#include <SourceGeomOp.h>
Classes | |
class | SourceEngine |
The type for missing parent prims we create. More... | |
Public Member Functions | |
SourceGeomOp (Node *node, GeomOpEngine::Builder engine_ctor) | |
Constructs a SourceGeomOp with a single texture input. | |
const char * | Class () const override |
const char * | node_help () const override |
int | mergeInput () const |
Returns the node input to use for the merge geometry source. Always defaults to input 0. | |
virtual int | materialInput () const |
int | minimum_inputs () const override |
Do not use this class if the subclass will not support merge input 0! | |
int | maximum_inputs () const override |
Do not use this class if the subclass will not support merge input 0! | |
int | optional_input () const override |
Do not use this class if the subclass will not support merge input 0! | |
bool | test_input (int node_input, Op *op) const override |
Op * | default_input (int node_input) const override |
const char * | input_label (int node_input, char *buffer) const override |
'img' for input eMaterialInput. | |
void | build_handles (ViewerContext *ctx) override |
void | updateGeneralInfo () override |
void | knobs (Knob_Callback) override |
void | knobs (Knob_Callback f, bool addPathKnob) |
Overload of knobs() which allows the primPath to be not created. | |
virtual void | addSourceKnobs (Knob_Callback f) |
int | knob_changed (Knob *k) override |
void | appendGeomState (DD::Image::Hash &op_hash) override |
Public Member Functions inherited from DD::Image::GeomOp | |
const GeneralInfo & | generalInfo () const override |
const GeomOp * | geomOp () const override |
Cast to a GeomOp. This is much cheaper and safer than using dynamic_cast. | |
GeomOp * | geomOp () override |
GeomOpEngine * | engineNode () const |
const char * | node_shape () const override |
Draw a round sided box. | |
unsigned | node_color () const override |
int | minimum_inputs () const override |
Minimum number of Node inputs for this class - GeomOp base class has only one input. | |
int | maximum_inputs () const override |
Maximum number of Node inputs for this class. | |
Op * | default_input (int node_input) const override |
Return a default NullGeomOp op for Node input0. | |
bool | test_input (int node_input, Op *op) const override |
Allows only GeomOp inputs by default. | |
virtual void | AppendKnobToTarget (const Knob_Closure &f, const usg::Token &target_id) |
virtual void | AppendKnobToTarget (const char *knob_name, const usg::Token &target_id) |
void | KnobDefinesGeometry (const Knob_Closure &f) |
void | KnobModifiesAttribValues (const Knob_Closure &f) |
void | KnobEditsLayer (const Knob_Closure &f) |
void | KnobEditStage (const Knob_Closure &f) |
template<typename T > | |
T | getKnobValue (const char *knob_name, const OutputContext &context, const T &default_value) const |
template<typename T > | |
bool | setKnobValue (const char *knob_name, const T &value, double time, int32_t element_offset=0, int32_t view=-1) |
template<typename T > | |
bool | setKnobValues (const char *knob_name, bool clear_keys, const std::vector< T > &values, const std::vector< double > ×, int32_t element_offset=0, int32_t view=-1) |
const OutputContext & | inputContext (int node_input, int offset, OutputContext &scratch_ctx) const override |
const OutputContext * | inputUIContext (int node_input, OutputContext &scratch_ctx) const override |
GeomOp * | input (int op_input) const |
GeomOp * | input0 () const |
GeomOp * | input1 () const |
virtual bool | selectable () const |
virtual bool | selection3DChanged (ViewerContext *ctx) |
virtual bool | selection3DCleared () |
virtual bool | selection3DMouseDown (ViewerContext *ctx) |
virtual bool | selection3DMouseUp (ViewerContext *ctx) |
virtual bool | selection3DMouseDrag (ViewerContext *ctx) |
void | build_handles (ViewerContext *ctx) override |
virtual void | buildXformHandles (ViewerContext *ctx, const fdk::Mat4d &localMatrix) |
const usg::GeomState & | inputVersions () const |
const usg::GeomState & | localVersions () const |
const usg::GeomState & | outputVersions () const |
const usg::GeomState & | inputGeomState () const |
const usg::GeomState & | localGeomState () const |
const usg::GeomState & | outputGeomState () const |
void | resetGeomState () |
void | buildGeomState (DD::Image::Hash &op_hash) |
void | appendToTarget (const usg::Token &target_id, const fdk::Hash &hash, const fdk::Hash &version, bool is_animating_source=false) |
void | appendToTarget (const usg::Token &target_id, const Hash &hash, const Hash &version, bool is_animating_source=false) |
void | appendToTarget (const usg::Token &target_id, Op *op) |
Variant that appends op->hash() and uses op->varyingOutputHash() for 'is hash animating' state. | |
void | appendToDefineGeometryTarget (const fdk::Hash &hash, const fdk::Hash &version, bool is_animating_source=false) |
void | appendToDefineGeometryTarget (const Hash &hash, const Hash &version, bool is_animating_source=false) |
void | appendToDefineGeometryTarget (Op *op) |
void | appendToModifyValuesTarget (const fdk::Hash &hash, const fdk::Hash &version, bool is_animating_source=false) |
void | appendToModifyValuesTarget (const Hash &hash, const Hash &version, bool is_animating_source=false) |
void | appendToModifyValuesTarget (Op *op) |
void | appendToEditStageTarget (const fdk::Hash &hash, const fdk::Hash &version, bool is_animating_source=false) |
void | appendToEditStageTarget (const Hash &hash, const Hash &version, bool is_animating_source=false) |
void | appendToEditStageTarget (Op *op) |
const usg::GeomStateTargetArray & | localTargets () const |
The set of knob-change targets, copied from the shared GeomOpEngine. | |
Public Member Functions inherited from DD::Image::Op | |
PrevalidateResult | preValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Op * | rootOp () const |
bool | preValidateAborted (int treeStartingVersion, PrevalidateResult &result) const |
const OutputSet & | getOutputs () const |
return all the outputs of this node | |
virtual void | setInputsValid (bool nowValid) |
set whether the input ops are valid (are for the right context) | |
bool | inputsValid () const |
return whether the input ops are valid (are for the right context) | |
virtual bool | can_clone () const |
returns whether or not an op can be cloned in the dag | |
bool | haveHash () const |
return true if the hash() value is meaningful and globally unique | |
bool | varyingOutputHash () const |
void | setVaryingOutputHash (bool varyingHashes) |
Set the varyingOutputHash indicator to a specific state. | |
void | enableVaryingOutputHash () |
Enable the varyingOutputHash indicator. | |
virtual Hash | editState () const |
virtual void | setEditState (const Hash &h) |
virtual std::vector< DD::Image::OutputContext > | getPrevVersionsWanted () const |
virtual const MetaData::Bundle & | _fetchMetaData (const char *keyname) |
const MetaData::Bundle & | fetchMetaData (const char *keyname) |
Node * | node () const |
DD::Image::NodeI * | getNode () const |
void | node (Node *v) |
const char * | nodeName () const |
Return NodeI::name() which is the Node's local name with no parent path. | |
std::string | nodeFullPath (char separator='.') const |
Hash | nodeTopologyHash () const |
Op * | firstOp () const |
void | firstOp (Op *v) |
Op * | parent () const |
void | parent (Op *lpOp) |
virtual void | detach () |
node has been deleted in DAG | |
virtual void | attach () |
node has been created in DAG | |
virtual void | pre_write_knobs () |
void | knobStorePrep (const OutputContext &storeContext) |
virtual void | knobs (Knob_Callback) |
void | knobStorePost (const OutputContext &storeContext, Hash &hash) |
int | replace_knobs (Knob *afterthis, int n, void(*f)(void *, Knob_Callback), void *, const char *fileExt=nullptr) |
int | add_knobs (void(*f)(void *, Knob_Callback), void *, Knob_Callback) |
void | set_unlicensed () |
Knob * | knob (const char *name) const |
Knob * | knob (int) const |
bool | pushed () const |
bool | panel_visible () const |
bool | node_disabled () const |
bool | node_selected () const |
unsigned | node_gl_color () const |
void * | field (const char *name) |
void * | field (const char *name, int &type) |
void * | set_field (const char *name, const void *source, int size) |
void * | get_field (const char *name, void *dest, int size) |
void | beginHandle (HandleType command, ViewerContext *ctx, EventCallback *cb, int index, float x=0, float y=0, float z=0, ViewerContext::Cursor cursor=ViewerContext::kNoCursor) |
void | endHandle (ViewerContext *ctx) |
virtual int | knob_changed (Knob *) |
virtual int | knob_change_finished (Knob *knob, bool changedByUser=true) |
void | addTime (OpTimer::Category category, long long microsecondsCPU, long long microsecondsWall, bool isTopLevel=true) |
void | getPerformanceInfo (OpTimer::Category category, OpTimer::PerformanceInfo &info) const |
return the amount of CPU time taken by this op | |
virtual bool | inputs_clockwise () const |
whether unconnected inputs on the DAG should be arranged clockwise or anticlockwise (default) | |
virtual std::vector< int > | input_order () const |
virtual int | inputArrows (int nodeInputs) const |
bool | script_command (const char *command, bool py=true, bool eval=true) const |
bool | script_expand (const char *str) const |
HandlesMode | anyHandles (ViewerContext *ctx) |
virtual void | build_handles (ViewerContext *) |
void | add_draw_handle (ViewerContext *) |
virtual void | draw_handle (ViewerContext *) |
virtual void | add_input_handle (int input, ViewerContext *) |
void | add_op_handle (ViewerContext *ctx) |
void | add_knob_handle (Knob *, ViewerContext *) |
virtual int | getViewableModes () const |
virtual int | optional_input () const |
virtual int | minimum_inputs () const |
virtual int | maximum_inputs () const |
virtual bool | test_input (int, Op *) const |
int | inputs () const |
int | node_inputs () const |
Op * | node_input (int, GenerateType=OUTPUT_OP) const |
Op * | node_input (int, GenerateType, const DD::Image::OutputContext *outputContext) const |
Op * | input_op (int n=0) const |
virtual void | inputs (int n) |
Op * | input (int) const |
int | inputNumber (int input, int offset) const |
Op * | input (int input, int offset) const |
Op * | input0 () const |
return the primary input | |
Op * | input1 () const |
return the second input, if it exists | |
const std::vector< Op * > & | getInputs () const |
const std::vector< Op * > & | getChildren () const |
virtual void | set_input (int i, Op *op, int input, int offset) |
void | set_input0 (Op *op) |
void | set_input (int i, Op *op) |
void | set_input (int i, Op &op) |
void | set_input (int input, int offset, Op *op) |
const OutputContext & | outputContext () const |
virtual void | setOutputContext (const OutputContext &c) |
virtual void | append (Hash &) |
virtual float | uses_input (int) const |
virtual void | build_splits () |
virtual int | split_input (int) const |
virtual const OutputContext & | inputContext (int n, int offset, OutputContext &) const |
virtual const OutputContext * | inputUIContext (int n, OutputContext &) const |
virtual Op * | default_input (int) const |
const Hash & | hash () const |
virtual bool | frameTransformImplemented () const |
virtual bool | frameTransformDownstream (const OutputContext &context, unsigned int input, float inFrame, float &outFrame) const |
virtual bool | frameTransformUpstream (const OutputContext &context, unsigned int input, float outFrame, float &inFrame) const |
virtual DopeItemFlags::Mask | getDopeItemFlags () const |
virtual bool | shouldHideInDopeSheet (Knob *knob) const |
virtual DD::Image::Knob * | getDopeItemKnob () const |
virtual ViewSet | viewsProduced () const |
virtual ViewSet | viewsWantOn (int i) const |
virtual ViewSet | splitForViews () const |
bool | requested () const |
void | setRequested () |
void | forgetRequestShallow () |
void | forget_request () |
void | forget_request (std::set< Op * > &forgotten) |
virtual const char * | node_shape () const |
DD::Image::Hash | curveHash () const |
bool | opCurrent () const |
virtual unsigned | node_color () const |
virtual const char * | node_help () const =0 |
virtual const char * | input_label (int, char *) const |
virtual std::string | input_longlabel (int) const |
void | node_redraw () |
void | print_name (std::ostream &o) const |
NodeContext | nodeContext () const |
std::string | node_name () const |
Returns the same string as printed by print_name(ostream). | |
void | invalidateSameHash () |
bool | invalidate () |
bool | invalidate (const Hash &hash) |
bool | update (const Box *=nullptr) |
void | asapUpdate () |
void | asapUpdate (const Box &box, int direction=0) |
void | validate (bool for_real=true) |
virtual void | force_validate (bool for_real=true) |
void | update_handles () const |
bool | valid () const |
Returns true if it has been validated - including if there was an error. | |
bool | real_valid () const |
Returns true if it has been real-validated - including if there was an error. | |
bool | inErrorState () const |
bool | inInvalidState () const |
bool | opened () const |
void | open () |
void | unopen () |
bool | running () const |
void | running (bool v) |
bool | not_closed () const |
void | close () |
void | callCloseAfter (double seconds) |
void | copyState (Op *input) |
bool | cached () const |
void | cached (bool b) |
virtual bool | inUse () const |
virtual Executable * | executable () |
void | setKnobsToContext (const OutputContext &, bool force=false) |
void | gotoContext (const OutputContext &, bool update) |
void | progressFraction (double fraction, StatusFlags flags=StatusNone) |
void | progressFraction (int a, int b, StatusFlags flags=StatusNone) |
void | progressMessage (const char *fmt,...) |
void | progressModalMessage (const char *fmt,...) |
void | progressDismiss () |
int | slowness () const |
void | slowness (int newval) |
virtual bool | firstEngineRendersWholeRequest () const |
virtual bool | updateUI (const OutputContext &context) |
const Format & | input_format () const |
const OutputContext & | uiContext () const |
void | error (const char *fmt,...) |
void | warning (const char *fmt,...) |
void | critical (const char *fmt,...) |
void | debug (const char *fmt,...) |
void | abort () const |
Abort all trees the op is in. | |
bool | aborted () const |
True if one of the trees the op is in was aborted; ops should check this while processing and return quickly when true. | |
void | cancel () const |
Cancel all trees the op is in. Make sure you also call abort() to stop processing. | |
bool | cancelled () const |
True if one of the trees the op is in was cancelled (by user interaction) | |
bool | addToTree (OpTree *lpTree) |
Returns true if the op was added to the tree, or false if its reference count increased. | |
bool | removeFromTree (OpTree *lpTree) |
Returns false if the op was removed from the tree, or true if its reference count decreased. | |
bool | isInTree (OpTree *lpTree) const |
Checks if an op is in a particular tree, for debugging purposes. | |
bool | isInAnyTree () const |
Checks if an op is in any tree at all. | |
OpTreeHandler * | getTreeHandler () const |
Returns the treeHandler for a given Op. | |
bool | hasError () const |
bool | opOrChildHasError () const |
const Op * | getErroredOp () const |
void | setPopUpScheme (PopUpScheme lScheme) |
PopUpScheme | getPopUpScheme () const |
bool | arePopUpsEnabled () |
Returns whether a pop-up should be enabled for the next message, modifying internal data when necessary. | |
OpMessageHandler & | getMsgHandler () |
const OpMessageHandler & | getMsgHandler () const |
std::string | getDebugInfo () const |
Returns a string of debug information about the op. For internal use. | |
std::string | getDetailedDebugInfo () const |
bool | tryValidate (bool for_real=true) |
virtual Iop * | iop () |
Cast to an Iop. This is much cheaper and safer than using dynamic_cast. | |
virtual const Iop * | iop () const |
virtual GeoOp * | geoOp () |
Cast to a GeoOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const GeoOp * | geoOp () const |
virtual GeomOp * | geomOp () |
Cast to a GeomOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const GeomOp * | geomOp () const |
virtual ParticleOp * | particleOp () |
Cast to a ParticleOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const ParticleOp * | particleOp () const |
virtual DeepOnlyOp * | deepOnlyOp () |
Cast to a DeepOnlyOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const DeepOnlyOp * | deepOnlyOp () const |
virtual AxisOp * | axisOp () |
Cast to an AxisOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const AxisOp * | axisOp () const |
virtual CameraOp * | cameraOp () |
Cast to an CameraOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const CameraOp * | cameraOp () const |
virtual LightOp * | lightOp () |
Cast to an LightOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const LightOp * | lightOp () const |
virtual std::string | getLibraryName () const |
Return a label and version string to display library version info for the Node. | |
virtual VersionInfo | getLibraryVersion () const |
virtual OpHints | opHints () const |
Return hints to control when and how this op will be evaluated by the top-down system. | |
virtual std::string | resolveKnobAsset (Knob *knob, const std::string &assetPath) |
virtual bool | updateKnobsFromAsset (Knob *knob) |
virtual void | _updateKnobsFromAsset (Knob *assetKnob, const ndk::asset::AssetData &assetData) |
virtual const char * | Class () const =0 |
const std::string | libraryDisplayName () const |
virtual const char * | displayName () const |
virtual std::string | docsPath () const |
virtual bool | onAction (const ViewerContext *c, const DD::Image::Flags f, void *d) |
Op * | get (const Description *description) |
Protected Types | |
enum class | ParentType { None , Scope , Xform } |
Possible types to create for missing parents. | |
Protected Member Functions | |
virtual Knob * | makeTransformKnob (Knob_Callback f) |
virtual Knob * | getTransformKnob () const |
fdk::Mat4d | handlesParentTransform (DD::Image::ViewerContext *ctx) override |
Return the parent transformation for the handles. | |
Protected Member Functions inherited from DD::Image::GeomOp | |
GeomOp (Node *node, GeomOpEngine::Builder engineBuilder) | |
GeomOp (Node *) | |
Ctor for MultiTypeNode support only! Do not implement for Engine-using subclasses. | |
OpHints | opHints () const override |
Return hints to control when and how this op will be evaluated by the top-down system. | |
void | setOutputContext (const OutputContext &context) override |
Called by Nuke immediately AFTER Op::knobs(). | |
int | knob_changed (Knob *k) override |
virtual void | appendGeomState (DD::Image::Hash &op_hash) |
void | _validate (bool for_real) override |
virtual void | updateGeneralInfo () |
Default implemenation copies the GeneralInfo from input0. | |
virtual fdk::Mat4d | handlesParentTransform (DD::Image::ViewerContext *ctx) |
virtual void | buildXformHandles (ViewerContext *ctx, const fdk::Mat4d *localMatrix) |
Protected Member Functions inherited from DD::Image::Op | |
Op (Node *node) | |
The constructor is protected so only subclasses can create the base class. | |
virtual void | _knobStorePrep (const OutputContext &storeContext) |
The subclass-specific portion of knobStorePrep(). See that method for more info. | |
virtual void | _knobStorePost (const OutputContext &storeContext, Hash &hash) |
The subclass-specific portion of knobStorePost(). See that method for more info. | |
virtual void | _invalidate () |
virtual void | _validate (bool for_real) |
virtual void | _open () |
virtual void | _close () |
Op * | create (Node *node, const char *name) |
Op * | create (const char *name) |
HandlesMode | anyInputHandles (ViewerContext *) |
return if any of the inputs (recursively) wish to draw handles | |
HandlesMode | anyKnobHandles (ViewerContext *) |
return if any of the knobs on this node wish to draw handles | |
void | build_input_handles (ViewerContext *) |
void | build_knob_handles (ViewerContext *) |
void | disallowNoTrees () |
Call this to tell the op that it should always have op trees for normal behaviour (for internal use) | |
virtual HandlesMode | doAnyHandles (ViewerContext *ctx) |
virtual PrevalidateResult | doPreValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Protected Attributes | |
std::string | _primPath |
The root path for created prims. | |
TransformKnobs | _transformKnobs |
ParentType | _missingParentType |
Protected Attributes inherited from DD::Image::GeomOp | |
GeomOpEngine * | _engineNode |
GeomEngine graph processor shared between all Op instances of this GeomOp subclass. | |
GeneralInfo | info_ |
Global intended frame range (must remain 'info_' for MultiTypeNode support!) | |
Protected Attributes inherited from DD::Image::Op | |
bool | _haveHash |
whether the _hash actually has been set by a call to invalidate(Hash) ever. | |
bool | _varyingOutputHash |
whether the hash value will animate over time | |
Hash | _editState |
Op's current edit state, usually the combination of input & knob edit states. | |
Additional Inherited Members | |
Public Types inherited from DD::Image::Op | |
enum | HandlesMode { eNoHandles , eHandlesUncooked , eHandlesCooked , eHandlesMax } |
enum | PrevalidateResult { eFinished , eCancelled , eAbandoned } |
This is a tribool return value. Do not extend. | |
enum | HandleType { eNone , eMouseLeftClick , eMouseRightClick , eMouseMove , eMouseDrag , eMouseRelease , eSelectionChanged , eSelectionChangeFinished , eHandleDragTranslate , eHandleDragRotate , eHandleDragScale , eHandleDragPivot , eAllHandles } |
enum | ViewableModes { eViewableMode2D , eViewableMode3D , eViewableMode3D_2DReference } |
enum | GenerateType { OUTPUT_OP , ANY_CONTEXT , INPUT_OP , INPUT_OP_PEEK , EXECUTABLE , EXECUTABLE_SKIP , EXECUTABLE_INPUT , UICONTEXT_ONLY } |
enum | NodeContext { eNodeGraph , eTimeline , eOpGraph } |
enum | StatusFlags { StatusNone , StatusModal , StatusUseCallback } |
enum | PopUpScheme { ePU_Never , ePU_Done , ePU_Once , ePU_Default , ePU_Always } |
Pop-up schemes determine when pop-up messages are displayed for op errors. More... | |
enum | VersionComponents { eMajor , eMinor , ePoint , eRevision } |
Enum to help get the desired version component from the VersionInfo tuple. | |
typedef std::pair< int, DD::Image::Op * > | Output |
Combination of input number and pointer to Op. | |
typedef std::set< Output > | OutputSet |
Set of all outputs from this Op. | |
typedef std::map< Hash, std::vector< unsigned int > > | ItemSelectionList |
typedef bool() | EventCallback(Op *op, EventContext eventCtx) |
using | VersionInfo = std::tuple< int, int, int, int > |
Contains version components with each index defined by the VersionComponents enum. | |
Static Public Member Functions inherited from DD::Image::GeomOp | |
static void | buildStage (usg::StageRef &stage, const usg::ArgSet &request_args, GeomOp *geop0, GeomOp *geop1=nullptr, const fdk::TimeValueSet *addl_process_times=nullptr) |
static void | buildStage (usg::StageRef &stage, const usg::ArgSet &request_args, const GeomOpSet &geops, const fdk::TimeValueSet *addl_process_times=nullptr) |
Same as buildStage(GeomOp*) but for a set of GeomOps. | |
Static Public Member Functions inherited from DD::Image::Op | |
static int | treeVersion () |
static bool | nukeBusy () |
is nuke processing something on a parallel thread? | |
static Op * | create (Node *node, const char *name, Op *p_op) |
static Op * | create (const char *name, Op *p_op) |
static void | resetTimers () |
reset all the performance timers | |
static void | setTimingEnabled (bool enabled) |
turn performance timing on or off | |
static bool | isTimingEnabled () |
return whether performance timing is on or not | |
static const char * | script_result (bool py=false) |
static void | script_unlock () |
static Op * | retrieveOp (const char *node_path, GenerateType generate_op_type, const OutputContext *generate_op_context=nullptr) |
static Op * | retrieveOp (const char *node_path, const Hash &op_hash, int tree_version) |
static void | all_forget_request () |
static void | new_request_pass () |
static double | callPendingClose (double seconds) |
static void | clearPendingClose () |
static Op * | error_op () |
static const char * | error_message () |
static void | clearAbortAndError () |
To be removed. | |
static void | SetDefaultPopUpEnable (bool lEnable) |
This is used by Nuke to indicate when ops using the default pop-up scheme should show pop-ups. Not recommended for customisation. | |
static std::string | getVersionInfoStr (const VersionInfo &versionInfo) |
Helper function to convert a VersionInfo tuple into a string. | |
static const Description * | find_description (const char *name, const Op *op_) |
static int | message_f (char t, const char *,...) |
static int | message_vf (char t, const char *, va_list) |
static void | add_timeout (float t, TimeoutHandler, void *v=nullptr) |
static void | repeat_timeout (float t, TimeoutHandler, void *=nullptr) |
static bool | has_timeout (TimeoutHandler, void *=nullptr) |
static void | remove_timeout (TimeoutHandler, void *=nullptr) |
Public Attributes inherited from DD::Image::Op | |
const MetaData::Bundle * | metaCache |
Hash | metaCacheHash |
Static Public Attributes inherited from DD::Image::Op | |
static unsigned | current_request_pass |
static void(* | node_redraw_cb )(const Op *) |
static void(* | print_name_cb )(std::ostream &, const Op *) |
static void(* | status_callback )(const Op *, float, float, const char *, StatusFlags) |
static const int | kInvalidVersion |
static const VersionInfo | kUnsetVersion |
Static Protected Member Functions inherited from DD::Image::GeomOp | |
template<class Engine > | |
static GeomOpEngine::Builder | BuildEngine () |
A helper function you can use as the engineBuilder argument to the GeomOp constructor to reduce clutter. | |
Subclass of GeomOp that supports a ShaderOp input and local transform for ease of object setup. Connection to legacy 'Material' class is not allowed, although connection to Iops for simple textures is. Do not use this class if there is not at least 1 input for the merge source (ie input 0)! If your class does not need a merge input or material input then subclass directly from GeomOp instead.
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overridevirtual |
Implements DD::Image::Op.
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overridevirtual |
Implements DD::Image::Op.
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inlinevirtual |
Returns the node input to use for the material binding. Default is the optional_input() which is normally the last input, or (maximum_inputs() - 1).
Referenced by default_input(), input_label(), DD::Image::SourceGeomOp::SourceEngine::processScenegraph(), test_input(), and updateGeneralInfo().
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inlineoverridevirtual |
Do not use this class if the subclass will not support merge input 0!
Default is 2: merge input and material input(optional). Subclasses that add additional inputs should keep the merge input at 0 and add inputs starting at 1, taking into account the material input will be last.
Reimplemented from DD::Image::GeomOp.
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inlineoverridevirtual |
Do not use this class if the subclass will not support merge input 0!
Default is 2: merge input and material input(optional). Subclasses that add additional inputs should keep the merge input at 0 and add inputs starting at 1, taking into account the material input will be last.
Reimplemented from DD::Image::GeomOp.
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inlineoverridevirtual |
Do not use this class if the subclass will not support merge input 0!
Material input is always the last input index, which is (maximum_inputs() - 1), and draws as a stub arrow on the right side of the node. Note - the minimum and maximum input counts must include this optional input in their totals, otherwise the arrow will not appear on the node.
Reimplemented from DD::Image::Op.
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overridevirtual |
Allow ShaderOp or Iop only for eMaterialInput. Connection to legacy 'Material' class is not allowed!
Reimplemented from DD::Image::GeomOp.
References DD::Image::Op::iop(), materialInput(), mergeInput(), and DD::Image::Op::node_input().
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overridevirtual |
Disconnected eMaterialInput is assigned a black default constant ShaderOp, matching legacy behavior.
Reimplemented from DD::Image::GeomOp.
References DD::Image::GeomOp::default_input(), DD::Image::Iop::default_input(), materialInput(), DD::Image::Op::node_input(), and DD::Image::Op::outputContext().
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overridevirtual |
'img' for input eMaterialInput.
Reimplemented from DD::Image::Op.
References materialInput(), and DD::Image::Op::node_input().
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overridevirtual |
build_handles calls buildXformHandles with the (global) local matrix so nodes up the tree are displayed correctly.
Reimplemented from DD::Image::GeomOp.
References DD::Image::GeomOp::buildXformHandles().
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overridevirtual |
Updates the general info from the material input. Otherwise the default behaviour from GeomOp is used.
Reimplemented from DD::Image::GeomOp.
References DD::Image::Op::geomOp(), DD::Image::GeomOp::info_, DD::Image::Op::input0(), DD::Image::Op::iop(), materialInput(), DD::Image::GeomOp::updateGeneralInfo(), and DD::Image::Op::validate().
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overridevirtual |
Calls the GeomOp base class with is_source_geo=true so that the display knobs are correct for a Source object, then calls addSourceKnobs() to let a subclass add it's own knobs.
Reimplemented from DD::Image::Op.
References knobs().
Referenced by knobs().
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inlinevirtual |
Subclass specifies knobs that creates source geometry. Base class does nothing.
Referenced by knobs().
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overridevirtual |
Reimplemented from DD::Image::GeomOp.
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overridevirtual |
Reimplemented from DD::Image::GeomOp.
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protectedvirtual |
Make an Axis_Knob called "transform" which will drive the local transform. Calling this will cause a parent Xform prim containing the tranform before createPrims is called. Plugins can implement their own implementation of this to support custom transform knobs.
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overrideprotectedvirtual |
Return the parent transformation for the handles.
The parent transformation is a part of the transformation of the target prim that in the transformation order comes before the actual transformation produced by the Axis_Knob. Depending on the value of the transformation operation order knob, when Prepend, the parent transformation is the concatenated transformation of the parents of the target prim, or when Append, it's the concatenated transformation of the parents and the local transformation of the target prim. This is called in build_handles() when the handles are building.
Reimplemented from DD::Image::GeomOp.
References _primPath, and DD::Image::ViewerContext::pImpl().
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