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Inserting Direct Lights

A direct light is a light that emits parallel light in one direction. It appears to illuminate all objects with equal intensity, as if it was coming from a far away source. Being at an infinite distance from the objects, direct light has orientation, but no position. A real world example of a direct light is the sun. You can use direct light to simulate sunlight and moonlight, for example.

To Add a Direct Light

1.   Select 3D > Lights > Direct to insert a DirectLight node in your script.
2.   Connect the DirectLight node to the Scene node.
3.   In the DirectLight node’s controls, adjust the following:

• Drag the color slider to change the light color.

• Drag the intensity slider to change the brightness of the light.

• To control the direction of the light, enter values in the rotate fields.

• To adjust the settings for shadows, change values for the controls on the Shadows tab. For more information on these controls, see Casting Shadows.