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| VolumeLightAPI (const Prim &prim) |
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bool | validate () |
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| operator bool () const |
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void | apply () |
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Attribute | createMaterialSyncModeAttr (const Value &defaultValue=Value()) |
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Attribute | getMaterialSyncModeAttr () const |
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void | setMaterialSyncMode (const Token &value, fdk::TimeValue time=fdk::defaultTimeValue()) |
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Token | getMaterialSyncMode (fdk::TimeValue time=fdk::defaultTimeValue()) const |
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Attribute | createShaderIdAttr (const Value &defaultValue=Value()) |
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Attribute | getShaderIdAttr () const |
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void | setShaderId (const Token &value, fdk::TimeValue time=fdk::defaultTimeValue()) |
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Token | getShaderId (fdk::TimeValue time=fdk::defaultTimeValue()) const |
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