Txtr¶
LXi_TEXTURE_FALLOFF_CUBIC
LXi_TEXTURE_FALLOFF_SPHERE
LXi_TEXTURE_FALLOFF_LINEARX
LXi_TEXTURE_FALLOFF_LINEARY
LXi_TEXTURE_FALLOFF_LINEARZ
LXi_TEXTURE_RNDOFFSET_NONE
LXi_TEXTURE_RNDOFFSET_PART
LXi_TEXTURE_RNDOFFSET_MESH
LXi_TEXTURE_RNDOFFSET_ITEM
ILxTextureMapFilter¶
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class
ILxTextureMapFilter
¶ Public Functions
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void
Evaluate
(LXtObjectID self, LXtObjectID etor, LXtSampleVectorID sv, double *res, int i)¶ ‘Evaluate’ computes the texture coordinates using the texture mapping options. It sets the texture position packet.
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int
UVMap
(LXtObjectID self, const char **name, int *tile, double *wrap, int *proj, int *axis, double *offset, double *rot, int *udim, int *randomOffset, double *xfrm)¶
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int
VectorMap
(LXtObjectID self, const char **name)¶
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int
UVTBasis
(LXtObjectID self, int *tangentType)¶
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void
ILxTextureMapFilter1¶
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class
ILxTextureMapFilter1
¶ Public Functions
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void
Evaluate
(LXtObjectID self, LXtObjectID etor, LXtSampleVectorID sv, double *res, int i)¶ Legacy Interface, retired in 11.2.
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int
UVMap
(LXtObjectID self, const char **name, int *tile, double *wrap, int *proj, int *axis, double *offset, double *rot, int *udim, int *randomOffset)¶
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int
VectorMap
(LXtObjectID self, const char **name)¶
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int
UVTBasis
(LXtObjectID self, int *tangentType)¶
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void
ILxTextureSpotFilter¶
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class
ILxTextureSpotFilter
¶ Public Functions
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void
Evaluate
(LXtObjectID self, LXtObjectID etor, LXtSampleVectorID sv, double *res)¶ ‘Evaluate’ computes the spot size given the input spot size and the projection options. ‘Count’ returns the number of textures hitting the spot.
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int
Count
(LXtObjectID self, LXtSampleVectorID sv)¶
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void
ILxTextureFalloffFilter¶
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class
ILxTextureFalloffFilter
¶ Public Functions
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void
Evaluate
(LXtObjectID self, LXtObjectID etor, LXtSampleVectorID sv, double *res, int i)¶ This interface computes the falloff amount at the given position.
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void