Creating Multiple Materials using NetworkMaterialCreate
Katana 4 introduces the ability to create multiple Network Materials within a single NetworkMaterialCreate node. This allows you to share shading nodes across different materials, reducing the number of nodes needed, and increasing efficiency.
In this tutorial you will learn how to take two shading node networks across two NetworkMaterialCreate nodes and merge them into one by sharing nodes, rather than duplicating them. The resulting materials remain the same, but your script is faster and more efficient.
In this tutorial you will learn how to take two shading node networks across two NetworkMaterialCreate nodes and merge them into one by sharing nodes, rather than duplicating them. The resulting materials remain the same, but your script is faster and more efficient.