|
int | minimum_inputs () const override |
|
int | maximum_inputs () const override |
|
bool | test_input (int input, Op *op) const override |
|
const char * | input_label (int input, char *buffer) const override |
|
Op * | default_input (int n) const override |
|
const char * | node_shape () const override |
|
void | append (Hash &hash) override |
|
void | get_geometry_hash () override |
|
void | geometry_engine (Scene &scene, GeometryList &out) override |
|
PrevalidateResult | doPreValidate (ViewerContext *ctx, PreValidateContext *) override |
|
ParticleSystem * | getParticleSystem (float &prevTime, float &outTime, bool canCancel=false, Op::PrevalidateResult *result=nullptr) |
|
| ~GeoOp () override |
|
Scene * | scene () const |
|
void | build_scene (Scene &scene) |
|
void | get_geometry (Scene &, GeometryList &out) |
|
void | setupScene () |
|
bool | evaluate_transform (int obj, GeometryList &out, bool transform_normals=true) |
|
int | minimum_inputs () const override |
|
int | maximum_inputs () const override |
|
Op * | default_input (int input) const override |
|
bool | test_input (int input, Op *op) const override |
|
GeoOp * | input (int n) const |
|
GeoOp * | input0 () const |
|
GeoOp * | input1 () const |
|
const char * | node_shape () const override |
|
unsigned | node_color () const override |
|
void | knobs (Knob_Callback) override |
|
void | shadow_knobs (Knob_Callback f) |
|
void | knobs (Knob_Callback, bool sourcegeo, bool geoselectSaves=false) |
|
int | knob_changed (Knob *k) override |
|
virtual void | print_info (std::ostream &o) |
|
unsigned | objects () const |
|
unsigned | vertices (int obj) const |
|
std::vector< GeoInfo::Cache > & | getCacheList () |
|
HandlesMode | doAnyHandles (ViewerContext *) override |
|
void | build_matrix_handles (ViewerContext *ctx, const Matrix4 *localMatrix=nullptr) |
|
void | build_handles (ViewerContext *ctx) override |
|
virtual void | select_geometry (ViewerContext *, GeometryList &scene_objects) |
|
void | assign_drawlists (int obj, GeoInfo &info) |
|
Display3DMode | display3d () const |
|
RenderMode | render_mode () const |
|
bool | selectable () const |
|
virtual bool | selection3DChanged (ViewerContext *ctx) |
|
virtual bool | selection3DCleared () |
|
virtual bool | selection3DMouseDown (ViewerContext *ctx) |
|
virtual bool | selection3DMouseUp (ViewerContext *ctx) |
|
virtual bool | selection3DMouseDrag (ViewerContext *ctx) |
|
const Hash & | hash (int i) const |
|
const GeometryMask & | rebuild_mask () const |
|
bool | rebuild (const GeometryMask &m=GeometryMask(Mask_All_Geometry)) const |
|
void | set_rebuild (const GeometryMask &m) |
|
void | clear_rebuild (const GeometryMask &m) |
|
const GeneralInfo & | generalInfo () const override |
|
GeoOp * | geoOp () override |
| Cast to a GeoOp. This is much cheaper and safer than using dynamic_cast.
|
|
const GeoOp * | geoOp () const override |
|
OpHints | opHints () const override |
| Return hints to control when and how this op will be evaluated by the top-down system.
|
|
PrevalidateResult | preValidate (ViewerContext *ctx=nullptr, PreValidateContext *=nullptr) |
|
Op * | rootOp () const |
|
bool | preValidateAborted (int treeStartingVersion, PrevalidateResult &result) const |
|
const OutputSet & | getOutputs () const |
| return all the outputs of this node
|
|
virtual void | setInputsValid (bool nowValid) |
| set whether the input ops are valid (are for the right context)
|
|
bool | inputsValid () const |
| return whether the input ops are valid (are for the right context)
|
|
virtual bool | can_clone () const |
| returns whether or not an op can be cloned in the dag
|
|
bool | haveHash () const |
| return true if the hash() value is meaningful and globally unique
|
|
bool | varyingOutputHash () const |
|
void | setVaryingOutputHash (bool varyingHashes) |
| Set the varyingOutputHash indicator to a specific state.
|
|
void | enableVaryingOutputHash () |
| Enable the varyingOutputHash indicator.
|
|
virtual Hash | editState () const |
|
virtual void | setEditState (const Hash &h) |
|
virtual std::vector< DD::Image::OutputContext > | getPrevVersionsWanted () const |
|
virtual const MetaData::Bundle & | _fetchMetaData (const char *keyname) |
|
const MetaData::Bundle & | fetchMetaData (const char *keyname) |
|
Node * | node () const |
|
DD::Image::NodeI * | getNode () const |
|
void | node (Node *v) |
|
const char * | nodeName () const |
| Return NodeI::name() which is the Node's local name with no parent path.
|
|
std::string | nodeFullPath (char separator='.') const |
|
Hash | nodeTopologyHash () const |
|
Op * | firstOp () const |
|
void | firstOp (Op *v) |
|
Op * | parent () const |
|
void | parent (Op *lpOp) |
|
virtual void | detach () |
| node has been deleted in DAG
|
|
virtual void | attach () |
| node has been created in DAG
|
|
virtual void | pre_write_knobs () |
|
void | knobStorePrep (const OutputContext &storeContext) |
|
virtual void | knobs (Knob_Callback) |
|
void | knobStorePost (const OutputContext &storeContext, Hash &hash) |
|
int | replace_knobs (Knob *afterthis, int n, void(*f)(void *, Knob_Callback), void *, const char *fileExt=nullptr) |
|
int | add_knobs (void(*f)(void *, Knob_Callback), void *, Knob_Callback) |
|
void | set_unlicensed () |
|
Knob * | knob (const char *name) const |
|
Knob * | knob (int) const |
|
bool | pushed () const |
|
bool | panel_visible () const |
|
bool | node_disabled () const |
|
bool | node_selected () const |
|
unsigned | node_gl_color () const |
|
void * | field (const char *name) |
|
void * | field (const char *name, int &type) |
|
void * | set_field (const char *name, const void *source, int size) |
|
void * | get_field (const char *name, void *dest, int size) |
|
void | beginHandle (HandleType command, ViewerContext *ctx, EventCallback *cb, int index, float x=0, float y=0, float z=0, ViewerContext::Cursor cursor=ViewerContext::kNoCursor) |
|
void | endHandle (ViewerContext *ctx) |
|
virtual int | knob_changed (Knob *) |
|
virtual int | knob_change_finished (Knob *knob, bool changedByUser=true) |
|
void | addTime (OpTimer::Category category, long long microsecondsCPU, long long microsecondsWall, bool isTopLevel=true) |
|
void | getPerformanceInfo (OpTimer::Category category, OpTimer::PerformanceInfo &info) const |
| return the amount of CPU time taken by this op
|
|
virtual bool | inputs_clockwise () const |
| whether unconnected inputs on the DAG should be arranged clockwise or anticlockwise (default)
|
|
virtual std::vector< int > | input_order () const |
|
virtual int | inputArrows (int nodeInputs) const |
|
bool | script_command (const char *command, bool py=true, bool eval=true) const |
|
bool | script_expand (const char *str) const |
|
HandlesMode | anyHandles (ViewerContext *ctx) |
|
virtual void | build_handles (ViewerContext *) |
|
void | add_draw_handle (ViewerContext *) |
|
virtual void | draw_handle (ViewerContext *) |
|
virtual void | add_input_handle (int input, ViewerContext *) |
|
void | add_op_handle (ViewerContext *ctx) |
|
void | add_knob_handle (Knob *, ViewerContext *) |
|
virtual int | getViewableModes () const |
|
virtual int | optional_input () const |
|
virtual int | minimum_inputs () const |
|
virtual int | maximum_inputs () const |
|
virtual bool | test_input (int, Op *) const |
|
int | inputs () const |
|
int | node_inputs () const |
|
Op * | node_input (int, GenerateType=OUTPUT_OP) const |
|
Op * | node_input (int, GenerateType, const DD::Image::OutputContext *outputContext) const |
|
Op * | input_op (int n=0) const |
|
virtual void | inputs (int n) |
|
Op * | input (int) const |
|
int | inputNumber (int input, int offset) const |
|
Op * | input (int input, int offset) const |
|
Op * | input0 () const |
| return the primary input
|
|
Op * | input1 () const |
| return the second input, if it exists
|
|
const std::vector< Op * > & | getInputs () const |
|
const std::vector< Op * > & | getChildren () const |
|
virtual void | set_input (int i, Op *op, int input, int offset) |
|
void | set_input0 (Op *op) |
|
void | set_input (int i, Op *op) |
|
void | set_input (int i, Op &op) |
|
void | set_input (int input, int offset, Op *op) |
|
const OutputContext & | outputContext () const |
|
virtual void | setOutputContext (const OutputContext &c) |
|
virtual void | append (Hash &) |
|
virtual float | uses_input (int) const |
|
virtual void | build_splits () |
|
virtual int | split_input (int) const |
|
virtual const OutputContext & | inputContext (int n, int offset, OutputContext &) const |
|
virtual const OutputContext * | inputUIContext (int n, OutputContext &) const |
|
virtual Op * | default_input (int) const |
|
const Hash & | hash () const |
|
virtual bool | frameTransformImplemented () const |
|
virtual bool | frameTransformDownstream (const OutputContext &context, unsigned int input, float inFrame, float &outFrame) const |
|
virtual bool | frameTransformUpstream (const OutputContext &context, unsigned int input, float outFrame, float &inFrame) const |
|
virtual DopeItemFlags::Mask | getDopeItemFlags () const |
|
virtual bool | shouldHideInDopeSheet (Knob *knob) const |
|
virtual DD::Image::Knob * | getDopeItemKnob () const |
|
virtual ViewSet | viewsProduced () const |
|
virtual ViewSet | viewsWantOn (int i) const |
|
virtual ViewSet | splitForViews () const |
|
bool | requested () const |
|
void | setRequested () |
|
void | forgetRequestShallow () |
|
void | forget_request () |
|
void | forget_request (std::set< Op * > &forgotten) |
|
virtual const char * | node_shape () const |
|
DD::Image::Hash | curveHash () const |
|
bool | opCurrent () const |
|
virtual unsigned | node_color () const |
|
virtual const char * | node_help () const =0 |
|
virtual const char * | input_label (int, char *) const |
|
virtual std::string | input_longlabel (int) const |
|
void | node_redraw () |
|
void | print_name (std::ostream &o) const |
|
NodeContext | nodeContext () const |
|
std::string | node_name () const |
| Returns the same string as printed by print_name(ostream).
|
|
void | invalidateSameHash () |
|
bool | invalidate () |
|
bool | invalidate (const Hash &hash) |
|
bool | update (const Box *=nullptr) |
|
void | asapUpdate () |
|
void | asapUpdate (const Box &box, int direction=0) |
|
void | validate (bool for_real=true) |
|
virtual void | force_validate (bool for_real=true) |
|
void | update_handles () const |
|
bool | valid () const |
| Returns true if it has been validated - including if there was an error.
|
|
bool | real_valid () const |
| Returns true if it has been real-validated - including if there was an error.
|
|
bool | inErrorState () const |
|
bool | inInvalidState () const |
|
bool | opened () const |
|
void | open () |
|
void | unopen () |
|
bool | running () const |
|
void | running (bool v) |
|
bool | not_closed () const |
|
void | close () |
|
void | callCloseAfter (double seconds) |
|
void | copyState (Op *input) |
|
bool | cached () const |
|
void | cached (bool b) |
|
virtual bool | inUse () const |
|
virtual Executable * | executable () |
|
void | setKnobsToContext (const OutputContext &, bool force=false) |
|
void | gotoContext (const OutputContext &, bool update) |
|
void | progressFraction (double fraction, StatusFlags flags=StatusNone) |
|
void | progressFraction (int a, int b, StatusFlags flags=StatusNone) |
|
void | progressMessage (const char *fmt,...) |
|
void | progressModalMessage (const char *fmt,...) |
|
void | progressDismiss () |
|
int | slowness () const |
|
void | slowness (int newval) |
|
virtual bool | firstEngineRendersWholeRequest () const |
|
virtual bool | updateUI (const OutputContext &context) |
|
const Format & | input_format () const |
|
const OutputContext & | uiContext () const |
|
void | error (const char *fmt,...) |
|
void | warning (const char *fmt,...) |
|
void | critical (const char *fmt,...) |
|
void | debug (const char *fmt,...) |
|
void | abort () const |
| Abort all trees the op is in.
|
|
bool | aborted () const |
| True if one of the trees the op is in was aborted; ops should check this while processing and return quickly when true.
|
|
void | cancel () const |
| Cancel all trees the op is in. Make sure you also call abort() to stop processing.
|
|
bool | cancelled () const |
| True if one of the trees the op is in was cancelled (by user interaction)
|
|
bool | addToTree (OpTree *lpTree) |
| Returns true if the op was added to the tree, or false if its reference count increased.
|
|
bool | removeFromTree (OpTree *lpTree) |
| Returns false if the op was removed from the tree, or true if its reference count decreased.
|
|
bool | isInTree (OpTree *lpTree) const |
| Checks if an op is in a particular tree, for debugging purposes.
|
|
bool | isInAnyTree () const |
| Checks if an op is in any tree at all.
|
|
OpTreeHandler * | getTreeHandler () const |
| Returns the treeHandler for a given Op.
|
|
bool | hasError () const |
|
bool | opOrChildHasError () const |
|
const Op * | getErroredOp () const |
|
void | setPopUpScheme (PopUpScheme lScheme) |
|
PopUpScheme | getPopUpScheme () const |
|
bool | arePopUpsEnabled () |
| Returns whether a pop-up should be enabled for the next message, modifying internal data when necessary.
|
|
OpMessageHandler & | getMsgHandler () |
|
const OpMessageHandler & | getMsgHandler () const |
|
std::string | getDebugInfo () const |
| Returns a string of debug information about the op. For internal use.
|
|
std::string | getDetailedDebugInfo () const |
|
bool | tryValidate (bool for_real=true) |
|
virtual Iop * | iop () |
| Cast to an Iop. This is much cheaper and safer than using dynamic_cast.
|
|
virtual const Iop * | iop () const |
|
virtual GeoOp * | geoOp () |
| Cast to a GeoOp. This is much cheaper and safer than using dynamic_cast.
|
|
virtual const GeoOp * | geoOp () const |
|
virtual GeomOp * | geomOp () |
| Cast to a GeomOp. This is much cheaper and safer than using dynamic_cast.
|
|
virtual const GeomOp * | geomOp () const |
|
virtual ParticleOp * | particleOp () |
| Cast to a ParticleOp. This is much cheaper and safer than using dynamic_cast.
|
|
virtual const ParticleOp * | particleOp () const |
|
virtual DeepOnlyOp * | deepOnlyOp () |
| Cast to a DeepOnlyOp. This is much cheaper and safer than using dynamic_cast.
|
|
virtual const DeepOnlyOp * | deepOnlyOp () const |
|
virtual AxisOp * | axisOp () |
| Cast to an AxisOp. This is much cheaper and safer than using dynamic_cast.
|
|
virtual const AxisOp * | axisOp () const |
|
virtual CameraOp * | cameraOp () |
| Cast to an CameraOp. This is much cheaper and safer than using dynamic_cast.
|
|
virtual const CameraOp * | cameraOp () const |
|
virtual LightOp * | lightOp () |
| Cast to an LightOp. This is much cheaper and safer than using dynamic_cast.
|
|
virtual const LightOp * | lightOp () const |
|
virtual std::string | getLibraryName () const |
| Return a label and version string to display library version info for the Node.
|
|
virtual VersionInfo | getLibraryVersion () const |
|
virtual OpHints | opHints () const |
| Return hints to control when and how this op will be evaluated by the top-down system.
|
|
virtual std::string | resolveKnobAsset (Knob *knob, const std::string &assetPath) |
|
virtual bool | updateKnobsFromAsset (Knob *knob) |
|
virtual void | _updateKnobsFromAsset (Knob *assetKnob, const ndk::asset::AssetData &assetData) |
|
virtual const char * | Class () const =0 |
|
const std::string | libraryDisplayName () const |
|
virtual const char * | displayName () const |
|
virtual std::string | docsPath () const |
|
virtual bool | onAction (const ViewerContext *c, const DD::Image::Flags f, void *d) |
|
Op * | get (const Description *description) |
|
|
enum | HandlesMode { eNoHandles
, eHandlesUncooked
, eHandlesCooked
, eHandlesMax
} |
|
enum | PrevalidateResult { eFinished
, eCancelled
, eAbandoned
} |
| This is a tribool return value. Do not extend.
|
|
enum | HandleType {
eNone
, eMouseLeftClick
, eMouseRightClick
, eMouseMove
,
eMouseDrag
, eMouseRelease
, eSelectionChanged
, eSelectionChangeFinished
,
eHandleDragTranslate
, eHandleDragRotate
, eHandleDragScale
, eHandleDragPivot
,
eAllHandles
} |
|
enum | ViewableModes { eViewableMode2D
, eViewableMode3D
, eViewableMode3D_2DReference
} |
|
enum | GenerateType {
OUTPUT_OP
, ANY_CONTEXT
, INPUT_OP
, INPUT_OP_PEEK
,
EXECUTABLE
, EXECUTABLE_SKIP
, EXECUTABLE_INPUT
, UICONTEXT_ONLY
} |
|
enum | NodeContext { eNodeGraph
, eTimeline
, eOpGraph
} |
|
enum | StatusFlags { StatusNone
, StatusModal
, StatusUseCallback
} |
|
enum | PopUpScheme {
ePU_Never
, ePU_Done
, ePU_Once
, ePU_Default
,
ePU_Always
} |
| Pop-up schemes determine when pop-up messages are displayed for op errors. More...
|
|
enum | VersionComponents { eMajor
, eMinor
, ePoint
, eRevision
} |
| Enum to help get the desired version component from the VersionInfo tuple.
|
|
typedef std::pair< int, DD::Image::Op * > | Output |
| Combination of input number and pointer to Op.
|
|
typedef std::set< Output > | OutputSet |
| Set of all outputs from this Op.
|
|
typedef std::map< Hash, std::vector< unsigned int > > | ItemSelectionList |
|
typedef bool() | EventCallback(Op *op, EventContext eventCtx) |
|
using | VersionInfo = std::tuple< int, int, int, int > |
| Contains version components with each index defined by the VersionComponents enum.
|
|
static void | transform_points (PointList *out, const PointList *in, const Matrix4 &) |
|
static void | transform_points (PointList *out, const PointList *in, int start, int end, const Matrix4 &) |
|
static void | clear_drawlist_trashbin () |
|
static int | treeVersion () |
|
static bool | nukeBusy () |
| is nuke processing something on a parallel thread?
|
|
static Op * | create (Node *node, const char *name, Op *p_op) |
|
static Op * | create (const char *name, Op *p_op) |
|
static void | resetTimers () |
| reset all the performance timers
|
|
static void | setTimingEnabled (bool enabled) |
| turn performance timing on or off
|
|
static bool | isTimingEnabled () |
| return whether performance timing is on or not
|
|
static const char * | script_result (bool py=false) |
|
static void | script_unlock () |
|
static Op * | retrieveOp (const char *node_path, GenerateType generate_op_type, const OutputContext *generate_op_context=nullptr) |
|
static Op * | retrieveOp (const char *node_path, const Hash &op_hash, int tree_version) |
|
static void | all_forget_request () |
|
static void | new_request_pass () |
|
static double | callPendingClose (double seconds) |
|
static void | clearPendingClose () |
|
static Op * | error_op () |
|
static const char * | error_message () |
|
static void | clearAbortAndError () |
| To be removed.
|
|
static void | SetDefaultPopUpEnable (bool lEnable) |
| This is used by Nuke to indicate when ops using the default pop-up scheme should show pop-ups. Not recommended for customisation.
|
|
static std::string | getVersionInfoStr (const VersionInfo &versionInfo) |
| Helper function to convert a VersionInfo tuple into a string.
|
|
static const Description * | find_description (const char *name, const Op *op_) |
|
static int | message_f (char t, const char *,...) |
|
static int | message_vf (char t, const char *, va_list) |
|
static void | add_timeout (float t, TimeoutHandler, void *v=nullptr) |
|
static void | repeat_timeout (float t, TimeoutHandler, void *=nullptr) |
|
static bool | has_timeout (TimeoutHandler, void *=nullptr) |
|
static void | remove_timeout (TimeoutHandler, void *=nullptr) |
|
const MetaData::Bundle * | metaCache |
|
Hash | metaCacheHash |
|
static unsigned | current_request_pass |
|
static void(* | node_redraw_cb )(const Op *) |
|
static void(* | print_name_cb )(std::ostream &, const Op *) |
|
static void(* | status_callback )(const Op *, float, float, const char *, StatusFlags) |
|
static const int | kInvalidVersion |
|
static const VersionInfo | kUnsetVersion |
|
static Hash | sInitialGeoHash |
|
static Hash | sInitialCacheHash |
|