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Layout

Once elements are modeled and textured, transforming a series of models into a scene requires some amount of layout - the placement and preparation for final rendering. These steps can also be useful in preparation for animation. Modo provides a useful Layout interface, with access to item transformation and duplication tools and a Preset Browser to speed up layout tasks. This chapter gives you an overview of the layout workflow, transforming and duplicating items. Click any of the links below to navigate to that topic.

 

Items vs. Components

Working with Items

Master Item Reference

Scene Item

Fractal Gasket

Gear Item

Ground Plane

Group Locator Item

Instance Item

Locator Item

Mesh Item

Replicator Item

Rock Item

RPC Mesh Item

Static Mesh Item

Transforming Items

Centers and Pivots

Transform Item Tools

Transform

Move

Rotate

Axis Rotate

Scale

Clone Items

Scatter Clone Items

Curve Clone Items

Array Items

Radial Array Items

Transform Modifiers

Duplicating Items

Instances

Replicators

Freezing Geometry