Enhance:modo Textures are a collection of 147 advanced procedurals layers, many with additional parameters that further extend the collection. The complete shader set allows the creation of an infinite number of different textures, patterns, and surfaces. The textures are all procedurally based, so they have no fixed resolution, providing a near infinite level of detail, even when applied with a UV map. In addition, all of the texture parameters can be animated so that many different special effects are possible.
You can add the following items to any scene from within the Shader Tree viewport, by left-clicking the Add Layer button in the full viewport window, and then selecting an item from the dropdown. For more information regarding working with Shader Tree items and layers and Waveforms, see Shader Tree and Waveforms, respectively.
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