Getting Started in Katana
Level
Beginner
Length
1h 2m 55s
Version Required
Katana 3.1 and later
Caption Languages
English日本語한국어中文, 简体
This introduction to Katana 3.1 is a great place to start if you're new to Katana. Download the assets and scene files to follow along with this series, as we walk you through the fundamentals of getting started with Katana. You'll learn how to import assets, add materials and lights and render your scene, as well as some essential tips and tricks along the way.
Download the assets for this series from: Training Downloads
Download the assets for this series from: Training Downloads
- 01: Introduction to Katana6m 0s
- 02: Using the PrimitiveCreate node0m 49s
- 03: Bringing Geometry into Katana2m 22s
- 04: Using a Merge Node1m 10s
- 05: Transformations3m 42s
- 06: Group Nodes & Dot Nodes1m 49s
- 07: Creating a Camera1m 42s
- 08: Render Settings2m 10s
- 09: Preview Render1m 25s
- 10: Live Render1m 21s
- 11: Subdividing Geometry2m 6s
- 12: Material and MaterialAssign nodes4m 13s
- 13: Introduction to GafferThree nodes4m 47s
- 14: Creating a material with 3Delight4m 42s
- 15: Using a NetworkMaterial node4m 19s
- 16: Using Interactive Render Filters3m 57s
- 17: Mesh Lights & Using a Prune node2m 52s
- 18: Introduction to GafferThree nodes: Part 27m 22s
- 19: Using a Backdrop node & color-coding nodes2m 56s
- 20: Relative Paths1m 27s
- 21: Disk Render1m 44s