Multishot — Smarter compositing workflows

Instructor

Terry Riyasat

Level

Experienced

Length

32m 53s

Version Required

Nuke 16.0 and later
Start the Course
As productions grow in scale and complexity, artists need smarter, more efficient workflows. Nuke’s multi-shot compositing system brings a solution to this.

Using graph scope variables, you can manage multiple shots in a single script, eliminating duplication and increasing efficiency. Switch contexts with variable switch nodes, live groups, and link nodes, and automate repetitive tasks with Python and command-line rendering. Embrace a smarter, more scalable workflow designed for modern production demands.

Do you want to watch more tutorials on Multishot? Here are some you might find useful:

Multishot User Guide
https://learn.foundry.com/nuke/16.0v1/content/comp_environment/multishot/multishot_intro.html

MultiShot Dev Guide
https://learn.foundry.com/nuke/developers/16.0/pythondevguide/gsv.html

Auto Create Graph Scope Variables Example Python Script
https://thefoundry.s3.us-east-1.amazonaws.com/products/nuke/tutorials/multishot/example_gsvs.py
 
 
 
 


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