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Inserting Direct Lights

A direct light is a light that emits parallel light in one direction. It appears to illuminate all objects with equal intensity, as if it was coming from a far away source. Being at an infinite distance from the objects, direct light has orientation, but no position. A real world example of a direct light is the sun. You can use direct light to simulate sunlight and moonlight, for example.

To Add a Direct Light

1.   Select 3D > Lights > Direct to insert a DirectLight node in your script.
2.   Connect the DirectLight node to the Scene node.
3.   In the DirectLight node’s controls, adjust the following:

Drag the color slider to change the light color.

Drag the intensity slider to change the brightness of the light.

To control the direction of the light, enter values in the rotate fields.

To adjust the settings for shadows, change values for the controls on the Shadows tab. For more information on these controls, see Casting Shadows.