Merge Nodes
Merge nodes deal with layering multiple images together. The default mode is over, which simply places one image on top of another.
Merges images using the
Merges images using over, but also premultiplies the result.
Creates a weighted average of all inputs.
Generates a contact sheet displaying all inputs.
Copies the bounding box from the A input onto the B stream.
Copies a rectangular area from one input on top of another.
Creates a weighted average of two inputs.
Merges images using the
Copies input A to input B where the mask is non-black.
Generates a contact sheet displaying all layers in the input.
Merges images using the matte algorithm: Aa+B(1-a).
Merges images using the matte algorithm: max(A,B).
Merges multiple images together using various algorithms.
Merges two images using Tcl expressions.
Merges images using the min algorithm: min(A,B).
Merges images using the multiply algorithm: AB, A if A<0 and B<0.
Merges images using the out algorithm: A(1-b).
Merges images using the plus algorithm: A+B.
Multiplies the input’s rgb channels by its alpha channel.
Merges images using the screen algorithm.
Switches between any number of inputs.
Dissolves between two inputs using a curve over time.
Divides the input’s rgb channels by its alpha channel.
Merges input images together at their appropriate 3D depths.