Public Member Functions | |
const MetaData::Bundle & | _fetchMetaData (const char *key) override |
OpHints | opHints () const override |
Return hints to control when and how this op will be evaluated by the top-down system. | |
Iop * | wrapped_iop () const |
Return Iop passed to constructor. | |
Hash | editState () const override |
Calls editState() on the Iop. | |
void | setEditState (const Hash &h) override |
Calls setEditState() on the Iop. | |
void | _invalidate () override |
void | _validate (bool) override |
void | _open () override |
void | _close () override |
void | knobs (Knob_Callback) override |
int | knob_changed (Knob *k) override |
bool | can_clone () const override |
HandlesMode | doAnyHandles (ViewerContext *viewer) override |
PrevalidateResult | doPreValidate (ViewerContext *ctx=nullptr, PreValidateContext *pvc=nullptr) override |
void | inputsAttached () override |
int | knob_change_finished (Knob *k, bool changedByUser) override |
bool | onAction (const ViewerContext *c, const DD::Image::Flags f, void *d) override |
void | build_handles (ViewerContext *) override |
void | draw_handle (ViewerContext *) override |
int | optional_input () const override |
int | minimum_inputs () const override |
int | maximum_inputs () const override |
bool | test_input (int, Op *) const override |
void | set_input (int, Op *, int, int) override |
void | inputs (int n) override |
void | _knobStorePrep (const OutputContext &) override |
void | _knobStorePost (const OutputContext &, Hash &) override |
void | setOutputContext (const OutputContext &) override |
void | append (Hash &) override |
Op * | default_input (int) const override |
int | split_input (int n) const override |
float | uses_input (int) const override |
const OutputContext & | inputContext (int n, int offset, OutputContext &) const override |
const char * | node_shape () const override |
unsigned | node_color () const override |
const char * | node_help () const override |
const char * | input_label (int, char *) const override |
const char * | Class () const override |
const char * | displayName () const override |
std::string | docsPath () const override |
void | _request (int x, int y, int r, int t, ChannelMask, int count) override |
void | engine (int y, int x, int r, ChannelMask, Row &) override |
bool | pass_transform () const override |
void | in_channels (int, ChannelSet &) const override |
bool | firstEngineRendersWholeRequest () const override |
void | build_splits () override |
std::vector< DD::Image::OutputContext > | getPrevVersionsWanted () const override |
NukeWrapper (PixelIop *op) | |
NukeWrapper (Iop *op) | |
NukeWrapper * | noMix () |
NukeWrapper * | noChannels () |
NukeWrapper * | noMask () |
NukeWrapper * | mixLuminance () |
NukeWrapper * | noUnpremult () |
NukeWrapper * | channels (ChannelSetInit i) |
NukeWrapper * | channelsRGBoptionalAlpha () |
~NukeWrapper () override | |
ChannelMask | channels () const |
const char * | gpuEngine_decl () const override |
const char * | gpuEngine_body () const override |
Hash | gpuEngine_shader_hash_at (double time) override |
int | gpuEngine_getNumRequiredTexUnits () const override |
void | gpuEngine_GL_begin (GPUContext *context) override |
void | gpuEngine_GL_end (GPUContext *context) override |
PlanarI * | getPlanarI () override |
void | doFetchPlane (DD::Image::ImagePlane &ip) override |
std::string | getLibraryName () const override |
Op::VersionInfo | getLibraryVersion () const override |
Public Member Functions inherited from DD::Image::Iop | |
void | fetchPlane (ImagePlane &imagePlane) |
void | force_validate (bool for_real=true) override |
IopImpl * | pImpl () |
Iop * | iop () override |
Cast to an Iop. This is much cheaper and safer than using dynamic_cast. | |
const Iop * | iop () const override |
~Iop () override | |
virtual bool | isBlackIop () const |
Iop * | input (int n) const |
Iop * | input (int n, int m) const |
Iop & | input0 () const |
Iop & | input1 () const |
Cache * | cache () const |
bool | cached () const |
void | cached (bool b) |
ChannelMask | out_channels () const |
int | raw_channels_from () const |
void | request (int x, int y, int r, int t, ChannelMask channels, int count) |
void | request (DD::Image::Box box, ChannelMask channels, int count) |
void | request (ChannelMask channels, int count) |
void | _copyState (Iop *input) |
const Box & | requestedBox () const |
const Box & | unclampedRequestedBox () const |
ChannelMask | requested_channels () const |
ChannelMask | multi_requested_channels () const |
ChannelMask | unclamped_requested_channels () const |
int | requested_count () const |
virtual void | get (int y, int x, int r, ChannelMask, Row &) |
void | at (int x, int y, Pixel &out) |
float | at (int x, int y, Channel) |
ChannelSet | peek (int x, int y, int r, int t, Pixel &out) |
bool | peek (int x, int y, int w, int h, ChannelMask pixelChannels, PixelCallbackI &callback) |
virtual Transform * | getTransform () |
virtual bool | set_texturemap (ViewerContext *, bool gl=true) |
virtual TextureImage | get_texturemap (ViewerContext *ctx) |
virtual void | unset_texturemap (ViewerContext *) |
virtual bool | shade_GL (ViewerContext *, GeoInfo &) |
virtual void | vertex_shader (VertexContext &) |
virtual void | fragment_shader (const VertexContext &, Pixel &out) |
virtual void | displacement_shader (const VertexContext &vtx, VArray &out) |
virtual float | displacement_bound () const |
virtual void | blending_shader (const Pixel &in, Pixel &out) |
virtual void | render_state (GeoInfoRenderState &state) |
virtual void | sample (float cx, float cy, float w, float h, Filter *, Pixel &out) |
void | sample (float cx, float cy, float w, float h, Pixel &out) |
virtual void | sample (const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, Filter *filter, Pixel &out) |
void | sample (const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, Pixel &out) |
virtual float | sample_shadowmap (Iop *map, bool map_is_one_over_z, float cx, float cy, float W, float H, Filter *filter, float Pz) |
virtual void | gpuEngine_useTextureTransform (bool useTransform) |
GPU support code. More... | |
virtual void | gpuEngine_setupTextureTransform (const Matrix4 &postOpTransform) |
virtual Iop * | viewerPassThrough () const |
virtual void | setExtendedOpProperties (std::shared_ptr< ExtendedOpProperties > extendedOpProperties) |
Sets the pointer to object implementing extended properties. | |
virtual std::shared_ptr< ExtendedOpProperties > | getExtendedOpProperties () const |
Returns the pointer to object implementing extended properties. | |
Public Member Functions inherited from DD::Image::Op | |
PrevalidateResult | preValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
Op * | rootOp () const |
bool | preValidateAborted (int treeStartingVersion, PrevalidateResult &result) const |
const OutputSet & | getOutputs () const |
return all the outputs of this node | |
virtual void | setInputsValid (bool nowValid) |
set whether the input ops are valid (are for the right context) | |
bool | inputsValid () const |
return whether the input ops are valid (are for the right context) | |
bool | haveHash () const |
return true if the hash() value is meaningful and globally unique | |
bool | varyingOutputHash () const |
void | setVaryingOutputHash (bool varyingHashes) |
Set the varyingOutputHash indicator to a specific state. | |
void | enableVaryingOutputHash () |
Enable the varyingOutputHash indicator. | |
const MetaData::Bundle & | fetchMetaData (const char *keyname) |
Node * | node () const |
DD::Image::NodeI * | getNode () const |
void | node (Node *v) |
const char * | nodeName () const |
Return NodeI::name() which is the Node's local name with no parent path. | |
std::string | nodeFullPath (char separator= '.') const |
Hash | nodeTopologyHash () const |
Op * | firstOp () const |
void | firstOp (Op *v) |
Op * | parent () const |
void | parent (Op *lpOp) |
virtual void | detach () |
node has been deleted in DAG | |
virtual void | attach () |
node has been created in DAG | |
virtual void | pre_write_knobs () |
void | knobStorePrep (const OutputContext &storeContext) |
void | knobStorePost (const OutputContext &storeContext, Hash &hash) |
int | replace_knobs (Knob *afterthis, int n, void(*f)(void *, Knob_Callback), void *, const char *fileExt=nullptr) |
int | add_knobs (void(*f)(void *, Knob_Callback), void *, Knob_Callback) |
void | set_unlicensed () |
Knob * | knob (const char *name) const |
Knob * | knob (int) const |
bool | pushed () const |
bool | panel_visible () const |
bool | node_disabled () const |
bool | node_selected () const |
unsigned | node_gl_color () const |
void * | field (const char *name) |
void * | field (const char *name, int &type) |
void * | set_field (const char *name, const void *source, int size) |
void * | get_field (const char *name, void *dest, int size) |
void | beginHandle (HandleType command, ViewerContext *ctx, EventCallback *cb, int index, float x=0, float y=0, float z=0, ViewerContext::Cursor cursor=ViewerContext::kNoCursor) |
void | endHandle (ViewerContext *ctx) |
void | addTime (OpTimer::Category category, long long microsecondsCPU, long long microsecondsWall, bool isTopLevel=true) |
void | getPerformanceInfo (OpTimer::Category category, OpTimer::PerformanceInfo &info) const |
return the amount of CPU time taken by this op | |
virtual bool | inputs_clockwise () const |
whether unconnected inputs on the DAG should be arranged clockwise or anticlockwise (default) | |
virtual std::vector< int > | input_order () const |
virtual int | inputArrows (int nodeInputs) const |
bool | script_command (const char *command, bool py=true, bool eval=true) const |
bool | script_expand (const char *str) const |
HandlesMode | anyHandles (ViewerContext *ctx) |
void | add_draw_handle (ViewerContext *) |
virtual void | add_input_handle (int input, ViewerContext *) |
void | add_op_handle (ViewerContext *ctx) |
void | add_knob_handle (Knob *, ViewerContext *) |
virtual int | getViewableModes () const |
int | inputs () const |
int | node_inputs () const |
Op * | node_input (int, GenerateType=OUTPUT_OP) const |
Op * | node_input (int, GenerateType, const DD::Image::OutputContext *outputContext) const |
Op * | input_op (int n=0) const |
Op * | input (int) const |
int | inputNumber (int input, int offset) const |
Op * | input (int input, int offset) const |
Op * | input0 () const |
return the primary input More... | |
Op * | input1 () const |
return the second input, if it exists More... | |
const std::vector< Op * > & | getInputs () const |
const std::vector< Op * > & | getChildren () const |
void | set_input0 (Op *op) |
void | set_input (int i, Op *op) |
void | set_input (int i, Op &op) |
void | set_input (int input, int offset, Op *op) |
const OutputContext & | outputContext () const |
virtual const OutputContext * | inputUIContext (int n, OutputContext &) const |
const Hash & | hash () const |
virtual bool | frameTransformImplemented () const |
virtual bool | frameTransformDownstream (const OutputContext &context, unsigned int input, float inFrame, float &outFrame) const |
virtual bool | frameTransformUpstream (const OutputContext &context, unsigned int input, float outFrame, float &inFrame) const |
virtual DopeItemFlags::Mask | getDopeItemFlags () const |
virtual bool | shouldHideInDopeSheet (Knob *knob) const |
virtual DD::Image::Knob * | getDopeItemKnob () const |
virtual ViewSet | viewsProduced () const |
virtual ViewSet | viewsWantOn (int i) const |
virtual ViewSet | splitForViews () const |
bool | requested () const |
void | setRequested () |
void | forgetRequestShallow () |
void | forget_request () |
void | forget_request (std::set< Op * > &forgotten) |
DD::Image::Hash | curveHash () const |
bool | opCurrent () const |
virtual std::string | input_longlabel (int) const |
void | node_redraw () |
void | print_name (std::ostream &o) const |
NodeContext | nodeContext () const |
std::string | node_name () const |
Returns the same string as printed by print_name(ostream). | |
void | invalidateSameHash () |
bool | invalidate () |
bool | invalidate (const Hash &hash) |
bool | update (const Box *=nullptr) |
void | asapUpdate () |
void | asapUpdate (const Box &box, int direction=0) |
void | validate (bool for_real=true) |
void | update_handles () const |
bool | valid () const |
Returns true if it has been validated - including if there was an error. More... | |
bool | real_valid () const |
Returns true if it has been real-validated - including if there was an error. More... | |
bool | inErrorState () const |
bool | inInvalidState () const |
bool | opened () const |
void | open () |
void | unopen () |
bool | running () const |
void | running (bool v) |
bool | not_closed () const |
void | close () |
void | callCloseAfter (double seconds) |
void | copyState (Op *input) |
bool | cached () const |
void | cached (bool b) |
virtual Executable * | executable () |
void | setKnobsToContext (const OutputContext &, bool force=false) |
void | gotoContext (const OutputContext &, bool update) |
void | progressFraction (double fraction, StatusFlags flags=StatusNone) |
void | progressFraction (int a, int b, StatusFlags flags=StatusNone) |
void | progressMessage (const char *fmt,...) |
void | progressModalMessage (const char *fmt,...) |
void | progressDismiss () |
int | slowness () const |
void | slowness (int newval) |
virtual bool | updateUI (const OutputContext &context) |
const Format & | input_format () const |
const OutputContext & | uiContext () const |
void | error (const char *fmt,...) |
void | warning (const char *fmt,...) |
void | critical (const char *fmt,...) |
void | debug (const char *fmt,...) |
void | abort () const |
Abort all trees the op is in. | |
bool | aborted () const |
True if one of the trees the op is in was aborted; ops should check this while processing and return quickly when true. | |
void | cancel () const |
Cancel all trees the op is in. Make sure you also call abort() to stop processing. | |
bool | cancelled () const |
True if one of the trees the op is in was cancelled (by user interaction) | |
bool | addToTree (OpTree *lpTree) |
Returns true if the op was added to the tree, or false if its reference count increased. | |
bool | removeFromTree (OpTree *lpTree) |
Returns false if the op was removed from the tree, or true if its reference count decreased. | |
bool | isInTree (OpTree *lpTree) const |
Checks if an op is in a particular tree, for debugging purposes. | |
bool | isInAnyTree () const |
Checks if an op is in any tree at all. | |
OpTreeHandler * | getTreeHandler () const |
Returns the treeHandler for a given Op. | |
bool | hasError () const |
bool | opOrChildHasError () const |
const Op * | getErroredOp () const |
void | setPopUpScheme (PopUpScheme lScheme) |
PopUpScheme | getPopUpScheme () const |
bool | arePopUpsEnabled () |
Returns whether a pop-up should be enabled for the next message, modifying internal data when necessary. | |
OpMessageHandler & | getMsgHandler () |
const OpMessageHandler & | getMsgHandler () const |
std::string | getDebugInfo () const |
Returns a string of debug information about the op. For internal use. | |
std::string | getDetailedDebugInfo () const |
bool | tryValidate (bool for_real=true) |
virtual GeoOp * | geoOp () |
Cast to a GeoOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const GeoOp * | geoOp () const |
virtual GeomOp * | geomOp () |
Cast to a GeomOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const GeomOp * | geomOp () const |
virtual ParticleOp * | particleOp () |
Cast to a ParticleOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const ParticleOp * | particleOp () const |
virtual DeepOnlyOp * | deepOnlyOp () |
Cast to a DeepOnlyOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const DeepOnlyOp * | deepOnlyOp () const |
virtual AxisOp * | axisOp () |
Cast to an AxisOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const AxisOp * | axisOp () const |
virtual CameraOp * | cameraOp () |
Cast to an CameraOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const CameraOp * | cameraOp () const |
virtual LightOp * | lightOp () |
Cast to an LightOp. This is much cheaper and safer than using dynamic_cast. | |
virtual const LightOp * | lightOp () const |
const std::string | libraryDisplayName () const |
Op * | get (const Description *description) |
Public Member Functions inherited from DD::Image::IopInfoOwner | |
const Info & | info () const |
int | x () const |
int | y () const |
int | r () const |
int | t () const |
int | w () const |
int | h () const |
bool | is_constant () const |
int | clampx (int x) const |
int | clampy (int y) const |
const Format & | format () const |
const Format & | full_size_format () const |
int | ydirection () const |
bool | black_outside () const |
ChannelMask | channels () const |
const GeneralInfo & | generalInfo () const override |
const Info2D & | info2D () const override |
int | first_frame () const |
int | last_frame () const |
void | format (const Format &f) |
void | full_size_format (const Format &f) |
Static Public Member Functions | |
static Op * | unwrap (Op *op) |
Static Public Member Functions inherited from DD::Image::Iop | |
static Iop * | default_input (const OutputContext &) |
static Op * | default_input (const Op *op) |
static Channel | channel (const char *name) |
static const char * | channel_name (Channel c) |
Static Public Member Functions inherited from DD::Image::Op | |
static int | treeVersion () |
static bool | nukeBusy () |
is nuke processing something on a parallel thread? | |
static Op * | create (Node *node, const char *name, Op *p_op) |
static Op * | create (const char *name, Op *p_op) |
static void | resetTimers () |
reset all the performance timers | |
static void | setTimingEnabled (bool enabled) |
turn performance timing on or off | |
static bool | isTimingEnabled () |
return whether performance timing is on or not | |
static const char * | script_result (bool py=false) |
static void | script_unlock () |
static Op * | retrieveOp (const char *node_path, GenerateType generate_op_type, const OutputContext *generate_op_context=nullptr) |
static Op * | retrieveOp (const char *node_path, const Hash &op_hash, int tree_version) |
static void | all_forget_request () |
static void | new_request_pass () |
static double | callPendingClose (double seconds) |
static void | clearPendingClose () |
static Op * | error_op () |
static const char * | error_message () |
static void | clearAbortAndError () |
To be removed. | |
static void | SetDefaultPopUpEnable (bool lEnable) |
This is used by Nuke to indicate when ops using the default pop-up scheme should show pop-ups. Not recommended for customisation. | |
static std::string | getVersionInfoStr (const VersionInfo &versionInfo) |
Helper function to convert a VersionInfo tuple into a string. | |
static const Description * | find_description (const char *name, const Op *op_) |
static int | message_f (char t, const char *,...) |
static int | message_vf (char t, const char *, va_list) |
static void | add_timeout (float t, TimeoutHandler, void *v=nullptr) |
static void | repeat_timeout (float t, TimeoutHandler, void *=nullptr) |
static bool | has_timeout (TimeoutHandler, void *=nullptr) |
static void | remove_timeout (TimeoutHandler, void *=nullptr) |
Protected Types | |
enum | MaskFrom { FROM_MASK, FROM_INPUT, FROM_OUTPUT } |
Protected Member Functions | |
void | mix_luminance (const Row &, Row &, ChannelMask, int, int) const |
void | get_from_iop (const Row &, int, int, int, ChannelMask, Row &) const |
void | merge (const float *, const float *, float *, const float *, int, int, int, int) const |
void | mix (const Row &, Row &, ChannelMask, int, int) const |
void | knobsAtTheEnd () |
Protected Member Functions inherited from DD::Image::Iop | |
Iop (Node *node) | |
bool | inUse () const override |
void | copy_info (int input) |
void | copy_info (int input, ChannelMask) |
void | copy_info () |
void | clear_info () |
void | merge_info (int input=0) |
void | merge_info (int input, ChannelMask) |
void | mergeFrameRange (int input) |
void | set_out_channels (ChannelMask m) |
void | set_out_channels (ChannelSetInit m) |
void | set_out_channels (Channel z) |
void | raw_channels_from (int n) |
void | set_out_channels (ChannelMask m, int n) |
Iop * | asIop (Op *op) const |
Transform * | getDefaultTransform () const |
template<class TileType > | |
void | doSample (float cx, float cy, float w, float h, Filter *, Pixel &out) |
template<class TileType > | |
float | do_sample_shadowmap (Iop *map, bool map_is_one_over_z, float cx, float cy, float W, float H, Filter *filter, float Pz) |
Protected Member Functions inherited from DD::Image::Op | |
Op (Node *node) | |
The constructor is protected so only subclasses can create the base class. | |
Op * | create (Node *node, const char *name) |
Op * | create (const char *name) |
HandlesMode | anyInputHandles (ViewerContext *) |
return if any of the inputs (recursively) wish to draw handles More... | |
HandlesMode | anyKnobHandles (ViewerContext *) |
return if any of the knobs on this node wish to draw handles More... | |
void | build_input_handles (ViewerContext *) |
void | build_knob_handles (ViewerContext *) |
void | disallowNoTrees () |
Call this to tell the op that it should always have op trees for normal behaviour (for internal use) | |
Protected Attributes | |
Iop * | iop |
ChannelSet | channels_ |
Channel | unpremult |
Channel | maskChannelMask_ |
Channel | maskChannelInput_ |
bool | process_mask |
bool | keep_alpha_pulldown |
float | mix_ |
float | mix_luminance_ |
int | mix_luminance_colorspace_ |
GUI color space index: Only YCbCr although can allow Lab as well (commented out). | |
bool | enable_mix_luminance_ |
bool | invert_unpremult |
bool | invert_mask |
bool | fringe |
bool | inject |
int | flags |
int | mask_input |
ChannelSet | outchannels |
ChannelSet | enable_mask |
Channel | maskChannelI |
enum DD::Image::NukeWrapper::MaskFrom | maskFromI |
Channel | maskInjectI |
int | split_mask_input |
Protected Attributes inherited from DD::Image::Iop | |
ChannelSet | out_channels_ |
protected so validate() can directly modify it | |
int | raw_channels_from_ |
Protected Attributes inherited from DD::Image::Op | |
bool | _haveHash |
whether the _hash actually has been set by a call to invalidate(Hash) ever. | |
bool | _varyingOutputHash |
whether the hash value will animate over time | |
Hash | _editState |
Op's current edit state, usually the combination of input & knob edit states. | |
Protected Attributes inherited from DD::Image::IopInfoOwner | |
Info | info_ |
Friends | |
class | NukeWrapperImpl |
Additional Inherited Members | |
Public Types inherited from DD::Image::Op | |
enum | HandlesMode { eNoHandles, eHandlesUncooked, eHandlesCooked, eHandlesMax } |
enum | PrevalidateResult { eFinished, eCancelled, eAbandoned } |
This is a tribool return value. Do not extend. | |
enum | HandleType { eNone, eMouseLeftClick, eMouseRightClick, eMouseMove, eMouseDrag, eMouseRelease, eSelectionChanged, eSelectionChangeFinished, eHandleDragTranslate, eHandleDragRotate, eHandleDragScale, eHandleDragPivot, eAllHandles } |
enum | ViewableModes { eViewableMode2D, eViewableMode3D, eViewableMode3D_2DReference } |
enum | GenerateType { OUTPUT_OP, ANY_CONTEXT, INPUT_OP, INPUT_OP_PEEK, EXECUTABLE, EXECUTABLE_SKIP, EXECUTABLE_INPUT, UICONTEXT_ONLY } |
enum | NodeContext { eNodeGraph, eTimeline, eOpGraph } |
enum | StatusFlags { StatusNone, StatusModal, StatusUseCallback } |
enum | PopUpScheme { ePU_Never, ePU_Done, ePU_Once, ePU_Default, ePU_Always } |
Pop-up schemes determine when pop-up messages are displayed for op errors. More... | |
enum | VersionComponents { eMajor, eMinor, ePoint, eRevision } |
Enum to help get the desired version component from the VersionInfo tuple. | |
typedef std::pair< int, DD::Image::Op * > | Output |
Combination of input number and pointer to Op. | |
typedef std::set< Output > | OutputSet |
Set of all outputs from this Op. | |
typedef std::map< Hash, std::vector< unsigned int > > | ItemSelectionList |
typedef bool( | EventCallback) (Op *op, EventContext eventCtx) |
using | VersionInfo = std::tuple< int, int, int, int > |
Contains version components with each index defined by the VersionComponents enum. | |
Public Types inherited from DD::Image::IopInfoOwner | |
typedef IopInfo | Info |
Public Attributes inherited from DD::Image::Op | |
const MetaData::Bundle * | metaCache |
Hash | metaCacheHash |
Static Public Attributes inherited from DD::Image::Iop | |
static bool | sPreserveCaches |
Static Public Attributes inherited from DD::Image::Op | |
static unsigned | current_request_pass |
static void(* | node_redraw_cb )(const Op *) |
static void(* | print_name_cb )(std::ostream &, const Op *) |
static void(* | status_callback )(const Op *, float, float, const char *, StatusFlags) |
static const int | kInvalidVersion |
static const VersionInfo | kUnsetVersion |
Provides user-friendly masking and channel-selection controls to any operator. This makes the implementation of the operators much simpler and allows the basic operators to be much faster when used outside Nuke.
The wrapper uses the in_channels() and out_channels() calls of the subclass to figure out what channels it needs from it, intesects this with the user-settable channel selector, and only asks the subclass to calculate those. All other channels will be copied unchanged from input0(). The user can also select a "mask" channel, this is used to mix the original and final results. It can also do a constant dissolve between the input and result, controlled by the enable knob on the control panel.
Much work is done to avoid calling the inner operator for any data that is not going to be used. Zero channels are detected and skipped, and the mask is checked first and only the region inside it is requested.
NukeWrapper::NukeWrapper | ( | PixelIop * | op | ) |
If the NukeWrapper knows the wrapped Iop is a PixelIop subclass, it will call PixelIop::pixel_engine() directly, as this saves a lot of memory and cache space because it avoids getting the input pixels twice. This also enables the unpremultiply controls.
The op's engine() will not be called, so you should not override the PixelIop::engine(). If the subclass does, be sure to cast back to an Iop so that the Iop constructor is called.
References DD::Image::Iop::iop(), MAX(), DD::Image::Op::minimum_inputs(), and DD::Image::Op::parent().
NukeWrapper::NukeWrapper | ( | Iop * | op | ) |
The constructor takes a pointer to the Iop to "wrap". By default the full capabilities of the NukeWrapper are enabled, you can use the noMix(), noChannels(), noMask(), and noPremult() methods to turn off controls immediately after the constructor.
References DD::Image::Iop::iop(), MAX(), DD::Image::Op::minimum_inputs(), and DD::Image::Op::parent().
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This deletes the iop!
References DD::Image::Iop::iop().
Helper function, which unwraps an Op from a NukeWrapper if it is within one and returns the inner op, or just returns the op.
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Calls invalidate() on the Iop.
Reimplemented from DD::Image::Iop.
References DD::Image::Op::hash(), DD::Image::Op::invalidate(), DD::Image::Op::invalidateSameHash(), and DD::Image::Iop::iop().
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Calls validate() on the Iop, and figures out the output channels based on the channel selectors, mask, and out_channels of the iop.
Reimplemented from DD::Image::Iop.
References DD::Image::IopInfoOwner::black_outside(), DD::Image::IopInfoOwner::channels(), DD::Image::Op::error(), DD::Image::Op::eTimeline, DD::Image::IopInfoOwner::info(), DD::Image::IopInfoOwner::info_, DD::Image::Iop::input(), DD::Image::Iop::input0(), DD::Image::Op::inputNumber(), DD::Image::Box::intersect(), DD::Image::Op::invalidate(), DD::Image::Iop::iop(), DD::Image::Box::merge(), DD::Image::Op::nodeContext(), DD::Image::Iop::out_channels(), DD::Image::Iop::out_channels_, DD::Image::Iop::set_out_channels(), DD::Image::Op::slowness(), and DD::Image::Op::validate().
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Calls open() on the wrapped Iop
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::_open(), DD::Image::Iop::input(), DD::Image::Iop::iop(), DD::Image::Op::open(), and DD::Image::Iop::out_channels().
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Calls close() on the wrapped Iop.
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::_close(), DD::Image::Op::close(), and DD::Image::Iop::iop().
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The knobs this creates are controlled by the flags argument sent to the constructor. The iop's knobs() function is called in the middle of this, after the channels and before the mask knobs are made.
Reimplemented from DD::Image::Op.
References DD::Image::Bool_knob(), DD::Image::Knob::DISABLED, DD::Image::Knob::DO_NOT_WRITE, DD::Image::Knob::EARLY_STORE, DD::Image::Op::eTimeline, DD::Image::Float_knob(), DD::Image::Input_Channel_knob(), DD::Image::InputOnly_Channel_knob(), DD::Image::INVISIBLE, DD::Image::Knob::INVISIBLE, DD::Image::Iop::iop(), DD::Image::Op::knobs(), DD::Image::Newline(), DD::Image::Knob::NO_ALPHA_PULLDOWN, DD::Image::Op::nodeContext(), DD::Image::Knob::NODEGRAPH_ONLY, DD::Image::Obsolete_knob(), DD::Image::SetFlags(), and DD::Image::Tooltip().
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Shows only the relevant maskChannel control depending on whether the mask input is connected and being used. This avoids questions about what happens when you set both of them (the answer is that the maskChannelInput is used and the mask input is ignored).
This also calls knob_changed() on the wrapped Iop.
Reimplemented from DD::Image::Op.
References DD::Image::Knob::enable(), DD::Image::Knob::hide(), DD::Image::Knob::inputChange, DD::Image::Iop::iop(), DD::Image::Knob::is(), DD::Image::Op::knob(), DD::Image::Op::knob_changed(), DD::Image::Op::node_input(), DD::Image::Knob::show(), and DD::Image::Knob::showPanel.
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Passed through to the iop.
Reimplemented from DD::Image::Op.
References DD::Image::Op::draw_handle(), and DD::Image::Iop::iop().
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Returns the Iop's result. If the Iop actually has any optional inputs, the NukeWrapper's optional mask input is inserted after them.
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::optional_input().
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Returns the result from the iop plus 1 for the mask
Reimplemented from DD::Image::Op.
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Returns the result from the iop plus 1 for the mask
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), MAX(), and DD::Image::Op::maximum_inputs().
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Returns the result from the wrapped iop for any input other than 0. For input 0 only Iop's are allowed, make sure you don't wrap an operator that expects something else!
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::iop(), and DD::Image::Iop::test_input().
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Change the corresponding input of the wrapped op.
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::set_input().
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Passed through to the wrapped iop.
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::knobStorePrep().
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Returns the result from the wrapped iop for any input other than 0. For input 0 it uses the default Iop input (a black image)
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::default_input(), and DD::Image::Iop::iop().
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Returns the result from the iop. The Iop must not return < 1 for n == 0! And it currently screws up if anything other than 1 is returned...
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::split_input().
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Returns the result from the iop, except if the Mix slider is turned off it returns 1 for input 0 and 0 for all others.
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), lerp(), DD::Image::Op::uses_input(), and DD::Image::IopInfoOwner::x().
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Passed through to the iop. Any changes it makes to input 0 will also effect the masked-off area or the turned-off channels, which may not be what the user expects.
Reimplemented from DD::Image::Op.
References DD::Image::Op::inputContext(), DD::Image::Iop::iop(), and DD::Image::Op::outputContext().
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Passed through to the wrapped iop.
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::node_shape().
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Passed through to the wrapped iop.
Reimplemented from DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::node_color().
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Passed through to the wrapped iop.
Implements DD::Image::Op.
References DD::Image::Iop::iop(), and DD::Image::Op::node_help().
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Passed through to the wrapped iop.
Reimplemented from DD::Image::Op.
References DD::Image::Op::input_label(), and DD::Image::Iop::iop().
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Returns the result from the iop.
Implements DD::Image::Op.
References DD::Image::Op::Class(), and DD::Image::Iop::iop().
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Returns the result from the iop.
Reimplemented from DD::Image::Op.
References DD::Image::Op::displayName(), and DD::Image::Iop::iop().
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Returns the result from the iop.
Reimplemented from DD::Image::Op.
References DD::Image::Op::docsPath(), and DD::Image::Iop::iop().
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Calls request() on the inner Iop, which will usually cause a request() to be done of the inputs to this Iop. If the mask or blending is enabled this will also call request() on input0() and this usually results in a count of 2 and the cache being enabled on the input.
If the op is a PixelIop request() of the input is called with count = 0, which should prevent the cache from being created.
Reimplemented from DD::Image::Iop.
References DD::Image::IopInfoOwner::black_outside(), DD::Image::IopInfoOwner::info(), DD::Image::Iop::input(), DD::Image::Iop::input0(), DD::Image::Iop::iop(), DD::Image::Box::r(), DD::Image::Iop::request(), DD::Image::Box::t(), DD::Image::Box::x(), and DD::Image::Box::y().
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Calls engine() of the Iop, and (depending on the settings) this also reads raw data in from the input and mixes it together with the iop output to produce the final image.
If the operator is a PixelIop, PixelIop::pixel_engine() is called directly to avoid having to read a row twice from the input.
If a mask is enabled and the process-mask flag is off, the mask is looked at first, and only the non-zero region is requested with the x and r arguments to the iop's engine. If the mask is completely blank no line is asked for at all. Make sure your wrapped Iop can handle x and r changing.
Implements DD::Image::Iop.
References DD::Image::Iop::get(), DD::Image::Iop::in_channels(), DD::Image::Iop::input0(), and DD::Image::Iop::iop().
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Fairly complex, this returns the correct set taking into account the in_channels() of the Iop, and the settings of premult, mask, and the mix slider.
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::in_channels(), and DD::Image::Iop::iop().
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Passed through to the wrapped iop.
Reimplemented from DD::Image::Op.
References DD::Image::Op::firstEngineRendersWholeRequest(), and DD::Image::Iop::iop().
NukeWrapper * NukeWrapper::noMix | ( | ) |
You can call this immediately after the constructor to remove the "mix" control. You don't want this if your operator has a mixing or amplitude control of it's own.
NukeWrapper * NukeWrapper::noChannels | ( | ) |
You can call this immediately after the constructor to remove the channel selector controls. You don't want this if your operator does not naturally operate on all channels.
Returns this to allow you to call this in the same statement as the constructor.
NukeWrapper * NukeWrapper::noMask | ( | ) |
You can call this immediately after the constructor to remove the "mask" control and the extra mask input. You don't want this if your operator has it's own masking or some other way of using a channel to control it's amplitude.
NukeWrapper * NukeWrapper::mixLuminance | ( | ) |
You can call this immediately after the constructor to enable the "luminance mix" control. The control is a slider. Changing the slider to any value between 0-1 will mix the original luminance channel (i.e. Y) with altered luminance. The value 0 meaning that the altered luminance will be used, and 1 being the original luminance. Note that for conversion it uses YCbCr color space. The default state of this control is off and "mix luminance" value is 0.
NukeWrapper * NukeWrapper::noUnpremult | ( | ) |
You can call this immediately after the constructor to remove the "unpremult by" control. You don't want this if your operator requires premultiplied images.
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get the PlanarI for this NukeWrapper; this returns NULL if it prefers row-based access; or a pointer to the PlanarI describing the plane preferences if it prefers planar access
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::getPlanarI(), and DD::Image::Iop::iop().
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get the image data as a plane; will pass-through if possible, otherwise may fall back to row-based processing.
Reimplemented from DD::Image::Iop.
References DD::Image::Iop::doFetchPlane(), DD::Image::Iop::fetchPlane(), and DD::Image::Iop::iop().
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Forward these calls to the wrapped op.
Reimplemented from DD::Image::Op.
References DD::Image::Op::getLibraryName().
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