Public Member Functions | |
virtual void | menu (const std::vector< std::string > &e)=0 |
virtual void | addItems (const std::vector< std::string > &e)=0 |
virtual void | removeItems (const std::vector< std::string > &e)=0 |
virtual const std::vector < std::string > & | getItemNames () const =0 |
virtual const std::vector < std::string > & | menu () const =0 |
virtual void | getSelectedItems (std::vector< unsigned int > &items)=0 |
virtual void | setSelectedItems (const std::vector< unsigned int > &items)=0 |
virtual void | setImportedItems (const std::vector< unsigned int > &items)=0 |
virtual void | getImportedItems (std::vector< unsigned int > &items)=0 |
virtual void | viewAllNodes (bool view)=0 |
virtual void | autoSelectItems (bool autoSelect)=0 |
virtual void | autoExpand ()=0 |
virtual void | setColumnHeader (const std::string &title)=0 |
virtual std::string | getHighlightedItem () const =0 |
virtual void DD::Image::SceneView_KnobI::menu | ( | const std::vector< std::string > & | e | ) | [pure virtual] |
set the menu items on the knob to the given list. if you want this to persist you must use the SAVE_MENU flag on this knob.
virtual void DD::Image::SceneView_KnobI::addItems | ( | const std::vector< std::string > & | e | ) | [pure virtual] |
augments the menu items on the knob with the given list. if you want this to persist you must use the SAVE_MENU flag on this knob.
virtual void DD::Image::SceneView_KnobI::removeItems | ( | const std::vector< std::string > & | e | ) | [pure virtual] |
removes from the knob all menu items contained in the given list. if you want this to persist you must use the SAVE_MENU flag on this knob.
virtual const std::vector<std::string>& DD::Image::SceneView_KnobI::getItemNames | ( | ) | const [pure virtual] |
get the menu items names set to the knob.
virtual const std::vector<std::string>& DD::Image::SceneView_KnobI::menu | ( | ) | const [pure virtual] |
get the list of menu items on the knob
virtual void DD::Image::SceneView_KnobI::getSelectedItems | ( | std::vector< unsigned int > & | items | ) | [pure virtual] |
get the list of selected items on the knob
virtual void DD::Image::SceneView_KnobI::setSelectedItems | ( | const std::vector< unsigned int > & | items | ) | [pure virtual] |
set the list of selected items on the knob
virtual void DD::Image::SceneView_KnobI::setImportedItems | ( | const std::vector< unsigned int > & | items | ) | [pure virtual] |
set list of items imported into this knob
virtual void DD::Image::SceneView_KnobI::getImportedItems | ( | std::vector< unsigned int > & | items | ) | [pure virtual] |
get list of items imported into this knob
virtual void DD::Image::SceneView_KnobI::autoSelectItems | ( | bool | autoSelect | ) | [pure virtual] |
whether to automatically select all imported items
virtual void DD::Image::SceneView_KnobI::autoExpand | ( | ) | [pure virtual] |
automatically expand the scene view to the first multi-child object, if it exists
virtual void DD::Image::SceneView_KnobI::setColumnHeader | ( | const std::string & | title | ) | [pure virtual] |
set the title of the nodelist column
virtual std::string DD::Image::SceneView_KnobI::getHighlightedItem | ( | ) | const [pure virtual] |
get the item currently being highlighted
©2009 The Foundry Visionmongers, Ltd. All Rights Reserved. |