FnUsdAbstractionLib 15.1.6
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usg::lux::VolumeLightAPI Class Reference

Public Member Functions

 VolumeLightAPI (const Prim &prim)
 
bool validate ()
 
 operator bool () const
 
void apply ()
 
Attribute createMaterialSyncModeAttr (const Value &defaultValue=Value())
 
Attribute getMaterialSyncModeAttr () const
 
void setMaterialSyncMode (const Token &value, fdk::TimeValue time=fdk::defaultTimeValue())
 
Token getMaterialSyncMode (fdk::TimeValue time=fdk::defaultTimeValue()) const
 
Attribute createShaderIdAttr (const Value &defaultValue=Value())
 
Attribute getShaderIdAttr () const
 
void setShaderId (const Token &value, fdk::TimeValue time=fdk::defaultTimeValue())
 
Token getShaderId (fdk::TimeValue time=fdk::defaultTimeValue()) const
 

Static Public Member Functions

static bool isValidPrim (const Prim &prim)
 

Protected Attributes

Prim _prim
 


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