Two Point Gradient Node

Access: NodesProjectionTwo Point Gradient

The Two Point Gradient node creates a gradient based on two locator positions relative to geometry. You can control the gradient between the start and end colors using the Mode controls and assign multiple projectors/locators to the node to create as many gradients as you require from any angle.

Locator A with a red Color A.

Locator B with a blue Color B.

The gradient color changes dependent on distance between locator A and locator B.

Two Point Gradient Node Inputs

Color A

Sets the start color of the gradient, which is applied to geometry closest to locator A.

Color B

Sets the start color of the gradient, which is applied to geometry closest to locator B.

Position

An optional input to set the start coordinates of the gradient.

Two Point Gradient Node Outputs

Output

A two point gradient calculated from two locator positions relative to geometry.

Two Point Gradient Node Properties

Mode

dropdown

Sets how the gradient between the two locators/projectors is calculated, either Linear or Radial.

Color A

swatch

Sets the default start color of the gradient if nothing is connected to the Color A input.

Color B

swatch

Sets the default end color of the gradient if nothing is connected to the Color B input.

Locator A

dropdown

Selects the object to use as locator A. You can use one of the standard options, objects, cameras, and lights, or create a custom locator by pressing the + button.

Click to add a locator to the scene to control the gradient applied to your geometry.

Click to switch to the Transform Selected Objects tool so you can move the selected object around the scene.

Click to show and hide the Locator A transform controls.

Locator B

dropdown

Selects the object to use as locator B. You can use one of the standard options, objects, cameras, and lights, or create a custom locator by pressing the + button.

Click to add a locator to the scene to control the gradient applied to your geometry.

Click to switch to the Transform Selected Objects tool so you can move the selected object around the scene.

Click to show and hide the Locator B transform controls.

Related Nodes

Camera Distance Gradient Node

Camera Facing Gradient Node

Object Distance Gradient Node

Object Facing Gradient Node