Operator that transforms geometric points. More...
Inherits DD::Image::GeoOp, and DD::Image::LookAt.
Public Member Functions | |
TransformGeo (Node *) | |
int | minimum_inputs () const |
int | maximum_inputs () const |
Op * | default_input (int input) const |
bool | test_input (int input, Op *) const |
const char * | input_label (int input, char *) const |
AxisOp * | axis_input () const |
virtual Op * | lookat_input () const |
override from LookAt | |
const Matrix4 & | matrix () const |
const Matrix4 & | concat_matrix () const |
virtual void | matrix (const Matrix4 &m) |
GeoOp * | concat_input () const |
void | knobs (Knob_Callback) |
int | knob_changed (Knob *k) |
const char * | Class () const |
const char * | node_help () const |
Public Member Functions inherited from DD::Image::GeoOp | |
virtual | ~GeoOp () |
Scene * | scene () const |
void | build_scene (Scene &scene) |
void | get_geometry (Scene &, GeometryList &out) |
void | setupScene () |
bool | evaluate_transform (int obj, GeometryList &out, bool transform_normals=true) |
GeoOp * | input (int n) const |
GeoOp * | input0 () const |
GeoOp * | input1 () const |
const char * | node_shape () const override |
unsigned | node_color () const override |
void | shadow_knobs (Knob_Callback f) |
void | knobs (Knob_Callback, bool sourcegeo, bool geoselectSaves=false) |
virtual void | print_info (std::ostream &o) |
unsigned | objects () const |
unsigned | vertices (int obj) const |
std::vector< GeoInfo::Cache > & | getCacheList () |
HandlesMode | doAnyHandles (ViewerContext *) override |
void | build_matrix_handles (ViewerContext *ctx, const Matrix4 *localMatrix=nullptr) |
virtual void | select_geometry (ViewerContext *, GeometryList &scene_objects) |
void | assign_drawlists (int obj, GeoInfo &info) |
Display3DMode | display3d () const |
RenderMode | render_mode () const |
bool | selectable () const |
virtual bool | selection3DChanged (ViewerContext *ctx) |
virtual bool | selection3DCleared () |
virtual bool | selection3DMouseDown (ViewerContext *ctx) |
virtual bool | selection3DMouseUp (ViewerContext *ctx) |
virtual bool | selection3DMouseDrag (ViewerContext *ctx) |
const Hash & | hash (int i) const |
const GeometryMask & | rebuild_mask () const |
bool | rebuild (const GeometryMask &m=GeometryMask(Mask_All_Geometry)) const |
void | set_rebuild (const GeometryMask &m) |
void | clear_rebuild (const GeometryMask &m) |
const GeneralInfo & | generalInfo () const override |
GeoOp * | geoOp () override |
Cast to a GeoOp. This is much cheaper and safer than using dynamic_cast. | |
const GeoOp * | geoOp () const override |
Public Member Functions inherited from DD::Image::Op | |
PrevalidateResult | preValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Op * | rootOp () const |
bool | preValidateAborted (int treeStartingVersion, PrevalidateResult &result) const |
const OutputSet & | getOutputs () const |
return all the outputs of this node | |
virtual void | setInputsValid (bool nowValid) |
set whether the input ops are valid (are for the right context) | |
bool | inputsValid () const |
return whether the input ops are valid (are for the right context) | |
virtual bool | can_clone () const |
returns whether or not an op can be cloned in the dag | |
bool | haveHash () const |
return true if the hash() value is meaningful and globally unique | |
virtual std::vector< DD::Image::OutputContext > | getPrevVersionsWanted () const |
virtual const MetaData::Bundle & | _fetchMetaData (const char *keyname) |
const MetaData::Bundle & | fetchMetaData (const char *keyname) |
Node * | node () const |
DD::Image::NodeI * | getNode () const |
void | node (Node *v) |
Op * | firstOp () const |
void | firstOp (Op *v) |
Op * | parent () const |
void | parent (Op *lpOp) |
virtual void | detach () |
node has been deleted in DAG | |
virtual void | attach () |
node has been created in DAG | |
virtual void | pre_write_knobs () |
int | replace_knobs (Knob *afterthis, int n, void(*f)(void *, Knob_Callback), void *, const char *fileExt=nullptr) |
int | add_knobs (void(*f)(void *, Knob_Callback), void *, Knob_Callback) |
void | set_unlicensed () |
Knob * | knob (const char *name) const |
Knob * | knob (int) const |
bool | pushed () const |
bool | panel_visible () const |
bool | node_disabled () const |
bool | node_selected () const |
unsigned | node_gl_color () const |
void * | field (const char *name) |
void * | field (const char *name, int &type) |
void * | set_field (const char *name, const void *source, int size) |
void * | get_field (const char *name, void *dest, int size) |
void | beginHandle (HandleType command, ViewerContext *ctx, EventCallback *cb, int index, float x=0, float y=0, float z=0, ViewerContext::Cursor cursor=ViewerContext::kNoCursor) |
void | endHandle (ViewerContext *ctx) |
virtual int | knob_change_finished (Knob *knob, bool changedByUser=true) |
void | addTime (OpTimer::Category category, long long microsecondsCPU, long long microsecondsWall, bool isTopLevel=true) |
void | getPerformanceInfo (OpTimer::Category category, OpTimer::PerformanceInfo &info) const |
return the amount of CPU time taken by this op | |
virtual bool | inputs_clockwise () const |
whether unconnected inputs on the DAG should be arranged clockwise or anticlockwise (default) | |
virtual std::vector< int > | input_order () const |
virtual int | inputArrows (int nodeInputs) const |
bool | script_command (const char *command, bool py=true, bool eval=true) const |
bool | script_expand (const char *str) const |
HandlesMode | anyHandles (ViewerContext *ctx) |
void | add_draw_handle (ViewerContext *) |
virtual void | draw_handle (ViewerContext *) |
virtual void | add_input_handle (int input, ViewerContext *) |
void | add_op_handle (ViewerContext *ctx) |
void | add_knob_handle (Knob *, ViewerContext *) |
virtual int | getViewableModes () const |
virtual int | optional_input () const |
int | inputs () const |
int | node_inputs () const |
Op * | node_input (int, GenerateType=OUTPUT_OP) const |
Op * | node_input (int, GenerateType, const DD::Image::OutputContext *outputContext) const |
Op * | input_op (int n=0) const |
virtual void | inputs (int n) |
Op * | input (int) const |
int | inputNumber (int input, int offset) const |
Op * | input (int input, int offset) const |
Op * | input0 () const |
return the primary input More... | |
Op * | input1 () const |
return the second input, if it exists More... | |
const std::vector< Op * > & | getInputs () const |
const std::vector< Op * > & | getChildren () const |
virtual void | set_input (int i, Op *op, int input, int offset) |
void | set_input0 (Op *op) |
void | set_input (int i, Op *op) |
void | set_input (int i, Op &op) |
void | set_input (int input, int offset, Op *op) |
const OutputContext & | outputContext () const |
virtual void | setOutputContext (const OutputContext &c) |
virtual void | append (Hash &) |
virtual float | uses_input (int) const |
virtual void | build_splits () |
virtual int | split_input (int) const |
virtual const OutputContext & | inputContext (int n, int offset, OutputContext &) const |
virtual const OutputContext * | inputUIContext (int n, OutputContext &) const |
const Hash & | hash () const |
virtual bool | frameTransformImplemented () const |
virtual bool | frameTransformDownstream (const OutputContext &context, unsigned int input, float inFrame, float &outFrame) const |
virtual bool | frameTransformUpstream (const OutputContext &context, unsigned int input, float outFrame, float &inFrame) const |
virtual DopeItemFlags::Mask | getDopeItemFlags () const |
virtual bool | shouldHideInDopeSheet (Knob *knob) const |
virtual DD::Image::Knob * | getDopeItemKnob () const |
virtual ViewSet | viewsProduced () const |
virtual ViewSet | viewsWantOn (int i) const |
virtual ViewSet | splitForViews () const |
bool | requested () const |
void | setRequested () |
void | forgetRequestShallow () |
void | forget_request () |
void | forget_request (std::set< Op * > &forgotten) |
DD::Image::Hash | curveHash () const |
bool | opCurrent () const |
virtual std::string | input_longlabel (int) const |
void | node_redraw () |
void | print_name (std::ostream &o) const |
NodeContext | nodeContext () const |
std::string | node_name () const |
void | invalidateSameHash () |
bool | invalidate () |
bool | invalidate (const Hash &hash) |
bool | update (const Box *=nullptr) |
void | asapUpdate () |
void | asapUpdate (const Box &box, int direction=0) |
void | validate (bool for_real=true) |
virtual void | force_validate (bool for_real=true) |
void | update_handles () const |
bool | valid () const |
Returns true if it has been validated - including if there was an error. More... | |
bool | real_valid () const |
Returns true if it has been real-validated - including if there was an error. More... | |
bool | inErrorState () const |
bool | inInvalidState () const |
bool | opened () const |
void | open () |
void | unopen () |
bool | running () const |
void | running (bool v) |
bool | not_closed () const |
void | close () |
void | callCloseAfter (double seconds) |
void | copyState (Op *input) |
bool | cached () const |
void | cached (bool b) |
virtual bool | inUse () const |
virtual Executable * | executable () |
void | setKnobsToContext (const OutputContext &) |
void | gotoContext (const OutputContext &, bool update) |
void | progressFraction (double fraction, StatusFlags flags=StatusNone) |
void | progressFraction (int a, int b, StatusFlags flags=StatusNone) |
void | progressMessage (const char *fmt,...) |
void | progressModalMessage (const char *fmt,...) |
void | progressDismiss () |
int | slowness () const |
void | slowness (int newval) |
virtual bool | firstEngineRendersWholeRequest () const |
virtual bool | updateUI (const OutputContext &context) |
const Format & | input_format () const |
const OutputContext & | uiContext () const |
void | error (const char *fmt,...) |
void | warning (const char *fmt,...) |
void | critical (const char *fmt,...) |
void | debug (const char *fmt,...) |
void | abort () const |
Abort all trees the op is in. | |
bool | aborted () const |
True if one of the trees the op is in was aborted; ops should check this while processing and return quickly when true. | |
void | cancel () const |
Cancel all trees the op is in. Make sure you also call abort() to stop processing. | |
bool | cancelled () const |
True if one of the trees the op is in was cancelled (by user interaction) | |
bool | addToTree (OpTree *lpTree) |
Returns true if the op was added to the tree, or false if its reference count increased. | |
bool | removeFromTree (OpTree *lpTree) |
Returns false if the op was removed from the tree, or true if its reference count decreased. | |
bool | isInTree (OpTree *lpTree) const |
Checks if an op is in a particular tree, for debugging purposes. | |
bool | isInAnyTree () const |
Checks if an op is in any tree at all. | |
OpTreeHandler * | getTreeHandler () const |
Returns the treeHandler for a given Op. | |
bool | hasError () const |
bool | opOrChildHasError () const |
const Op * | getErroredOp () const |
void | setPopUpScheme (PopUpScheme lScheme) |
PopUpScheme | getPopUpScheme () const |
bool | arePopUpsEnabled () |
Returns whether a pop-up should be enabled for the next message, modifying internal data when necessary. | |
OpMessageHandler & | getMsgHandler () |
const OpMessageHandler & | getMsgHandler () const |
std::string | getDebugInfo () const |
Returns a string of debug information about the op. For internal use. | |
std::string | getDetailedDebugInfo () const |
bool | tryValidate (bool for_real=true) |
virtual Iop * | iop () |
Cast to an Iop. This is much cheaper and safer than using dynamic_cast. | |
virtual const Iop * | iop () const |
virtual ParticleOp * | particleOp () |
Cast to a ParticleOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const ParticleOp * | particleOp () const |
virtual DeepOnlyOp * | deepOnlyOp () |
Cast to a DeepOnlyOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const DeepOnlyOp * | deepOnlyOp () const |
virtual const char * | displayName () const |
virtual std::string | docsPath () const |
virtual bool | onAction (const ViewerContext *c, const DD::Image::Flags f, void *d) |
Op * | get (const Description *description) |
Public Member Functions inherited from DD::Image::LookAt | |
LookAt (int defaultLookAxis=kAxisZPlus) | |
void | knobs (Knob_Callback f) |
Adds the 'Look' tab and knobs for all the look at options. | |
int | knobChanged (Op *parent, Knob *k) |
disables the look at input is not present | |
void | lookAt (Matrix4 &matrix) |
performs the look at on the incoming matrix | |
void | lookMatrixAt (const OutputContext &oc, Matrix4 &concatMatrix) |
performs the look at on the incoming matrix for a given context | |
Static Public Attributes | |
static const Description | description |
Static Public Attributes inherited from DD::Image::Op | |
static unsigned | current_request_pass |
static void(* | node_redraw_cb )(const Op *) |
static void(* | print_name_cb )(std::ostream &, const Op *) |
static void(* | status_callback )(const Op *, float, float, const char *, StatusFlags) |
Protected Member Functions | |
void | _validate (bool for_real) |
void | get_geometry_hash () |
void | geometry_engine (Scene &, GeometryList &out) |
void | build_handles (ViewerContext *) |
Protected Member Functions inherited from DD::Image::GeoOp | |
GeoOp (Node *) | |
Base class constructor. More... | |
virtual void | updateGeneralInfo () |
void | display3d (Display3DMode v) |
void | selectable (bool v) |
void | render_mode (RenderMode v) |
void | backface_culling (int v) |
void | update_geometry_hashes () |
void | delete_cache () |
void | synchronize_cache (GeometryList &out) |
void | delete_allocations (GeoInfo::Cache &cache) |
void | add_draw_geometry (ViewerContext *) |
Protected Member Functions inherited from DD::Image::Op | |
Op (Node *node) | |
The constructor is protected so only subclasses can create the base class. | |
virtual void | _invalidate () |
virtual void | _open () |
virtual void | _close () |
Op * | create (Node *node, const char *name) |
Op * | create (const char *name) |
HandlesMode | anyInputHandles (ViewerContext *) |
return if any of the inputs (recursively) wish to draw handles More... | |
HandlesMode | anyKnobHandles (ViewerContext *) |
return if any of the knobs on this node wish to draw handles More... | |
void | build_input_handles (ViewerContext *) |
void | build_knob_handles (ViewerContext *) |
void | disallowNoTrees () |
Call this to tell the op that it should always have op trees for normal behaviour (for internal use) | |
virtual PrevalidateResult | doPreValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Protected Member Functions inherited from DD::Image::LookAt | |
void | perform_lookat (Matrix4 &concatMatrix, const Matrix4 &axisMatrix) |
Protected Attributes | |
Matrix4 | matrix_ |
Object matrix - parent * local. | |
Matrix4 | concat_matrix_ |
Concatented input matrix * matrix_. | |
GeoOp * | concat_input_ |
Op this one concatenates its matrix with. | |
Protected Attributes inherited from DD::Image::GeoOp | |
Hash | geo_hash [Group_Last] |
Scene * | scene_ |
Points to scene if it is turned on. | |
GeneralInfo | info_ |
std::vector< GeoInfo::Cache > | cache_list |
Geometry cache structures. | |
Hash | cache_hash [Group_Last] |
Cache out-of-dateness hashes. | |
GeometryMask | rebuild_mask_ |
What groups need updating. | |
bool | cache_resursive |
Hash | cache_build_hash |
int | display3d_ |
GUI display setting. | |
bool | selectable_ |
GUI selectable checkmark. | |
int | render_mode_ |
Render setting. | |
int | backface_culling_ |
Backface cull setting. | |
bool | cast_shadow_ |
bool | receive_shadow_ |
Protected Attributes inherited from DD::Image::Op | |
bool | _haveHash |
whether the _hash actually has been set by a call to invalidate(Hash) ever. | |
Protected Attributes inherited from DD::Image::LookAt | |
Matrix4 | lookat_matrix_ |
Matrix for rotating to look at the look input. | |
Matrix4 | my_local |
For the Axis_Knob to store into. | |
bool | my_transform_normals |
int | my_lookat_axis |
bool | my_rotate_x |
bool | my_rotate_y |
bool | my_rotate_z |
bool | my_lookat_use_quat |
double | my_lookat_strength |
Additional Inherited Members | |
Public Types inherited from DD::Image::Op | |
enum | HandlesMode { eNoHandles, eHandlesUncooked, eHandlesCooked, eHandlesMax } |
enum | PrevalidateResult { eFinished, eCancelled, eAbandoned } |
This is a tribool return value. Do not extend. | |
enum | HandleType { eNone, eMouseLeftClick, eMouseRightClick, eMouseMove, eMouseDrag, eMouseRelease, eSelectionChanged, eSelectionChangeFinished, eHandleDragTranslate, eHandleDragRotate, eHandleDragScale, eHandleDragPivot, eAllHandles } |
enum | ViewableModes { eViewableMode2D, eViewableMode3D, eViewableMode3D_2DReference } |
enum | GenerateType { OUTPUT_OP, ANY_CONTEXT, INPUT_OP, INPUT_OP_PEEK, EXECUTABLE, EXECUTABLE_SKIP, EXECUTABLE_INPUT, UICONTEXT_ONLY } |
enum | NodeContext { eNodeGraph, eTimeline, eOpGraph } |
enum | StatusFlags { StatusNone, StatusModal, StatusUseCallback } |
enum | PopUpScheme { ePU_Never, ePU_Done, ePU_Once, ePU_Default, ePU_Always } |
Pop-up schemes determine when pop-up messages are displayed for op errors. More... | |
typedef std::pair< int, DD::Image::Op * > | Output |
Combination of input number and pointer to Op. | |
typedef std::set< Output > | OutputSet |
Set of all outputs from this Op. | |
typedef std::map< Hash, std::vector< unsigned int > > | ItemSelectionList |
typedef bool( | EventCallback) (Op *op, EventContext eventCtx) |
Static Public Member Functions inherited from DD::Image::GeoOp | |
static void | transform_points (PointList *out, const PointList *in, const Matrix4 &) |
static void | transform_points (PointList *out, const PointList *in, int start, int end, const Matrix4 &) |
static void | clear_drawlist_trashbin () |
Static Public Member Functions inherited from DD::Image::Op | |
static int | treeVersion () |
get the current tree version | |
static bool | nukeBusy () |
is nuke processing something on a parallel thread? | |
static Op * | create (Node *node, const char *name, Op *p_op) |
static Op * | create (const char *name, Op *p_op) |
static void | resetTimers () |
reset all the performance timers | |
static void | setTimingEnabled (bool enabled) |
turn performance timing on or off | |
static bool | isTimingEnabled () |
return whether performance timing is on or not | |
static const char * | script_result (bool py=false) |
static void | script_unlock () |
static void | all_forget_request () |
static void | new_request_pass () |
static double | callPendingClose (double seconds) |
static void | clearPendingClose () |
static Op * | error_op () |
static const char * | error_message () |
static void | clearAbortAndError () |
To be removed. | |
static void | SetDefaultPopUpEnable (bool lEnable) |
This is used by Nuke to indicate when ops using the default pop-up scheme should show pop-ups. Not recommended for customisation. | |
static const Description * | find_description (const char *name, const Op *op_) |
static int | message_f (char t, const char *,...) |
static int | message_vf (char t, const char *, va_list) |
static void | add_timeout (float t, TimeoutHandler, void *v=nullptr) |
static void | repeat_timeout (float t, TimeoutHandler, void *=nullptr) |
static bool | has_timeout (TimeoutHandler, void *=nullptr) |
static void | remove_timeout (TimeoutHandler, void *=nullptr) |
Public Attributes inherited from DD::Image::Op | |
const MetaData::Bundle * | metaCache |
Hash | metaCacheHash |
Protected Types inherited from DD::Image::LookAt | |
enum | { kAxisZPlus, kAxisZMinus, kAxisYPlus, kAxisYMinus, kAxisXPlus, kAxisXMinus } |
Static Protected Attributes inherited from DD::Image::GeoOp | |
static Hash | sInitialGeoHash |
static Hash | sInitialCacheHash |
Static Protected Attributes inherited from DD::Image::LookAt | |
static const char *const | ms_lookat_axis_choices [] |
Operator that transforms geometric points.
|
virtual |
Return a null geo for input0 and NULL for any other.
Reimplemented from DD::Image::GeoOp.
References DD::Image::GeoOp::default_input().
|
virtual |
Only GeoOp allowed on zero, only AxisOp allowed on 1
Reimplemented from DD::Image::GeoOp.
|
protectedvirtual |
Validate our parent axis first, if any, then apply our local transform to that.
Reimplemented from DD::Image::GeoOp.
References DD::Image::Op::_validate(), concat_input_, concat_matrix_, DD::Image::LookAt::lookAt(), lookat_input(), matrix_, DD::Image::LookAt::my_local, DD::Image::Op::parent(), DD::Image::GeoOp::update_geometry_hashes(), and DD::Image::Op::validate().
|
protectedvirtual |
Hash the matrix so that any change causes the points to be invalid.
Reimplemented from DD::Image::GeoOp.
References DD::Image::Matrix4::append(), DD::Image::GeoOp::geo_hash, DD::Image::GeoOp::get_geometry_hash(), lookat_input(), DD::Image::LookAt::lookat_matrix_, and matrix_.
|
protectedvirtual |
Apply the concat matrix to all the GeoInfos.
Reimplemented from DD::Image::GeoOp.
References concat_input_, concat_matrix_, DD::Image::GeoOp::get_geometry(), and DD::Image::GeometryList::size().
|
protectedvirtual |
The default GeoOp::build_handles will build a Scene object and draw it. This is not needed by TransformGeo, as it can just change the OpenGL transform and then ask the input to draw. Also the Axis knobs do not draw right unless it sets the transform for any parent transform.
Reimplemented from DD::Image::GeoOp.
References DD::Image::GeoOp::add_draw_geometry(), DD::Image::Op::add_input_handle(), DD::Image::Op::build_knob_handles(), DD::Image::CONNECTED, DD::Image::ViewerContext::connected(), matrix_, DD::Image::ViewerContext::modelmatrix, DD::Image::Op::node_disabled(), DD::Image::Op::parent(), DD::Image::SHOW_OBJECT, DD::Image::ViewerContext::transform_mode(), DD::Image::Op::validate(), DD::Image::VIEWER_2D, and DD::Image::ViewerContext::viewer_mode().
©2020 The Foundry Visionmongers, Ltd. All Rights Reserved. |