Filter Nodes

Filter nodes contain convolve filters, such as blur, sharpen, edge detect, and erode.

Bilateral

Smooths the image and preserves edges.

Blur

Adds blur to the input using various algorithms.

Bokeh

Blurs the image according to a depth map channel.

BumpBoss

Produces an emboss effect by overlaying input A over input B.

Convolve

Creates custom filter effects by supplying your own filter image.

Defocus

Defocuses the image using a disc filter.

DegrainBlue

Reduces grain in the blue channel.

DegrainSimple

Reduces grain in the red, green, and blue channels respectively.

Denoise

Removes noise or grain from your footage.

DirBlur

Applies three types of directional blur to the input image.

DropShadow

Creates a drop shadow for the input image.

EdgeBlur

Blurs detected edges within a specified matte channel.

EdgeDetect

Detects edges and includes options for blur and erode.

EdgeExtend

Corrects unpremultiplied foreground color in soft mattes.

Emboss

Produces an emboss effect by offsetting the original input.

Erode (blur)

Filters input pixels to the size control.

Erode (fast)

Controls the relative amount of dark and light pixels in the input.

Erode (filter)

Filters input pixels relative to the size control, useful for mattes.

Glow

Causes bright areas in an image to appear brighter.

GodRays

Produces lighting and blur effects.

Inpaint

Removes unwanted elements, such as tracking markers or wires.

Laplacian

Produce an image useful for edge detection or motion estimation.

LevelSet

Creates high-quality dilate or unpremultiply operations.

Matrix

Adds a matrix to multiply channels by the matrix values.

Median

Calculates the median pixel and outputs it to the Viewer.

MotionBlur

Adds realistic motion blur to a sequence.

MotionBlur2D

Collates 2D transform information to output UV vectors.

MotionBlur3D

Collates 3D camera information to output UV vectors.

Sharpen

Sharpens specific channels from the input image.

Soften

Softens specific channels from the input image.

VectorBlur

Generates motion blur by blurring each pixel into a straight line.

VolumeRays

Creates lighting effects radiating from the vol_pos widget.

ZDefocus

Blurs the image according to a depth map channel.

ZSlice

Highlights a slice of the image characterized by the same Z depth.