The type for missing parent prims we create. More...
#include <SourceGeomOp.h>
Protected Member Functions | |
SourceEngine (Op *parent) | |
SourceGeomOp * | sourceGeomOp () const |
void | processScenegraph (usg::GeomSceneContext &context) override |
Initializes the scene state then calls the subclass createPrims(). | |
virtual void | createPrims (usg::GeomSceneContext &context, const usg::Path &path)=0 |
Protected Member Functions inherited from DD::Image::GeomOpEngine | |
GeomOpEngine (Op *parent) | |
virtual usg::Path | importShaderOp (bool create_mode, usg::GeomSceneContext &scene_context, const std::vector< Op * > &source_ops, uint32_t material_group_index, const usg::Path &material_library_path) |
virtual usg::Path | importLightOp (bool create_mode, usg::GeomSceneContext &scene_context, const std::vector< LightOp * > &source_light_ops, const usg::Path &light_prim_path, const usg::Path &material_library_path=usg::Path()) |
virtual void | assignMaterialBinding (usg::GeomSceneContext &context, bool create_mode, const usg::Path &material_path, const usg::PathArray &primPaths) |
void | setOwnerNode () |
Sets the owner node data in the edit layer to point to the owning node. | |
Protected Attributes | |
usg::GeomStateTarget | materialTopologyTarget |
'material-topology' - affects the define-geometry target | |
usg::GeomStateTarget | materialPropertyTarget |
'material-property' - affects the edit-stage target | |
usg::GeomStateTarget | modifyXformTarget |
'modify-xform' - affects the modify-values target | |
usg::Token | _parentPrimType |
The type of prim to create for the main prim's parent (default Xform) | |
usg::Path | _evaluatedPrimPath |
Evaluated output path of prim in stage. | |
Protected Attributes inherited from DD::Image::GeomOpEngine | |
Op * | _firstOp |
Op that's guaranteed to exist and offer access to Nuke Node. | |
GeomOpSet | _memberGeomOps |
All GeomOps sharing this engine - NOT the current active engine set! | |
fdk::Hash | _lastVersionsHash |
The last combined GeomOp versions hashes. | |
fdk::Hash | _lastRequestHash |
The last combined GeomOp hashes passed to the most recent buildStage() | |
usg::ShaderDescGroupPtrMap | _shaderDescGroups |
Groups of locally-created ShaderDescs. | |
Additional Inherited Members | |
Public Types inherited from DD::Image::GeomOpEngine | |
using | Builder = std::function< GeomOpEngine *(Op *)> |
'parent' is automatically provided when the first GeomOpEngine request is made. | |
using | OpInput = std::pair< Op *, OutputContext > |
Combination of input Op and its OutputContext when cached in map. | |
using | OpInputTimeMap = std::map< double, OpInput > |
using | OpInputTimeMapList = std::vector< OpInputTimeMap > |
using | OpInputTimeWarpMap = std::map< double, double > |
using | InputBindingList = std::vector< InputBinding > |
Public Member Functions inherited from DD::Image::GeomOpEngine | |
std::string | name () const override |
Op * | firstOp () const |
void | addMemberGeomOp (GeomOp *geop) |
Add to the node's GeomOp member set. | |
void | removeMemberGeomOp (GeomOp *geop) |
Remove from the node's GeomOp member set. | |
const GeomOpSet & | memberGeomOps () const |
GeomOp * | geomOpAt (double frame, int32_t view=-1) const |
GeomOp * | geomOpAtContext (const OutputContext &context) const |
Same as geomOpAt() but takes OutputContext. | |
GeomOpSet | geomOpsFor (const std::set< int32_t > &views, const fdk::TimeValueSet ×) const |
Find all the GeomOps matching the views and times. | |
KnobBinding | knob (const char *knob_name) const |
Return a read handle to the named Knob from the engine. | |
template<typename T > | |
T | getValue (const KnobBinding &knob) const |
Convenience method to get a value from a KnobBinding, if it's valid. | |
template<typename T > | |
T | getValue (const char *knobName) const |
Convenience method to get a value from a named Knob, if it exists. | |
template<typename T > | |
T | getValue (const T &defaultValue, const char *knobName, double frame, int view=-1) const |
Convenience method to get a value from a named Knob, if it exists, otherwise return defaultValue. | |
template<typename T > | |
T | getValue (const T &defaultValue, const char *knobName) const |
getValue() variant for uniform (non-animating) Knobs, or if the default uiContext() is desired. | |
template<typename T > | |
void | getValue (T &v, const char *knobName, double frame, int view=-1) const |
template<typename T > | |
void | getValue (T &v, const char *knobName) const |
getValue(&T) variant for uniform (non-animating) Knobs, or if the default uiContext() is desired. | |
template<typename T > | |
T | getValue (const T &defaultValue, const KnobBinding &knob, double frame, int view=-1) const |
Convenience method to get a value from a KnobBinding, if it's valid, otherwise return defaultValue. | |
template<typename T > | |
T | getValue (const T &defaultValue, const KnobBinding &knob) const |
getValue() variant for uniform (non-animating) Knobs, or if the default uiContext() is desired. | |
Op * | inputOpAt (uint32_t node_input, double frame, const OutputContext &ctx) |
Op * | inputOpAt (uint32_t node_input, double frame, int32_t view=-1) |
size_t | nInputs () const override |
size_t | nInputOps () const |
Returns the sum of all InputBinding op_split_counts. | |
const InputBinding & | inputBinding (uint32_t node_input) const |
GeomEngine * | inputEngine (uint32_t node_input) const override |
GeomEngine * | inputEngine0 () const override |
GeomEngine * | inputEngine1 () const override |
Op * | inputBaseOp (uint32_t node_input) |
void | printInputBindings (std::ostream &, const char *prefix="") const |
Prints the contents of the current InputBindings. | |
void | processScenegraph (usg::GeomSceneContext &context) override |
This just sets the nuke:node data on the edit layer so we can go back from the Layer to the Node that created it. | |
void | updateGeomEngineState (const usg::ArgSet &request_args, const GeomOpSet &geops, fdk::TimeValueSet &active_times) |
const fdk::Hash & | lastRequestHash () const |
void | setRequestHash (const fdk::Hash &hash) |
Assign the value of the request hash, usually done in GeomOp::buildStage(). | |
The type for missing parent prims we create.
The plugin author must at least implement the createPrims() method.
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protectedpure virtual |
Subclasses implement this to create primitives. context is the scene context path is the suggested path for the new prims.
Referenced by processScenegraph().
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