op *op) |
template<> | |
DeepOnlyOp * | op_cast< DeepOnlyOp * > (Op *op) |
template<typename Function > | |
void | ParallelFor (unsigned int numItems, Function f, unsigned int maxThreads=0, unsigned int minItems=1000) |
template<typename Function > | |
void | ParallelForRange (unsigned int numItems, Function f, unsigned int maxThreads=0, unsigned int minItems=1000) |
int | plugin_count () |
const char * | plugin_name () |
const char * | plugin_name (int n) |
const char * | plugin_find (const char *name, const char *const *extensions=nullptr) |
const char * | plugin_load (const char *name, const char *altname=nullptr) |
load a plugin with the basename 'name' (or 'altname' if specified and nothing by name can be found) More... | |
void * | plugin_load (const char *name, void *(*test)(const char *), const char *arg, const char *symbol=nullptr) |
const char * | plugin_load_all (const char *name) |
const char * | plugin_load_one (const char *name) |
const char * | plugin_path (int n) |
void | plugin_addpath (const char *) |
void | plugin_appendpath (const char *) |
const char * | plugin_error () |
void | plugin_error (const char *) |
void * | plugin_binary (const char *name, const char *symbol=nullptr) |
const char *const * | plugin_default_extensions () |
const std::vector< const char * > & | plugin_path_list (int n) |
void | setPluginHashCheck (bool lEnabled) |
const std::vector< const char * > & | getPluginPath () |
Returns the entire plugin path as a vector. More... | |
void | setPluginInstallPaths (const std::vector< std::string > &paths) |
const std::vector< std::string > & | getPluginInstallPaths () |
const char * | getApplicationPluginPath () |
void | FnLicensingShutdown () |
std::string | GetNukeHomeDir () |
void | RemoveRendererFromSceneLights (DD::Image::Scene *pScene, DD::Image::Render *depthMapCandidate) |
void | PostAbortTeardown () |
void | InitialiseThread () |
void | GetScreenToWorldRay (ViewerContext *ctx, int screenX, int screenY, Ray &ray) |
size_t | DataTypeSizeInBytes (DataTypeEnum dataType) |
Particles * | MakeRenderParticles (Point::RenderMode renderMode, unsigned points, unsigned start, bool haveNormals, float particleSize) |
float | GetRenderParticlesPointSize (const Primitive *prim) |
void | createRIPContext () |
void | destroyRIPContext () |
mFnCreateGlobalSTLAllocator (STLAllocator, DefaultAllocator::getInstance()) template< class T > class STL | |
void | TextureMipSample (const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, TextureFilter *filter, Iop **mip, Pixel &out) |
void | SleepMS (int ms) |
void | sleepFor (double seconds) |
void | setThreadGUIMode (bool guiMode) |
Threading needs to know whether the GUI is active for priority settings. | |
std::ostream & | VersionStreamPut (std::ostream &s, const DD::Image::Version &v) |
put to a stream. Doesn't persist the date yet | |
std::istream & | VersionStreamGet (std::istream &s, DD::Image::Version &v) |
get from a stream. The thing should be in the regex format above. Doesn't persist the date yet | |
bool | VersionLessThan (const Version &a, const Version &b) |
bool | VersionCompare (const Version &a, const Version &b) |
bool | style_needs_wireframe (int x) |
template<class T , class Out > | |
void | CombineOverlappingSamplesT (const ChannelMap &chanMap, const T &deepPixel, Out &pixels) |
void | CompositeSamples (const DeepPixel &samples, const ChannelSet &channels, Row &row, int x, float *Zpix, float *Zfrontpix) |
void | CompositeSamples (const DeepSampleVector &samples, const ChannelSet &channels, Row &row, int x, float *Zpix, float *Zfrontpix) |
void | CompositeSamples (const DeepPixel &samples, const ChannelSet &channels, Row &row, int x, float *Zpix, float *Zfrontpix, float *Zbackpix) |
void | CompositeSamples (const DeepSampleVector &samples, const ChannelSet &channels, Row &row, int x, float *Zpix, float *Zfrontpix, float *Zbackpix) |
bool | DetectOverlappingSamples (const DeepSampleVector &t) |
bool | DetectOverlappingSamples (const DeepPixel &t) |
decltype(auto) | SplitVolume (const ChannelMap &cm, const DeepLightSample &openSample, float zSplit) |
DeepSample | PlusSamples (const ChannelMap &chanMap, DeepSample sample_a, DeepSample sample_b) |
void | DeoverlapSamples (const ChannelMap &channelMap, const DeepPixel &deepPixel, DeepOutPixel &pixels) |
DeepOutPixel | DeoverlapPixelSamples (const ChannelMap &channelMap, const DeepPixel &deepPixel) |
void | MergeOverlappingSamples (const DD::Image::ChannelSet &channels, const DeepPixel &in_pixel, DeepOutPixel &out_pixel, CombineFunc func) |
DeepOutPixel | MergeOverlappingPixelSamples (const DD::Image::ChannelSet &channels, const DeepPixel &in_pixel, CombineOperation func) |
GeoSelection & | DefaultGetGeometrySelection () |
void | initCachedGLFunctionsTable () |
CacheBlock & | operator<< (CacheBlock &, bool) |
CacheBlock & | operator<< (CacheBlock &, unsigned char) |
CacheBlock & | operator<< (CacheBlock &, short) |
CacheBlock & | operator<< (CacheBlock &, int) |
CacheBlock & | operator<< (CacheBlock &, float) |
CacheBlock & | operator<< (CacheBlock &, double) |
CacheBlock & | operator<< (CacheBlock &, char *) |
CacheBlock & | operator>> (CacheBlock &, bool &) |
CacheBlock & | operator>> (CacheBlock &, unsigned char &) |
CacheBlock & | operator>> (CacheBlock &, int &) |
CacheBlock & | operator>> (CacheBlock &, short &) |
CacheBlock & | operator>> (CacheBlock &, unsigned int &) |
CacheBlock & | operator>> (CacheBlock &, unsigned long &) |
CacheBlock & | operator>> (CacheBlock &, float &) |
CacheBlock & | operator>> (CacheBlock &, double &) |
CacheBlock & | operator>> (CacheBlock &, const char *&) |
void | internalglBegin () |
void | internalglEnd () |
void | internalglVertex2f () |
void | internalglVertex2fv () |
void | internalglVertex3f () |
void | internalglVertex3fv () |
void | internalglNormal3f () |
void | internalglColor3f () |
void | internalglColor4fv () |
void | internalglColor4ub () |
void | internalglLineWidth () |
void | internalglLineStipple () |
void | internalglPushAttrib () |
void | internalglPopAttrib () |
void | internalglPushMatrix () |
void | internalglPopMatrix () |
void | internalglMatrixMode () |
void | internalglLoadIdentity () |
void | internalglEnable () |
void | internalglDisable () |
void | internalglHint () |
void | internalglLoadName () |
void | internalglLoadMatrix () |
void | internalStoreColor () |
void | internalRestoreColor () |
void | internalPointSize () |
void | internalglTranslatef () |
void | internalglScaled () |
void | internalglAlphaFunc () |
void | internalglBlendFunc () |
void | internalglDepthMask () |
void | internalglClear () |
void | internalglDepthFunc () |
void | internalglFlush () |
void | internalglPolygonMode () |
void | internalglColor4f () |
void | internalglTexCoord2f () |
void | internalglVertex2i () |
void | internalglOrtho () |
void | internalglVertex2d () |
void | internalglScalef () |
void | internalglRotatef () |
void | internalglRotated () |
void | internalRectf () |
void | internaluglColor () |
void | internaluglText () |
void | internaluglRectangle () |
void | internaluglEllipse () |
void | internaluglPolygon () |
void | PrintKnobChangedInValidateWarning (Knob *k) |
std::string | reformatTime (const std::string ×tamp) |
template<SampleFunction function, typename... Ts> | |
ReturnType< function > | MultiTileCall (ArgType< function > &self, Iop &checkIfPlanar, Ts &&...args) |
bool | DefaultGetBoolPreference (const char *name) |
unsigned int | DefaultGetUIntPreference (const char *name) |
int | DefaultGetIntPreference (const char *name) |
float | DefaultGetFloatPreference (const char *name) |
double | DefaultGetDoublePreference (const char *name) |
std::string | DefaultGetStringPreference (const char *) |
std::string | DefaultGetLocalisationPath () |
std::vector< Op * > | GetAllConnectedOps (Op *lpRoot) |
Returns a vector of all ops connected to the given one (including the original) | |
std::string | GetOpText (const Op *lpOp, ShowMessagesOption lShowMsgs=eSMO_ShowMessages) |
Returns text describing the op, or an appropriate valid string if null. | |
std::string | GetOpTreeText (const OpTree *lpTree) |
Returns text describing the op tree, or an appropriate valid string if null. | |
bool | RecursiveGetStepsPerFrame (ParticleOp *op, std::set< ParticleOp * > &ops, bool &gotStepsFrame, int &stepsFrame) |
int | RecursivePushParticleOps (ParticleOp *lPop, std::vector< ParticleOp * > &ops, std::vector< unsigned > &masks, int &nextBit) |
void | RecursiveGetStartFrame (ParticleOp *op, std::set< ParticleOp * > &ops, double &startFrame) |
void | RecursiveUseFilesystem (ParticleRender *op, std::set< ParticleRender * > &ops, bool &useFilesystem, bool &filesystemReadOnly, bool &renderingCache) |
Searches Particle tree for a ParticleCache node and retrieves settings. Called on each ParticleOp in tree. | |
mDefineAccessors (Vector3, _initialPosition, particleInitialPosition) mDefineAccessors(Vector3 | |
particlePosition | mDefineAccessors (Vector3, _lastPosition, particleLastPosition) mDefineAccessors(Vector3 |
particlePosition particleVelocity | mDefineAccessors (Vector3, _size, particleSize) mDefineAccessors(Vector4 |
particlePosition particleVelocity particleColor | mDefineAccessors (Quaternion4f, _orientation, particleOrientation) mDefineAccessors(Vector3 |
particlePosition particleVelocity particleColor particleRotationAxis | mDefineAccessors (float, _rotationAngle, particleRotationAngle) mDefineAccessors(float |
particlePosition particleVelocity particleColor particleRotationAxis particleRotationVelocity | mDefineAccessors (float, _mass, particleMass) mDefineAccessors(float |
particlePosition particleVelocity particleColor particleRotationAxis particleRotationVelocity particleLife | mDefineAccessors (float, _expirationChance, particleExpirationChance) mDefineAccessors(float |
particlePosition particleVelocity particleColor particleRotationAxis particleRotationVelocity particleLife particleT | mDefineAccessors (float, _startTime, particleStartTime) mDefineAccessors(int |
particlePosition particleVelocity particleColor particleRotationAxis particleRotationVelocity particleLife particleT particleId | mDefineAccessors (ParticleChannelSet, _channels, particleChannels) mDefineAccessors(unsigned int |
particlePosition particleVelocity particleColor particleRotationAxis particleRotationVelocity particleLife particleT particleId particlePathMask | mDefineAccessors (bool, _active, particleActive) mDefineAccessors(ParticleSystem |
ChannelSet | MaskRequestedChannelsForPlane (const Iop *iop, const ChannelSet &planeChannels) |
std::set< ChannelSet > | MaskRequestedChannelsForPlaneSet (const Iop *iop, const std::set< ChannelSet > &planeChannels) |
const char * | plugin_is_loaded (const char *name) |
bool | ParseDDImageAbiVersionFromDLErrorMessage (const char *dlErrorMessage, int &majorVersion, int &minorVersion) |
bool | ParseBlinkLibraryAbiVersionFromDLErrorMessage (const char *dlErrorMessage, int &majorVersion, int &minorVersion) |
template<typename ValueType > | |
ostream & | operator<< (ostream &o, const TQuaternion< ValueType > &q) |
float | MyClamp (float in) |
enum SceneGraphNodeType unsigned int bool | DoNothing (const char *fileName, SceneGraph_KnobI *, const std::map< std::string, std::vector< std::string >> &items) |
bool | test_small_block_allocator () |
void | PolygonTriangulate (const Primitive *poly, const int face, const PointList *pointList, std::vector< unsigned > &triangles) |
AddOp | |
Adds an op and its connected input ops to the specified trees | |
void | AddOpToTrees (Op *lpOp, const std::vector< OpTree * > &lrTrees) |
void | AddOpToTree (Op *lpOp, OpTree *lpTree) |
RemoveOp | |
Removes an op and its connected input ops from the specified trees | |
void | RemoveOpFromTrees (Op *lpOp, const std::vector< OpTree * > &lrTrees) |
void | RemoveOpFromTree (Op *lpOp, OpTree *lpTree) |
Variables | |
const Version | gVersion |
const Version * | gApplicationVersion |
double | gScriptVersion |
bool(* | scriptExec )(const char *, bool) |
bool(* | scriptEval )(const char *) |
bool(* | scriptSingle )(const char *) |
void(* | showScriptErrorPopup )() |
DeepSample | |
DeepSample has been deprecated | n |
const char *const | group_names [] |
const char *const | render_modes [] |
const char *const | render_modes_source [] |
const char | INVISIBLE [] |
const char *const | plane_orientation_modes [] |
const char *const | subdivision_modes [] |
const char * | kViewerBGColor |
const char * | kViewerFGColor |
const char * | kViewerBGColor3D |
const char * | kViewerFGColor3D |
const char * | kViewerSelColor3D |
const char * | kViewerMinSelColor3D |
const char * | kUIHighlightColor |
const char * | kUIHighlightedTextColor |
const char * | kUIFontSize |
const char * | kViewerWorldCoordinateSystem |
const char * | kViewerHandleSize |
const char * | kViewerHandlePickSize |
const char * | kViewerHandleSize3D |
const char * | kViewerHandlePickSize3D |
const char * | kChannelWarningThreshold |
bool(* | GetBoolPreference )(const char *name) |
unsigned int(* | GetUIntPreference )(const char *name) |
int(* | GetIntPreference )(const char *name) |
float(* | GetFloatPreference )(const char *name) |
double(* | GetDoublePreference )(const char *name) |
std::string(* | GetStringPreference )(const char *name) |
std::string(* | GetLocalisationPath )() |
float(* | root_real_fps )() |
OpManager | gOpManager |
Global singleton-style manager object - not a true singleton due to compiler and module issues. | |
bool | plugin_verbose |
bool | plugin_safe_mode |
bool(* | plugin_interpret_tcl )(const char *name) |
bool(* | plugin_interpret_py )(const char *name) |
const char * | plugin_ext |
! The standard extension used for plugins on this platform (e.g. ".so" or ".dll") | |
Callbacks * | gCallbacks |
DD::Image::ViewerEvent(* | context_menu )(ViewerContext *, Menu *) |
void(* | menu_add )(Menu *, const char *, int shortcut, int event) |
void(* | menu_stuff )(Menu *, int command, int event) |
void(* | menu_set_data )(Menu *, int event, MenuItemData *data) |
const MenuItemData *(* | menu_get_data )(Menu *, int event) |
bool(* | evaluateString )(const char *string, int expandFlags, NodeI *node, const OutputContext &oc, std::string &expandedString) |
std::string(* | getClipboardContents )() |
void(* | setClipboardContents )(std::string &text) |
const char *const | display3d_names [] |
const char *const | display3d_names_source [] |
const ViewerContext *(* | activeViewerContext )() |
void(* | setSelectionMode3D )(SelectionMode3D newMode) |
void(* | setSelection3D )(const DD::Image::GeoSelection &newSelection) |
const DD::Image::GeoSelection *(* | getSelection3D )() |
void(* | viewThroughCamera )(const CameraOp *camOp, CameraLockMode lockMode) |
bool | _createdAllocators |
Lock | _AllocatorLock |
bool(* | isColourSamplingFromCache )(const Hash &hash) |
Channel(* | pGetChannel )(const char *, bool) |
size_t(* | pGetChannelCount )() |
Channel(* | pFindChannel )(const char *) |
const char *(* | pGetName )(Channel) |
const char *(* | pGetLayerName )(Channel) |
unsigned(* | pColourIndex )(Channel, const char *layer) |
Channel(* | pBrother )(Channel, unsigned) |
bool(* | pCompareChannels )(Channel, Channel) |
const int | gMaxPixelValueSize |
void *(* | profileRequestEventPointer )(const std::string &name, const uint32_t &color) |
void(* | profileEventPointerComplete )(void *&) |
void(* | profileEventStart )(void *&) |
void(* | profileEventStop )(void *&) |
std::string(* | path_remap )(const std::string &) |
void(* | set_knob_disallowed_to_edit )(const Knob *const) |
GeoSelection &(* | get_geometry_selection )() |
void(* | gl_text_cb )(const char *, int) |
const unsigned int | kCacheGlVertex3f |
const unsigned int | kCacheGlBegin |
const unsigned int | kCacheGlEnd |
const unsigned int | kCacheGlVertex2f |
const unsigned int | kCacheGlVertex2fv |
const unsigned int | kCacheGlColor3f |
const unsigned int | kCacheGlColor4fv |
const unsigned int | kCacheGlColor4ub |
const unsigned int | kCacheGlLineWidth |
const unsigned int | kCacheGlLineStipple |
const unsigned int | kCacheGlPushAttrib |
const unsigned int | kCacheGlPopAttrib |
const unsigned int | kCacheGlPushMatrix |
const unsigned int | kCacheGlEnable |
const unsigned int | kCacheGlDisable |
const unsigned int | kCacheGlHint |
const unsigned int | kCacheGlLoadName |
const unsigned int | kCacheGlLoadMatrix |
const unsigned int | kCacheGlPopMatrix |
const unsigned int | kCacheGlMatrixMode |
const unsigned int | kCacheGlLoadIdentity |
const unsigned int | kCacheGlPointSize |
const unsigned int | kCacheGlNormal3f |
const unsigned int | kCacheGlTranslate3f |
const unsigned int | kCacheGlScaled |
const unsigned int | kCacheGlAlphaFunc |
const unsigned int | kCacheGlBlendFunc |
const unsigned int | kCacheGlDepthMask |
const unsigned int | kCacheGlClear |
const unsigned int | kCacheGlDepthFunc |
const unsigned int | kCacheGlFlush |
const unsigned int | kCacheUglColor |
const unsigned int | kCacheUglStoreColor |
const unsigned int | kCacheUglRestoreColor |
const unsigned int | kCacheUglText |
const unsigned int | kCacheGlPolygonMode |
const unsigned int | kCacheGlColor4f |
const unsigned int | kCacheGlTextCoord2f |
const unsigned int | kCacheGlVertex2i |
const unsigned int | kCacheGlOrtho |
const unsigned int | kCacheGlVertex2d |
const unsigned int | kCacheGlScalef |
const unsigned int | kCacheGlRectf |
const unsigned int | kCacheGlVertex3fv |
const unsigned int | kCacheGlRotatef |
const unsigned int | kCacheGlRotated |
const unsigned int | kCacheUglRectangle |
const unsigned int | kCacheUglEllipse |
const unsigned int | kCacheUglPolygon |
const unsigned int | kCacheEnd |
const unsigned int | kCacheFunctions |
const unsigned int | kInitCacheSize |
const float | kCacheGrowDelta |
const unsigned int | kInvalidPass |
std::array< detail::CacheFunction, kCacheFunctions > | cacheTable |
Iop *(* | iop_default_input )(const Iop *thisIop, const OutputContext &) |
bool(* | iop_set_texturemap )(Iop *, ViewerContext *, bool) |
void(* | Description_callback )(Description *, void(*f)(Description *), Description::NodeBuilder nodeBuilder)=default_ctor |
const OutputContext &(* | node_uiContext )(Node *) |
const Format &(* | node_input_format )(Node *) |
void(* | knob_make_handle )(Knob *knob, Knob::HandleContext command, ViewerContext *ctx, Knob::Handle *cb, Knob::HandleBatch *cbBatched, int index, const DD::Image::Vector3 &pos, ViewerContext::Cursor cursor) |
void(* | knob_begin_handle )(Knob *knob, Knob::HandleContext command, ViewerContext *ctx, Knob::Handle *cb, Knob::HandleBatch *cbBatched, int index, const DD::Image::Vector3 &pos, ViewerContext::Cursor cursor) |
void(* | knob_end_handle )(ViewerContext *ctx) |
int(* | node_replace_knobs )(Node *, Knob *afterthis, int n, void(*f)(void *, Knob_Callback), void *, const char *fileExt) |
bool(* | knob_is_selected )(const Knob *, ViewerContext *, Knob::Handle *, Knob::HandleBatch *, int) |
void(* | knob_get_selected_indices )(const Knob *, Knob::Handle *, Knob::SelectedIndexVector &allIndices) |
bool(* | knob_clear_selected )(Knob *, ViewerContext *) |
bool(* | knob_toggle_selected )(Knob *, ViewerContext *, Knob::Handle *, Knob::HandleBatch *, int) |
bool(* | knob_is_focused )(Knob *, ViewerContext *, Knob::Handle *, Knob::HandleBatch *, int) |
int(* | knob_selection_size )(Knob *, ViewerContext *) |
void(* | script_list_create )(const char *, int *, const char ***) |
void(* | script_list_free )(char *) |
Knob *(* | node_knob )(Node *, const char *) |
Knob *(* | node_knob_index )(Node *, int) |
Op *(* | knob_op )(const Knob *) |
bool(* | node_disabled )(Node *) |
bool(* | node_is_unlicensed )(Node *) |
bool(* | knob_is_disallowed_to_edit )(Node *, const Knob *const) |
void(* | node_set_unlicensed )(Node *) |
bool(* | node_panel_visible )(Node *) |
bool(* | node_selected )(Node *) |
std::string(* | node_class )(Node *) |
unsigned(* | node_gl_color )(Node *) |
bool(* | knob_to_double )(Knob *, const char *, double &) |
void(* | knob_new_undo )(Knob *, const void *, const std::string &) |
void(* | knob_force_new_undo )(Knob *, const void *, const std::string &) |
void(* | knob_extra_undo )(Knob *) |
void(* | knob_add_to_undo )(Knob *) |
void(* | knob_stop_add_to_undo )(Knob *) |
bool(* | knob_doing_undo_redo )() |
void(* | knob_changed )(Knob *) |
void(* | knob_enabled )(Knob *) |
void(* | knob_disabled )(Knob *) |
void(* | knob_hidden )(Knob *) |
void(* | knob_shown )(Knob *) |
void(* | knob_relabelled )(Knob *) |
void(* | knob_tooltip_changed )(Knob *) |
void(* | knob_undo )(Knob *) |
void(* | knob_redo )(Knob *) |
void(* | knob_redraw )(Knob *) |
void(* | knob_undoless )(Knob *, bool undoless) |
void(* | knob_renamed )(Knob *) |
void(* | knob_deleting )(Knob *) |
VersionNumbers *(* | knob_version )(const Knob *) |
bool(* | execPythonKnob )(const char *, Knob *) |
bool(* | validateFilename )(const char *, Node *) |
void(* | node_asapUpdate )(Node *, const Box *, int) |
std::string(* | getFullyQualifiedName )(const Knob *, int idx) |
LUTMapper *(* | NukeLUTMapperFactoryFuncPointer )(Op *pOp) |
Op *(* | node_get_firstop )(const Node *node) |
int(* | op_node_inputs )(const Op *) |
Op *(* | op_node_input )(const Op *, int, Op::GenerateType, const DD::Image::OutputContext *outputContext) |
void(* | op_update_handles )(const Op *) |
Hash(* | knob_curve_hash )(const Op *op) |
bool(* | knob_op_current )(const Op *op) |
void(* | op_begin_handle )(Op *op, Op::HandleType command, ViewerContext *ctx, Op::EventCallback *cb, int index, float x, float y, float z, ViewerContext::Cursor cursor) |
void(* | op_end_handle )(ViewerContext *ctx) |
Op::NodeContext(* | op_node_context )(const Node *) |
DD::Image::NodeI *(* | convertNodeToInterface )(Node *) |
Op *(* | op_root )(const Op *) |
bool(* | node_script_command )(Node *, const char *, bool py, bool eval) |
bool(* | node_script_expand )(Node *, const char *, int) |
const char *(* | node_script_result )() |
const char *(* | node_script_result_py )() |
void(* | node_script_unlock )() |
int(* | op_message_vf )(char, const char *, va_list) |
void(* | op_add_timeout )(float t, TimeoutHandler, void *) |
void(* | op_repeat_timeout )(float t, TimeoutHandler, void *) |
bool(* | op_has_timeout )(TimeoutHandler, void *) |
void(* | op_remove_timeout )(TimeoutHandler, void *) |
bool(* | op_pushed )(const Op *) |
void(* | op_add_input_handle )(const Op *, int, ViewerContext *) |
Op::HandlesMode(* | op_any_input_handle )(const Op *, ViewerContext *) |
Op *(* | op_get )(const Op *, const Op::Description *) |
void(* | op_setKnobsToContext )(Op *, const OutputContext &) |
void(* | op_gotoContext )(Op *, const OutputContext &, bool) |
double(* | evaluate )(const Animation *, double t) |
bool | gTimingEnabled |
bool | gParticleCacheDebugMessages |
_position | |
particlePosition | _velocity |
particlePosition particleVelocity | _color |
particlePosition particleVelocity particleColor | _rotationAxis |
particlePosition particleVelocity particleColor particleRotationAxis | _rotationVelocity |
particlePosition particleVelocity particleColor particleRotationAxis particleRotationVelocity | _life |
particlePosition particleVelocity particleColor particleRotationAxis particleRotationVelocity particleLife | _t |
particlePosition particleVelocity particleColor particleRotationAxis particleRotationVelocity particleLife particleT | _id |
particlePosition particleVelocity particleColor particleRotationAxis particleRotationVelocity particleLife particleT particleId | _pathMask |
bool | plugin_unapproved |
const char * | ddimage_program_name |
const char * | first_in_plugin_path |
const int | kAveragePointsPerCell |
const unsigned int | kMaxGridSize |
RIP::Compute::ContextIP | gRipContext |
bool(* | create_scene_graph_browser )(const char *fileName, DD::Image::SceneGraph_KnobI *, const std::map< std::string, std::vector< std::string >> &items) |
bool(* | ShapeKnob_keys )(ShapeKnob *, int, float) |
bool(* | ShapeKnob_handle )(ShapeKnob *, int, double) |
Knob *(* | ShapeKnob_constructor )(Knob_Closure *, ShapeKnob *, const char *, const char *) |
float(* | ShapeKnob_time )(const ShapeKnob *, int) |
float(* | ShapeKnob_shape )(const ShapeKnob *, double) |
bool | gShowTransformPreview |
void(* | doInitCache )() |
All functions and classes that are used for image processing by Nuke Plugins are in this namespace. Some utility and cross-platform compatibility functions are not in this namespace.
typedef unsigned DD::Image::GeometryMask |
Geometry part mask. Each bit represents a logical geometric component.
using DD::Image::ClipTestFunc = typedef bool (*)(const Box& box) |
A Regular grid is used to perform ray intersection with an array of DrawableGeo. Multiple threads can query for ray intersection, all the ray test intersection methods are thread safe. Please note that the rebuild method is not thread safe and must be called before any ray intersection test.
typedef SignalLock DD::Image::SlowSignalLock |
This is for back compatibility only
Attribute data type enumerations.
Enumerator | |
---|---|
INVALID_ATTRIB |
Data type not set. |
FLOAT_ATTRIB |
1 float |
VECTOR2_ATTRIB |
Vector2(2 floats) |
VECTOR3_ATTRIB |
Vector3(3 floats) |
VECTOR4_ATTRIB |
Vector4(4 floats) |
NORMAL_ATTRIB |
Normal vector - Vector3(3 floats) |
INT_ATTRIB |
Int. |
STRING_ATTRIB |
Char*. |
STD_STRING_ATTRIB |
std::string. Variable size |
POINTER_ATTRIB |
Void*. |
MATRIX3_ATTRIB |
Matrix3 (9 floats) |
MATRIX4_ATTRIB |
Matrix4 (16 floats) |
enum DD::Image::Channel |
Channel ID numbers. These are used to index arrays of pixel data, such as in the DD::Image::Row object.
A plugin can use these pre-defined ones. Nuke will also create new ones that are outside this set. DD::Image::getName() will return a string name of these.
A plugin can create channels by using DD::Image::getChannel(). DD::Image::findChannel() looks up channels by name but without creating them.
See also the class DD::Image::ChannelSet.
Bitmasks of various combinations of the predefined Channel numbers. These values can be used in most places a ChannelSet is expected. They will be cast to ChannelSet or used directly by the code.
Enumerator | |
---|---|
Mask_All |
Special value that makes the ChannelSet contain all possible channels. |
Enumerator | |
---|---|
Mask_Px |
Point x. |
Mask_Py |
Point y. |
Mask_Pz |
Point z. |
Mask_Pw |
Point w. |
Mask_UVx |
UV x. |
Mask_UVy |
UV y. |
Mask_UVz |
UV z. |
Mask_UVw |
UV w. |
Mask_Nx |
Normal x. |
Mask_Ny |
Normal y. |
Mask_Nz |
Normal z. |
Mask_PLx |
Local-space point x. |
Mask_PLy |
Local-space point y. |
Mask_PLz |
Local-space point z. |
Mask_PWx |
World-space point x. |
Mask_PWy |
World-space point y. |
Mask_PWz |
World-space point z. |
Mask_MBx |
Motion-blur x. |
Mask_MBy |
Motion-blur y. |
Mask_MBz |
Motion-blur z. |
Mask_VELx |
Point velocity vector x. |
Mask_VELy |
Point velocity vector y. |
Mask_VELz |
Point velocity vector z. |
enum DD::Image::GroupType |
Geometry part groups.
anonymous enum |
Value for render_mode.
|
related |
Value for GeoOp::display3d() and ViewerContext::display3d()
Type for the lookup curves editor. Mostly affects background and framing. On the hue types the first and last keyframes will be synchronised.
anonymous enum |
Transform-space enumerations for shaders. These numbers are used by the MatrixArray class to index the in/out space parameters.
Enumerator | |
---|---|
LOCAL_SPACE |
Point in locally defined space. |
WORLD_SPACE |
Object transform applied. |
EYE_SPACE |
Inverse camera transform applied(camera becomes 0,0,0) |
CLIP_SPACE |
Camera projection applied, homogeneous-space. |
SCREEN_SPACE |
Homogeneous-space scaled to pixel coordinates. |
enum DD::Image::FrameAdvance : unsigned char |
|
strong |
Indicates whether the logical image stored in a data buffer (e.g. in a GenericImagePlane) is such that y increases with the address, i.e. the bottom of the image is stored at the start of the buffer.
Scene motion vector types.
"expand" the string by replacing tcl portions of the string with the final text. Returns true if successful, false otherwise.
This function is not thread-safe.
"[command]" is replaced with the result of executing that command, and "$variable" is replaced with the tcl variable.
The flags controls what is replaced. The following substitutions are done:
If the flag eStringExpandFilename is set, a leading "~/" is replaced by the value of $env(HOME), and a leading "~foo" is replaced by a guess of the user foo's home directory done by replacing the end of $env(HOME) (nuke does not bother with the passwd file). And the result is passed through filename_fix, if the command is defined.
If the flag eStringExpandFileNumber is set, a nd and ### sequences are replaced by the frame number from the ScriptContext argument, and V and v are replaced with the name and initial of the view.
"\x" (where x is any character including backslash) is replaced by "x". However the backslash prevents x from being interpreted in any way, so you can get square brackets or %% or other characters into the output.
The types of drawing handle that Nuke recognises. Geometry handles are always drawn, regardless of the selection mode; all other types are only drawn when the Nuke viewer is in the appropriate selection mode. The default mode is node selection, which corresponds to the original Nuke behaviour.
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Values for ViewerContext::connected()
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Value for ViewerContext::viewer_mode()
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Value for ViewerContext::event().
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Value for camera lock mode
The selection modes for the 3d viewer. The default is eSelect3DNode, in which an entire node will be selected if you click on any part of it in the 3d viewer (the old Nuke behaviour). eSelect3DVertex will select individual vertices;
Selection options for the 3D viewer. These options appear in the same menu as the Selection modes above, so it's important that the first option's ID is
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Value for ViewerContext::what_to_draw(). This is a bunch of checkmarks on the viewer. The viewer will implement some of these (such as transparency or lighting) by initializing the OpenGL state, but it may still be useful to check if they are off.
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Values for ViewerContext::key() and ViewerContext::is_down(). Same values as Qt. Use lowercase 'x' or the unshifted symbol for the printing character keys.
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Values for ViewerContext::state(). On the Macintosh, the Command key gives CTRL and the Ctrl key gives META.
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Values for ViewerContext::pointer_type(). Valid for pen types when used with a tablet
void DD::Image::SetValueProvider | ( | Knob_Callback | f, |
ArrayKnobI::ValueProvider * | valueProvider | ||
) |
set the valueProvider on the most recently made Knob. if f.makeKnobs() is not true, or the that knob is not an ArrayKnobI, is a no-op. For calling from knobs(Knob_Callback) like calls to SetFlags()
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Adds one to the Channel and returns it.
std::ostream & DD::Image::operator<< | ( | std::ostream & | o, |
Channel | channel | ||
) |
This prints getName(channel), but prints the number if the name is null.
References getName().
Channel DD::Image::getChannel | ( | const char * | name, |
bool | sort = true |
||
) |
Find or create a channel with this name. Plugins can call this to get the number for any channels they want to output.
For instance if you output something called "shadow" for each pixel, you may want to call this with "shadow" as an argument in order to get what channel to write to. All calls to get "shadow" will return the same number. If you output an xyz triplet called "position" you may want to call this with "position.x", "position.y", and "position.z".
Text before the last period is used to create or find the layer. If there is no period, it makes a layer called "other" (this may change in future versions). If sort is true, then the channel is insertion-sorted into the layer so that r,g,b,a are first and then the rest of the channels are in alphabetical order. If sort is false then the channel is appended to the end of the layer. (this sorting was needed because the exr library produces the channels in a random order due to the use of a hash table).
Referenced by DD::Image::Iop::channel().
size_t DD::Image::getChannelCount | ( | ) |
Get the number of channels currently registered.
Channel DD::Image::findChannel | ( | const char * | name | ) |
Find a channel with this name. Plugins can call this to get the number for any channels they want to output.
const char * DD::Image::getName | ( | Channel | channel | ) |
Returns a string name to print for the channel, or NULL if it cannot figure it out. This is a full "layer.chan" name.
Referenced by DD::Image::Iop::channel_name(), operator<<(), and DD::Image::Memory::register_allocator().
const char * DD::Image::getLayerName | ( | Channel | channel | ) |
Returns the name of the layer this channel belongs to, or NULL if it can't find a layer.
unsigned DD::Image::colourIndex | ( | Channel | channel, |
const char * | layer = nullptr |
||
) |
Returns 0 if this channel is "red", 1 if it is "green", 2 if it is "blue", and 3 for all other possibilities.
Referenced by DD::Image::DrawIop::pixel_engine().
Return a channel such that colourIndex(n) returns the given index, and it belongs to the same layer as channel. This is used to find the related colours. You can also use this to find all the channels in a layer by incrementing the index until this returns Chan_Black.
Returns Chan_Black if no such channel exists.
Also see DD::Image::ChannelSet::addBrothers().
Compares two channels to determine ordering based on purpose. For example, a channel with purpose Chan_Red will order before one with purpose Chan_Green, regardless of the actual channel map ordering.
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Returns a structure that you can query to get the DDImage version in various forms, such as text or numbers.
Referenced by applicationVersion(), and DD::Image::GeoOp::synchronize_cache().
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Returns a structure that you can query to get the Nuke version in various forms.If DDImage is not being used by Nuke it just returns the DDImage version.
References version().
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This is a version of Nuke that was used to write the currently loading script, encoded as M.mr where M is the major number and m is the minor, and r is a revision. If a script is not being currently loaded this is set to applicationVersion().majorMinorReleaseDouble() which is the number that will be saved when a script is written. This can be used to preset back-compatibility knobs in an Op.
void DD::Image::CombineOverlappingSamples | ( | const ChannelMap & | channels, |
const DeepPixel & | deepPixel, | ||
DeepSampleVector & | pixels | ||
) |
combines overlapping samples from within /deepPixel/ into a number of non-overlapping samples, output in /pixels/ will omit any samples after a sample with alpha 1.
bool DD::Image::RenameTempToFinal | ( | const char * | lpTempName, |
const char * | lpFinalName, | ||
Op * | lpOp | ||
) |
Renames a temporary file to its final name. On failure, it sets an appropriate error message on the supplied op.
References DD::Image::Op::critical().
Referenced by DD::Image::DeepWriter::closeFile().
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Get a valid and not empty attribute context from GeoInfo
References DD::Image::AttribContext::name, and DD::Image::AttribContext::type.
void DD::Image::glColor | ( | unsigned | c | ) |
Set the current OpenGL color to a color specified by the bytes of the unsigned value. The highest byte is red, the next green, then blue, then alpha. For instance 0xff00ff00 is purple (red+blue). This is the same form the Nuke and fltk use to identify GUI colors. Currently the alpha value is ignored.
Referenced by DD::Image::ComplexLightOp::draw_handle(), DD::Image::CameraOp::draw_handle(), DD::Image::AxisOp::draw_handle(), DD::Image::Transform::draw_handle(), DD::Image::LightOp::draw_handle(), gl_axis(), and gl_axis_label().
void DD::Image::gl_text | ( | const char * | str | ) |
Draw the null-terminated string, appending it to the previous string or at the last call to glRasterPos.
Referenced by DD::Image::ComplexLightOp::draw_handle(), DD::Image::CameraOp::draw_handle(), DD::Image::AxisOp::draw_handle(), DD::Image::LightOp::draw_handle(), DD::Image::Primitive::draw_primitive_num(), DD::Image::Primitive::draw_vertex_num(), DD::Image::Primitive::draw_vertex_uvs(), gl_axis_label(), gl_drawTextTopLeftOrthogonal(), and gl_text().
void DD::Image::gl_text | ( | const char * | str, |
int | n | ||
) |
Draw the first n bytes of the string, appending them to the previous string or last call to glRasterPos.
void DD::Image::gl_text | ( | const char * | str, |
float | x, | ||
float | y, | ||
float | z = 0 |
||
) |
Draw the null-terminated string, at position x,y,z. The font is controlled by the current glListBase(), Nuke will have preset this and it is probably best to leave it alone.
References gl_text().
void DD::Image::gl_text | ( | const char * | str, |
int | n, | ||
float | x, | ||
float | y, | ||
float | z = 0 |
||
) |
Draw the first n bytes of the string at position x,y,z
void DD::Image::gl_text | ( | const char * | str, |
int | x, | ||
int | y, | ||
int | z = 0 |
||
) |
Draw the null-terminated string, at position x,y,z. The font is controlled by the current glListBase(), Nuke will have preset this and it is probably best to leave it alone.
References gl_text().
void DD::Image::gl_text | ( | const char * | str, |
int | n, | ||
int | x, | ||
int | y, | ||
int | z = 0 |
||
) |
Draw the first n bytes of the string at position x,y,z
void DD::Image::gl_circlef | ( | float | x, |
float | y, | ||
float | z, | ||
float | diam, | ||
int | plane, | ||
bool | filled = false , |
||
float | normal = 1.0f |
||
) |
gl_circle: Draw a circle or disc. Uses a precalculated cosine table of 51 entries encompassing 360degs. x, y, z = position of center of circle diam = diameter of circle plane = which plane to draw on: XY, YZ, XZ - Provided for convenience filled = whether to make them polygons
Referenced by gl_cylinderf(), and gl_sphere().
void DD::Image::gl_circlefAsTris | ( | float | x, |
float | y, | ||
float | z, | ||
float | diam, | ||
float | lineWidth, | ||
int | plane, | ||
bool | filled = false , |
||
float | normal = 1.0f |
||
) |
gl_circlefAsTris: Draw a circle or disc using a tristrip. Uses a precalculated cosine table of 51 entries encompassing 360degs. x, y, z = position of center of circle diam = diameter of circle lineWidth = width of the circle border plane = which plane to draw on: XY, YZ, XZ - Provided for convenience filled = whether to make them polygons
void DD::Image::gl_cylinderf | ( | float | x, |
float | y, | ||
float | z, | ||
float | width, | ||
float | diam1, | ||
float | diam2, | ||
int | plane, | ||
bool | capped = true , |
||
bool | filled = false |
||
) |
gl_cylinder: Draw two connected discs forming a cylinder. Uses a precalculated cosine table of 51 entries encompassing 360degs. x, y, z = position of center of cylinder diam1 = diameter of endcap 1 diam2 = diameter of endcap 2 plane = which plane to draw in: XY, YZ, XZ - Provided for convenience filled = whether to make them polygons
References gl_circlef().
Referenced by DD::Image::CameraOp::draw_handle().
void DD::Image::gl_conef | ( | float | x, |
float | y, | ||
float | z, | ||
float | length, | ||
float | diam, | ||
int | plane | ||
) |
gl_cone: Draw a open or closed cone. Uses a precalculated cosine table of 51 entries encompassing 360degs. x, y, z = position of tip length = length of cone diam = diameter of cone plane = which plane to draw on: XY, YZ, XZ - Provided for convenience
Referenced by gl_axis().
void DD::Image::gl_sphere | ( | float | radius = 0.5 | ) |
Draw a wireframe sphere around 0,0,0
References gl_circlef().
Referenced by DD::Image::ComplexLightOp::draw_handle(), and DD::Image::LightOp::draw_handle().
void DD::Image::gl_planef | ( | float | x, |
float | y, | ||
float | z, | ||
float | width, | ||
float | height, | ||
int | plane | ||
) |
Draw a flat plane in any of the three basic planes
void DD::Image::gl_axis | ( | ) |
Draw a 3-D T with each beam 1 unit long
References gl_conef(), and glColor().
void DD::Image::gl_axis_label | ( | ) |
void DD::Image::gl_bezierf | ( | float | x, |
float | y, | ||
float | x1, | ||
float | y1, | ||
float | x2, | ||
float | y2, | ||
float | x3, | ||
float | y3, | ||
float | scale = 1 |
||
) |
Call glVertex2f with points on a 2-D bezier curve. x,y are the initial point, which is not drawn (this is done so several curves join together, you should draw the point yourself for the first curve in the sequence. The curve goes to x3,y3. x1,y1 and x2,y2 are the bezier handles.
Enough points are drawn so that the error of the curve is less than one pixel anywhere and the straight edges should not be visible. To to this it needs to know how big one unit is in pixels, this can be passed as scale.
This should not be used for curves that are way bigger than the viewport. The algorithim would normally divide the line into millions of pieces and waste a huge amount of time drawing the clipped pieces. This version does a maximum of 100 segments, so the machine does not lock up, but the result is then inaccurate.
void DD::Image::gl_drawTextTopLeftOrthogonal | ( | const std::string & | text, |
DD::Image::ViewerContext * | ctx, | ||
bool | redColour = true |
||
) |
draws text in the top left of the ViewerWindow tied to the ViewerContext. By default draws it in red text, if you want another colour, set redColour to false and set the colour before calling this then pop the attribute after calling this.
References gl_text(), DD::Image::Box::h(), DD::Image::Box::t(), DD::Image::ViewerContext::viewport(), DD::Image::ViewerContext::visibleViewportArea(), DD::Image::Box::w(), and DD::Image::Box::x().
const char * DD::Image::gl_errorstring | ( | int | errorcode | ) |
Print GL errors - reasonably emulates gluErrorString
Referenced by glGetErrors().
int DD::Image::glGetErrors | ( | const char * | message = nullptr | ) |
Clear accumulated OpenGL errors. If FN_DEBUG is on, it prints them to stderr, prefixed with message. Returns number of errors found.
References gl_errorstring().
bool DD::Image::GLProject | ( | float | x, |
float | y, | ||
float | z, | ||
const Matrix4 & | m, | ||
const Box & | vp, | ||
float * | winx, | ||
float * | winy, | ||
float * | winz | ||
) |
Given a point x,y,z in world coordinates, project it into screen coordinates. The projection matrix and viewport dimensions are passed in as the parameters m and vp respectively.
I copied this from Viewer.cpp (where it's called gl_project).
References DD::Image::Box::h(), DD::Image::Box::w(), DD::Image::Box::x(), and DD::Image::Box::y().
Referenced by DD::Image::ViewerContext::getScreenBoundingBox().
std::string DD::Image::escape | ( | const char * | w | ) |
as operator<<(ostream&), but returns a string, and doesn't do any of the quotation mark stuff, which should be supplied by the caller if needed
References DD::Image::Knob::cstring::needQuotes().
void DD::Image::Tooltip | ( | Knob_Callback | f, |
const char * | |||
) |
This one avoids the overhead of converting a character pointer to a std::string if the value is not actually used.
Referenced by DD::Image::Transform::filter_knobs(), DD::Image::Executable::frameRangeKnobs(), DD::Image::DrawIop::input_knobs(), DD::Image::LookAt::knobs(), DD::Image::ShutterControls::knobs(), DD::Image::FrameRangeControls::knobs(), DD::Image::NukeWrapper::knobs(), DD::Image::Filter::knobs(), DD::Image::Transform::knobs(), and DD::Image::Transform::motionblur_knobs().
void DD::Image::Tooltip | ( | Knob_Callback | f, |
const std::string & | text | ||
) |
In an Op::knobs() function, this sets the tooltip of the previous knob.
void DD::Image::SetFlags | ( | Knob_Callback | f, |
Knob::FlagMask | n | ||
) |
In an Op::knobs() function, this turns on some flags on the previous knob. The initial setting of the flags is done by the knob-creating function, depending on the type of knob and the arguments to that function, but you can modify it with this. Warning: not all flag combinations are supported!
Values that work for any knob:
Values that work for knobs that store numbers:
Values that work for Enumeration_knob():
Values that work for BeginGroup():
Values that work for ChanneSet_knob() and Channel_knob():
Values that work for Format_knob():
Referenced by DD::Image::Transform::filter_knobs(), DD::Image::DrawIop::input_knobs(), DD::Image::ShutterControls::knobs(), DD::Image::FrameRangeControls::knobs(), DD::Image::NukeWrapper::knobs(), DD::Image::Transform::knobs(), DD::Image::Transform::motionblur_knobs(), and DD::Image::DrawIop::output_knobs().
void DD::Image::ClearFlags | ( | Knob_Callback | f, |
Knob::FlagMask | n | ||
) |
In an Op::knobs() function, this turns off some flags on the previous knob. The initial setting of the flags is done by the knob-creating function, depending on the type of knob and the arguments to that function, but you can modify it with this. See DD::Image::SetFlags for a list of flags.
void DD::Image::SetRange | ( | Knob_Callback | f, |
double | minimum, | ||
double | maximum | ||
) |
In an Op::knobs() function, this sets the numeric range on the previous knob. The range if you don't do this is determined by the knob but in almost all cases it is 0-1.
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Obsolete_Knob is used to throw away the values saved in scripts for knobs that are no longer in use. This knob will not be listed in lists of knobs or saved to files. But if you know it's name, scripting language or loading files can still set the knob or query it's value.
linkto, if not null, is the name of a knob to link to. Attempts to set or get information from the knob will instead act on this linked knob. If this is null only from_script() will work, all other calls will produce errors. This is very similar to Link_knob().
script, if this is not null, is a tcl script that is called instead of calling from_script() on the linked-to knob. This script is executed in the context of the node, and the text attempting to be stored into the knob is put in $value.
If both are null then the knob is ignored, attempts to set it are thrown away without any error.
Be careful with the argument order. It is set up to match the Link_knob() arguments and there is some back-compatibility problems.
Referenced by DD::Image::DrawIop::input_knobs(), DD::Image::ShutterControls::knobs(), DD::Image::NukeWrapper::knobs(), DD::Image::Transform::knobs(), and DD::Image::DrawIop::output_knobs().
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Back-compatibility of Obsolete_knob(), equivalent to passing null for the linketo knob.
Produce the knob named name for op. This can be used to insert knobs from a child Op into your control panel. This is done by calling knobs() on the child with a special callback that looks for the name and if found it calls f with it.
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Store a string that is edited by the user. Nuke will manage the memory used by the string, do not free it in your destructor.
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Create a Password input field
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Store a string that is edited by the user. Uses an STL string so no worries about memory ownership.
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Same as String_knob() but Nuke adds a file chooser, and the string is passed through the filename_fix scripting function before being stored.
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Special knob for use by the ReadFileKnobOwners. Ops must implement that interface to include this knob.
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Special knob for use by the ReadFileKnobOwners. Ops must implement that interface to include this knob.
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It allows for local file caching to be enabled on the node
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Controls a single integer value.
Referenced by DD::Image::Executable::frameRangeKnobs(), and DD::Image::FileOp::Reload_Button().
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Controls an integer enumeration. The array of labels e will produce a pop-up list the user can choose from. The index into this list is stored. The first item will store a zero, etc. You can assume that only legal values are stored.
Referenced by DD::Image::ParticleBehaviour::Falloff_knob(), DD::Image::DrawIop::input_knobs(), DD::Image::LookAt::knobs(), DD::Image::ShutterControls::knobs(), DD::Image::FrameRangeControls::knobs(), DD::Image::Filter::knobs(), and DD::Image::DrawIop::output_knobs().
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Produces a set of labelled checkmarks. Each checkmark will set one bit in the output integer. The first one sets 1, the next 2, the next one 4, etc.
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A single checkmark that controls a bool
Referenced by DD::Image::Transform::filter_knobs(), DD::Image::Executable::frameRangeKnobs(), DD::Image::DrawIop::input_knobs(), DD::Image::LookAt::knobs(), DD::Image::NukeWrapper::knobs(), and DD::Image::Transform::knobs().
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Controls a single number stored as a double
Referenced by DD::Image::DrawIop::input_knobs(), DD::Image::NukeWrapper::knobs(), and DD::Image::Transform::motionblur_knobs().
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Controls a single number stored as a float
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Controls a single frame number stored as a float
Knob* DD::Image::Deep_knob | ( | Knob_Callback | f, |
float * | p, | ||
NAME | n, | ||
LABEL | l = nullptr |
||
) |
Controls a single number stored as a float, representing a Deep value
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Controls dim doubles in an array
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Controls dim floats in an array
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Controls dim integers in an array
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Controls a single float value, which is a pixel aspect ratio.
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Sets a matrix as used by the Convolve operator. Currently the user interface is limited to fixed-size arrays but the tcl script can change the array size.
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Store a ChannelSet. The UI looks almost identical to Channel_knob, but the user can select many more channels, including "all".
Referenced by DD::Image::DrawIop::input_knobs().
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Same as ChannelSet_knob, but the UI menu puts all channels not returned by Op::node_input(input) into a sub menu called "Other Layers"
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Same as ChannelSet_knob, but the UI menu only shows channels returned by Op::node_input(input).
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Store count channel numbers for your operator to write to. The user selects it from a popup list that has all the layers, a "new" item that lets them define a new layer, and "none" which stores zero into all the numbers (attemts to write to the zero channel will write to a junk buffer that is thrown away. If a layer with more than one channel is selected the user gets checkmarks to turn the individual layers off (storing zero instead of the channel number).
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Same as Channel_knob but the popup menu lacks the "new" option. Also only layers that exist in the input Iop (and RGB, RGBA and Alpha) are listed in the top level UI menu. All other channels are listed in the "other" submenu (and if this input is not connected to an Iop then all layers are listed). This is used to store channel numbers that your operator will read from.
Referenced by DD::Image::DrawIop::input_knobs(), DD::Image::IllumShader::knobs(), and DD::Image::NukeWrapper::knobs().
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Stores an x and y position. Draws a square dot in the viewer that the user can drag around.
The parent is an optional XY_knob() return value. The stored values are then relative to the point stored by that knob, and this draws a vector from this point to the parent point, and moving the parent moves this one with it.
Referenced by DD::Image::DrawIop::output_knobs().
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Stores an xyz position and draws a square dot on the 3D viewer that the user can drag around.
The parent is an optional XYZ_knob() return value. The stored values are then relative to the point stored by that knob, and this draws a vector from this point to the parent point, and moving the parent moves this one with it.
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Makes two numbers called 'u' and 'v'.
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It's used to store a collection of control points
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Stores a width and height. The user can change the slider to two input fields so they can make the width and height different. When stored the horizontal value (the first one) is divided by the incoming format's pixel aspect ratio, so if the user sees equal values the result is square in the viewer. The sizes are also scaled to account for the difference between the full size and proxy formats.
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Stores four numbers representing the x, y, right, and top of a rectangle selected by the user. The values are scaled by the current proxy settings. Draws this rectangle on the viewer that the user can manipulate.
The parent is an optional XY_knob() return value. The stored values are then relative to the point stored by that knob, and moving the XY_knob will move the box with it.
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User chooses a format, which is stored in p.full_size_format. Also the current proxy scaling is used to produce another format that is stored in p.format.
Normally you should use p.format for any calculations. However since the bottom and top values are rounded to the nearest integer, you may want to use outputContext().to_proxy() on the full_size_format values to get exact vertical positions.
The FormatPair structure also contains space for making the p.format if necessary.
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Stores 3 floating-point numbers that represent a rgb color selected by the user.
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Stores 4 floating-point numbers that represent a rgb color and an alpha value selected by the user.
Referenced by DD::Image::DrawIop::output_knobs().
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This knob provides an interface to sample an average color from a viewer. It also provides the position and size of the sampled area
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Store np numbers, but show a single slider with multiple moving slider handles. Values will always be in sorted because the user cannnot move the sliders through each other.
This knob stores into a Matrix4 a 2-D transformation (although a Matrix4 is 4x4, this will only set 6 a00,a01,a03,a10,a11,a13 to values other than the identity). The user is presented with a "transform jack" in the viewer.
This creates named child knobs. If the name of the knob ends with "_" then these names are instead appended to this overall name, which allows more than one of these to be used in a node.
type modifies how the transform knob works. Known types are:
TRANSFORM (0) = Used by Transform operator. Initializes to the identity and initializes the center to put itself in the middle of the image. The stored matrix will transform pixel positions.
TO_PROXY = Same as TRANSFORM but when it calculates the matrix when Nuke is in proxy mode, it also stores the conversion from full-size to proxy format. This can be used by a knob like the Bezier that wants to store a set of x/y positions specified by the user.
POSITIONER = Used to place objects, such as Text, where location 0,0 is of some importance to the user. Hides the "center" control from the user (though the user can still move it with ctrl+drag) The passed matrix is used to initialize the transform. Currently only scale and translate is deduced from it.
POSITIONER|TO_PROXY = Does both.
T2D_GAUGE adds a little angular handle that outputs a value between 0 and 1 in bottom right corner of the matrix. Be sure to reset this value to 1 before using the matrix! Example use is transparency in the 'wipe' UI of the viewer.
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A set of lookup curves is stored and the user is presented with an editor in which they can manipulate them. See the LookupCurves class for more information.
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A set of lookup curves is stored and the user is presented with an editor in which they can manipulate them. See the LookupCurves class for more information.
This knob stores into a Matrix4 a 3-D transformation. A 3-D transform jack is presented to the user in the 3D viewer.
This creates named child knobs. If the name of the knob ends with "_" then these names are instead appended to this overall name, which allows more than one of these to be used in a node.
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A knob which represents a vector as an arrow joining two X,Y,Z positions.
The parameter p is a pointer to a pair of x, y, z points (6 floats) which are used to set the default start and end position of the arrow.
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Stores 2 x,y,z points(6 floats) describing a 3D volume.
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A histogram knob displays a histogram and lets the user choose 5 mapping parameters
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obsolete
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Stores an unsigned value representing a color for use in coloring in the GUI. The stored bytes are rrggbb00. If you want the floating point equivalents you can use from_sRGB() on these.
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Starts a new tab on the control panel and resets the BeginGroup() hierarchy level to zero.
Referenced by DD::Image::LookAt::knobs(), and DD::Image::DrawIop::output_knobs().
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Starts a new hierarchy level. This produces a line with an open/close icon on the left, which causes all knobs between this and the matching EndGroup() to show/hide.
The name can be used to look this up so you can call Knob::open() and Knob::close() on it from a knob_changed() method.
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Same as BeginGroup() except the group is closed by default. This has to be passed to the constructor (rather than set afterwards by SetFlags so that the default can be remembered and scripts written with the settings that way.
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Ends a hierarchy level.
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Starts a new viewer toolbar. This produces a toolbar which appears along a edge of each viewer. Use EndToolbar to finish the toolbar.
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Ends a toolbar.
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Starts a new tabbed group. Use EndTabGroup to finish the group and TabKnob to add new tabs to the group.
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Ends a tabbed group.
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Starts a new group outside of any tabs Use EndExogroup to finish the group
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Ends a extratabular group.
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Displays some text. This can be placed between any knobs if you do ClearFlags(f,Knob::STARTLINE) on the next knob.
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Deprecated, do not use. Same as Newline(f,label) followed by Text_knob(f,text).
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Same as Text_knob() but the knob has a name. This is necessary if you want to find the knob again in order to hide/show it.
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Same as Named_Text_knob() with the addition that this text knob have a label in the left column on the property panel to show.
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Start a new line in the panel. The label, if provided, is put on the left.
Referenced by DD::Image::DrawIop::input_knobs(), DD::Image::LookAt::knobs(), and DD::Image::NukeWrapper::knobs().
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Horizontal divider line. The label, if provided, is put to the left of it.
Referenced by DD::Image::DrawIop::input_knobs().
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Horizontal gap between knobs. Be sure to ClearFlags(f,Knob::STARTLINE) on the next knob.
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Vertical gap between knobs.
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A non-interactive icon
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Displays a questionmark button, when the user clicks it a popup window appears displaying a block of text.
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You can put other symbols on the questionmark button with this.
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Produces a button that when the user presses it it will call the Op::knob_changed() method.
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Produces a button that when the user presses it it will execute in Nuke scripting language the passed command, with this knob as "context" so that relative names work. Also does knob_callback().
Referenced by DD::Image::FrameRangeControls::knobs(), and DD::Image::FileOp::Reload_Button().
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Produces a button that when the user presses it it will execute in Nuke Python the passed command, with this knob as "context" so that relative names work. Also does knob_callback().
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Produces a button that when the user presses it it will cancel and abort the current Op tree. It effectively simulates pressing "Cancel" in the progress dialog.
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Produces a custom Python knob. This is a knob which will execute Python code to produce its UI.
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Produces a pulldown menu with multiple items that will execute in Nuke scripting language the passed command, with this knob as "context" so that relative names work.
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Produces a pulldown menu with multiple items that will execute in Nuke scripting language the passed command, with this knob as "context" so that relative names work.
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Multi-line text editor.
Referenced by Eval_String_knob().
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Creates a new String knob that may contain an expression.
References Multiline_String_knob().
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Controls an integer enumeration. The array of labels e will produce a pop-up list the user can choose from. The index into this list is stored. The first item will store a zero, etc. You can assume that only legal values are stored.
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A knob managing the logic for disabling nodes
ostream & DD::Image::operator<< | ( | std::ostream & | o, |
const Matrix4 & | matrix | ||
) |
Writes it in nuke/tcl notation, with nested curly braces
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convert a DD::Image::Matrix4 to a std::vector<double> transposes from column-major to row-major
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convert a std::vector<double> to a DD::Image::Matrix4 transposes from row-major to column-major
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convert a DD::Image::Matrix4 to an array of doubles transposes from column-major to row-major
References DD::Image::Matrix4::array(), and DD::Image::Matrix4::transpose().
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convert a DD::Image::Matrix4 to an array of doubles ignores 3rd row transposes from column-major to row-major
References DD::Image::Matrix4::array(), and DD::Image::Matrix4::transpose().
double DD::Image::noise | ( | double | arg | ) |
Same as noise(arg,0,0) but faster
Referenced by fBm(), and turbulence().
double DD::Image::noise | ( | double | arg0, |
double | arg1 | ||
) |
Same as noise(arg0,arg1,0) but faster
double DD::Image::noise | ( | double | x, |
double | y, | ||
double | z | ||
) |
3D Perlin noise function.
Unlike some shader libraries, this produces a signed range centered on zero. The absolute maximum range is from -1.0 to 1.0. Doing (noise(x,y,z)+1)/2 will return values that are used by some other libraries. This produces zero at all integers, so you should rotate the coordinates somewhat (add a fraction of y and z to x, etc) if you want to use this for random number generation.
This uses a compiled random table and thus will produce exactly the same results on all platforms for the same xyz values.
Losely based on principles described by Perlin http://www.mrl.nyu.edu/~perlin/doc/oscar.html coherent noise function over 1, 2 or 3 dimensions (copyright Ken Perlin)
Modified by information in Perlin's paper at Siggraph 2002 on "Improving Noise"
double DD::Image::fBm | ( | double | x, |
double | y, | ||
double | z, | ||
int | octaves, | ||
double | lacunarity, | ||
double | gain | ||
) |
double DD::Image::turbulence | ( | double | x, |
double | y, | ||
double | z, | ||
int | octaves, | ||
double | lacunarity, | ||
double | gain | ||
) |
double DD::Image::p_random | ( | int | x | ) |
Return a repeatable pseudo random-number in the range 0-1. The same value is returned each time this is called with a given x.
This is a function that I randomly made up. I hope that this will give a decent random number with the help of the main table. (I know, cryptographers will call me naive. Matthias) The most important part is that this function will return the same value on any OS and processor.
Referenced by DD::Image::RenderScene::inputContext(), DD::Image::Transform::motionBlurSample(), and p_random().
double DD::Image::p_random | ( | int | x, |
int | y | ||
) |
Return a repeatable pseudo-random in the range 0-1 for each different combination of x and y.
double DD::Image::p_random | ( | int | x, |
int | y, | ||
int | z | ||
) |
Return a repeatable pseudo-random in the range 0-1 for each different combination of x and y and z.
double DD::Image::p_random | ( | double | x | ) |
1D pseudo random number space. Same as the integer version at integers, does smooth interpolation between the values between the integers.
Note that due to the smooth interpolation the returned values may go outside the 0-1 range. The actual range is -.25 to 1.25.
References p_random().
double DD::Image::p_random | ( | double | x, |
double | y | ||
) |
2D pseudo random number space. Same as the integer version at integers, does smooth interpolation between the values between the integers.
References p_random().
double DD::Image::p_random | ( | double | x, |
double | y, | ||
double | z | ||
) |
3D pseudo random number space. Same as the integer version at integers, does smooth interpolation between the values between the integers.
References p_random().
void DD::Image::ParallelFor | ( | unsigned int | numItems, |
Function | f, | ||
unsigned int | maxThreads = 0 , |
||
unsigned int | minItems = 1000 |
||
) |
Loop through the given number of items, calling the supplied function for each item with the index as the parameter. If maxThreads != 1, this will spawn multiple threads. If maxThreads == 0 (the default), it will use as many threads as are available. If there are less than minItems, it won't spawn any threads to avoid the overhead of thread spawning. It may be worth reducing this for expensive per-item operations.
void DD::Image::ParallelForRange | ( | unsigned int | numItems, |
Function | f, | ||
unsigned int | maxThreads = 0 , |
||
unsigned int | minItems = 1000 |
||
) |
Sometimes you need to set up a cache or other state which requires per-thread storage, in which case ParallelFor won't help. ParallelForRange takes one step back and lets your function do the looping. All it does is divide the items into ranges and then calls the supplied function for each range. If you have N threads in the thread pool, the items will be divided into N ranges, and the function called once for each range. If threading is turned off, this is just the same as calling f(0, numItems);
int DD::Image::plugin_count | ( | ) |
Return how many plugins have been loaded. This is incremented by every successful plugin_find().
const char * DD::Image::plugin_name | ( | ) |
Return the name of the plugin being currently loaded. This is set when reading binary or tcl plugins. A blank string is returned if no such plugin is currently being loaded. The directory of this name will affect the locations searched by plugin_find().
Referenced by plugin_find(), and plugin_load().
const char * DD::Image::plugin_name | ( | int | n | ) |
Return the filename of the Nth plugin that was found.
const char * DD::Image::plugin_find | ( | const char * | name, |
const char *const * | extensions = nullptr |
||
) |
Find and return the filename of a plugin. If the file is found, the full filename is copied to permanent storage and that permanent copy is returned. If the file is not found zero is returned.
If name contains any slashes, then it is expanded relative to the directory that is in plugin_name(), and that single filename (with any possible extensions) is checked. Note that only forward slashes work.
Otherwise every single directory in getPluginPath() is looked into.
extensions is an optional null-terminated list of filename extensions to try. These should start with a period. Each of them is added to the filename in each directory and the first match is returned. This is only done if name does not contain a period after the last slash. If you need to know which one was used, look at the end of the returned string (I don't return the index in order to force calling code to check extensions that are supplied in the plugin name).
The extension ".osx.bundle" is handled specially, if it is matched a whole lot more data is tacked on in order to produce the actual name of the shared object file that the plugin really is in.
References getPluginPath(), plugin_name(), DD::Image::FileSet::reload(), and strlcpy().
Referenced by plugin_load(), and plugin_load_one().
const char * DD::Image::plugin_load | ( | const char * | name, |
const char * | altname = nullptr |
||
) |
load a plugin with the basename 'name' (or 'altname' if specified and nothing by name can be found)
Try to load a shared-object or tcl plugin.
plugin_find() is done with the passed name. This means that if the name does not have any slashes in it, it is looked for in every directory in getPluginPath(). If it does have a slash in it, it is tried in one location, relative the the location of the current plugin if it does not start with slash.
If there is no period in the name after the last slash, then it tries the following extensions:
If the plugin is found, it is loaded. If the resulting filename ends in ".tcl" or ".gizmo" then plugin_interpret() is called. Otherwise plugin_binary() is called. The filename found is returned. If the plugin fails to load due to some error you can retrieve the error message with plugin_error().
If no matching filename is found, null is returned. plugin_error() is set to an appropriate error message.
References plugin_find(), and snprintf().
Referenced by DD::Image::DeepWriter::Description::find(), DD::Image::GeoWriter::Description::find(), DD::Image::Writer::Description::find(), DD::Image::Reader::Description::find(), DD::Image::Op::find_description(), and plugin_load().
void * DD::Image::plugin_load | ( | const char * | name, |
void *(*)(const char *) | test, | ||
const char * | arg, | ||
const char * | symbol = nullptr |
||
) |
Load a plugin and make sure it defines some object (such as a script command). The function test(arg) should search for the desired object. arg is typically the name of the object.
This calls test(arg) first and if it returns non-zero that is returned.
It then tries plugin_load(name). If that fails null is returned.
If the plugin does load, test(arg) is called again. If it returns non-zero it returns that value. This will happen if some constructor exectued by loading the plugin added the new object to the correct tables.
If test(arg) fails after loading the plugin, plugin_error() is set to a message with the filename of the plugin saying the plugin did not define symbol. If symbol is null then name is used.
Thus when this returns, either a pointer to the desired object is returned, or null is returned and a useful error message is in plugin_error().
References plugin_load(), plugin_name(), and snprintf().
const char * DD::Image::plugin_load_all | ( | const char * | name | ) |
Load the plugin from every directory in getPluginPath(). This may load several plugins, only the name of the last one is returned. The directories in getPluginPath() are tried in backwards order, so that "earlier" plugins may override later ones.
This is used by Nuke to load the init.py
and menu.py
plugins.
The name of the last plugin found is returned, or NULL if no plugin was found.
The last error produced by any of the plugins is reported by plugin_error(). However if no matching plugin was found this is not considered an error.
References getPluginPath(), and strlcpy().
const char * DD::Image::plugin_load_one | ( | const char * | name | ) |
Similar to plugin_load, except that plugin_addpath calls insert paths instead of adding them, like plugin_load_all.
References plugin_find(), and snprintf().
const char * DD::Image::plugin_path | ( | int | n | ) |
Old iterator for accessing items in getPluginPath(). Returns NULL if n is greater or equal to the size().
References getPluginPath().
Referenced by DD::Image::FileOp::file_types().
void DD::Image::plugin_addpath | ( | const char * | name | ) |
Add a directory to getPluginPath(). Nothing is done if the directory is already in the path (this is done with simple strcmp so an exact match is needed). name is copied to our own storage.
Normally the new directory is added to the start of the path, ie the most recently added directory is searched first.
However if we are currently inside a plugin_load_all/one() call the directory is inserted before the directory we are currently reading from. In addition if the filename does not start with a slash (or letter, colon, slash on NT) then it is appended to the current directory. This allows an init.tcl file to "plugin_addpath ./subdir" and make subdir be searched without knowing the current directory name. If there is an init.tcl in the subdirectory it will be sourced as well.
References strlcpy().
Referenced by plugin_appendpath().
void DD::Image::plugin_appendpath | ( | const char * | name | ) |
Add a directory to the end of getPluginPath(), if not already in it. See plugin_addpath().
References plugin_addpath().
const char * DD::Image::plugin_error | ( | ) |
Return any error reported by the last call to plugin_load(), or return NULL if none. The returned value points at a static buffer that is overwritten on each call.
Referenced by DD::Image::Write::execute(), DD::Image::Op::find_description(), DD::Image::WriteGeo::set_file_type_from_filename(), and DD::Image::Write::set_file_type_from_filename().
void DD::Image::plugin_error | ( | const char * | s | ) |
Set an error message for the current plugin.
References strlcpy().
void * DD::Image::plugin_binary | ( | const char * | name, |
const char * | symbol = nullptr |
||
) |
plugin_load() calls this for a binary plugin. You can call it yourself to load dynamic objects in a portable way.
This returns zero and sets plugin_error() if there is any problem loading the file as a plugin.
If symbol is non-zero, it locates that symbol in the plugin and returns a pointer to it. If the symbol is not found this returns zero and sets plugin_error().
If symbol is zero, this just returns a non-zero value if the plugin successfully loads. Stuff in the init portions of the object will be executed, this is how all DDImage plugins initialize themselves.
References DD::Image::Application::GetProductName(), ParseBlinkLibraryAbiVersionFromDLErrorMessage(), ParseDDImageAbiVersionFromDLErrorMessage(), and snprintf().
const std::vector< const char * > & DD::Image::plugin_path_list | ( | int | n | ) |
Return the list of files in entry n in getPluginPath(). n must be less than the size of the path.
References getPluginPath(), and DD::Image::FileSet::list().
Referenced by DD::Image::FileOp::file_types().
const std::vector< const char * > & DD::Image::getPluginPath | ( | ) |
Returns the entire plugin path as a vector.
Returns a vector of the directories Nuke will look in to get the plugins. This is initially $HOME/.nuke, $NUKE_PATH, and directory(NukeExecutableName)/plugins.
Referenced by plugin_find(), plugin_load_all(), plugin_path(), and plugin_path_list().
void DD::Image::setPluginInstallPaths | ( | const std::vector< std::string > & | paths | ) |
Sets system-specific locations that Nuke will look in for third-party plugins. Called during initialisation.
const std::vector< std::string > & DD::Image::getPluginInstallPaths | ( | ) |
Gets system-specific locations that Nuke will look in for third-party plugins.
const char * DD::Image::getApplicationPluginPath | ( | ) |
Return the plugin path of the application
std::string DD::Image::GetNukeHomeDir | ( | ) |
! GetNukeHomeDir Returns parent path of the .nuke configuration directory. Defaults to HOME (or USERPROFILE on Windows). Returns OS-appropriate separators. Path never has a trailing slash/backslash.
void DD::Image::PostAbortTeardown | ( | ) |
! PostAbortTeardown Should be called after the op-tree abort has been called during global teardown.
References DD::Image::ShutdownBroadcaster::Destroy().
void DD::Image::InitialiseThread | ( | ) |
Initialises DDImage threading Should be called from the MainThread.
void DD::Image::createRIPContext | ( | ) |
create and register the DDImage RIP Context with RIP
References DD::Image::Thread::numCPUs.
void DD::Image::destroyRIPContext | ( | ) |
Destroy the DDImage RIP Context
void DD::Image::TextureMipSample | ( | const Vector2 & | center, |
const Vector2 & | dU, | ||
const Vector2 & | dV, | ||
TextureFilter * | filter, | ||
Iop ** | mip, | ||
Pixel & | out | ||
) |
Sample a parallelogram of an iop with a mipmap technique.
void DD::Image::SleepMS | ( | int | ms | ) |
Make this thread sleep for the given number of milliseconds (1/1000 of a second).
If you pass 0 or negative then it will sleep for the very shortest period of time (doing sched_yield() on Linux and SwitchToThread() on Windows).
Referenced by sleepFor().
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Test to see if you should draw lines
Referenced by DD::Image::CameraOp::draw_handle(), and DD::Image::Transform::draw_handle().
void DD::Image::PrintKnobChangedInValidateWarning | ( | Knob * | k | ) |
Print a warning if a knob has been changed inside validate() unless the node has been whitelisted
References DD::Image::Knob::op(), and DD::Image::Op::warning().
Referenced by DD::Image::Knob::changed().
bool DD::Image::ParseDDImageAbiVersionFromDLErrorMessage | ( | const char * | dlErrorMessage, |
int & | majorVersion, | ||
int & | minorVersion | ||
) |
Try to parse the error given by dlopen() - if the message is about DDImage ABI version, parse the major and minor versions the plugin was compiled for
References ParseDDImageAbiVersionFromDLErrorMessage().
Referenced by ParseDDImageAbiVersionFromDLErrorMessage(), and plugin_binary().
bool DD::Image::ParseBlinkLibraryAbiVersionFromDLErrorMessage | ( | const char * | dlErrorMessage, |
int & | majorVersion, | ||
int & | minorVersion | ||
) |
Try to parse the error given by dlopen() - if the message is about BlinkLibrary ABI version, parse the major and minor versions the plugin was compiled for
References ParseBlinkLibraryAbiVersionFromDLErrorMessage().
Referenced by ParseBlinkLibraryAbiVersionFromDLErrorMessage(), and plugin_binary().
const char *const DD::Image::group_names |
Group name strings.
Referenced by DD::Image::AttribContext::print_info().
const char *const DD::Image::render_modes |
Name text array for render_mode enumeration knob
const char *const DD::Image::render_modes_source |
Same as render_modes, except missing the "unchanged" entry
const char DD::Image::INVISIBLE |
In Op::knobs() use this to label knobs you don't want the user to see. This is the string "INVISIBLE" but the pointer is recognized and it causes Knob::hidden() to return true.
Referenced by DD::Image::NukeWrapper::knobs(), and DD::Image::FileOp::Reload_Button().
float(* DD::Image::root_real_fps)() |
Return the current global setting for frames per second.
Referenced by DD::Image::Read::append().
bool DD::Image::plugin_verbose |
If this is set to true then it prints messages to stdout when it loads plugins.
bool DD::Image::plugin_safe_mode |
If this is set to true then it skips loading plugins (and menus) from ~/.nuke and NUKE_PATH. It also skips loading any Ofx plugins
std::string(* DD::Image::getClipboardContents)() |
Return the contents of the clipboard
void(* DD::Image::setClipboardContents)(std::string &text) |
Copy a string into the clipboard
const char *const DD::Image::display3d_names |
Name text array for ViewerContext::display3d() enumeration knob
const char *const DD::Image::display3d_names_source |
Same as display3d_names, except missing the "unchanged" entry
void*(* DD::Image::profileRequestEventPointer) (const std::string &name, const uint32_t &color) |
! The functions which are defined by Nuke
RIP::Compute::ContextIP DD::Image::gRipContext |
Nuke/DDImage's RIP context
Referenced by DD::Image::RefCountedFloatBuffer::allocate().
©2020 The Foundry Visionmongers, Ltd. All Rights Reserved. |