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Tutorial 4: 3D Integration

This tutorial teaches you the basics of using Nuke's 3D workspace.

Introduction

Nuke’s 3D workspace creates a powerful compositing environment within your project script. This workspace combines the advantages of cameras, lighting, and a three-axis (x, y, and z) environment, with the speed of node-based compositing. You pipe 2D images into the 3D space, setup a camera, animate your scene, and then render the results back to the 2D composite.

Compositing in the 3D workspace.
 

The Basic 3D System

The 3D Viewer

The Geometry or Scene Node

The Camera Node

The ScanlineRender Node

Open the Tutorial Project File

Setting Up a 3D System

Making a Scene

Merging and Constraining Objects

Animating a Scene

Working with Geometry

Lighting and Surface Properties

Epilogue