nuke.rotopaint
The Python interface for RotoPaint
Use help(‘_rotopaint’) to get detailed help on the classes exposed here.
Functions
Convert a directory containing NUKE 7 roto scripts in one containing the old format. |
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Convert a directory containing NUKE 6 roto scripts in one containing the new format. |
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Convert a script containing NUKE 7 roto in one containing the old format. |
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Convert a script containing NUKE 6 roto in one containing the new format. |
Classes
A collection of named attributes. |
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An animated transform, where each part of the transform is represented as a curve over time. |
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An animated control point. |
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An animated curve. |
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A key value in a parametric curve represented as a value at a particular time. |
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A base class for animated curves. |
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A 4x4 matrix with methods for affine transformations. |
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A transform at a single point in time. |
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A 2-component vector. |
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A 3-component vector. |
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A 4-component vector. |
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A control point at a particular point in time. |
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A baked out curve for a specific frame and view. |
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The knob which holds the tree of paint elements (Layers, Shapes and Strokes). |
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Constants for use in parameters which require a curve type. |
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The base class for the different types of elements you can create in the RotoPaint node. |
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Constants for use in parameters which require an extrapolation type. |
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A base class for objects which have a set of flags that can be set. |
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Constants for use in parameters which require a flag type. |
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A hash value for any number of objects. |
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Constants for use in parameters which require an interpolation type. |
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A layer, used to group other elements in the paint tree. |
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Constants for use in parameters which require a rotation order. |
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A Roto or SplineWarp shape, which may be animated. |
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A control point in a roto shape. |
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A paint stroke, which may be animated. |
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Constants for use in parameters which require a transform order. |