With Modo's various deform tools, you can produce soft, organic deformations (such as with the Soft Move and Sculpt tools) or hard, mechanical forms (such as with the Shear and Bend tools). Many of Modo's deforming tools are hybrid tools that combine functions of action centers, falloffs, and transforms into a single tool. These tools offer a wide array of options to contort and otherwise shape the geometry into any form you wish. With the Toolpipe function, you can make your own tools from a combination of functions. For information on using a specific tool, click a link below to see that tool's topic.