To get started with BlinkScript:
1. | Connect the BlinkScript node to your sequence or image. See Connecting the BlinkScript Node for more information. |
2. | Edit the default InvertKernel, load an example kernel, or write your own from scratch. See Loading, Editing, and Saving Kernels for more information. |
3. | Set the standard Kernel Parameters, those that are present in all kernels, such as Use GPU if available and format. See Setting Kernel Parameters for more information. |
4. | Set the available memory and height-per-tile limits to control performance. See Changing Performance Settings for more information. |
5. | Publish your kernel and create a gizmo, if required. See Publishing and Protecting Your Kernels for more information. |